Q1 Drones and backdrop
Q:
When having a discussion of the rules about the
backdrop and drones. Several students questioned what would happen if a
drone went back and hit the backdrop and knocked down pixels of the
opposite alliance. Would there be a penalty for the drone hitting the
backdrop.
A:
The *Pixel* descoring rule, GS04, applies to this
gameplay scenario. A *Minor Penalty* will be assessed for each *Pixel*
descored from the opposing *Alliance's Backdrop*.
(
Asked by
130
answered Sep 18th 23
)
Q2 Spitting out a third pixel
Q:
Per rule robots can’t possess/control more
than 2 pixels, and doing so results in a minor penalty for each
additional pixel as well as another minor penalty after every 5 seconds.
Q1: We were wondering if there is an exception to be made for intaking a
3rd pixel and immediately spitting it back out.
Q2: Additionally, if such an exception is the case, are there
limitations on our actions while the 3rd pixel is in our
possession/control? (ex. driving)
A:
A1: Yes there is an exception. The *Robot* in this
scenario is unlikely to be *Penalized* for *Controlling* too many
*Pixels*. The referee should view the *Robot's* actions as being both
*Inadvertent* and *Inconsequential* and not call a rule GS05 *Penalty*
as allowed by rule G10.
A2: Yes, for this scenario, there are limitations to being excused for a
rule GS05 *Penalty*. The *Robot* is unlikely to receive a rule GS05
*Penalty* if the *Robot* satisfies the following two conditions: 1) It
ejects the extra *Pixel* in a reasonable amount of time and; 2) It
refrains from playing the game while *Controlling* the extra *Pixel*.
Two examples of playing the game are: a) Traveling to a different
location and; b) Placing a *Pixel In* a *Scoring Area*. If the *Robot's*
actions are clearly focused on removing the extra *Pixel* and not
playing other aspects of the game, it is highly unlikely that it will
receive a GS05 *Penalty".
(
Asked by
19458
answered Sep 19th 23
)
Q3 GS06 Rigging clarification
Q:
Q1: Are the yellow tubes on the truss considered rigging or just the red / blue tubes?
Q2: The rule states: “There is a limit of one (1) Supported Robot
per Rigging.” Is this per tube, or the entire Truss? Q3: Asked another
way, is it possible for two alliance robots to hang from the Truss -
each on a different alliance colored tube?
A:
A1: The red and blue pipes are the *Rigging*. The
yellow pipes are not *Rigging*. See illustration C-4 in Appendix C of
Game Manual Part 2.
A2: The rule GS06.c limitation is per tube. There are four (4) *Alliance
Specific Riggings*, two (2) red and two (2) blue as stated in the
definition of *Rigging* in the game definitions section (4.3) of Game
Manual Part 2.
A3: Yes.
(
Asked by
20079
answered Sep 19th 23
)
Q4 Game scoring elements in wing
Q:
line c: Human Players may place a maximum
of two (2) Pixels or one (1) Drone In a Wing at a time. This has “or”.
Is this in one human action? An action being human placing one or two
elements, and pull back outside boundary,
Other rule, line d has 6 elements in wing.
A:
Yes, the rule GS12.c limitation is per "human
action". The *Human Player* may place into the *Wing* either one (1)
*Pixel*, two (2) *Pixels*, or one (1) *Drone* during a single action.
The *Human Player* must be *Outside* the *Playing Field Perimeter*
between cycles of placing objects into the *Wing*.
(
Asked by
20079
answered Sep 19th 23
)
Q5 line c) Control/Possession limit exceptions:
Q:
line c):
i. Knocking over a stack ... Pixels is allowed.
ii. Inadvertent and Inconsequential movement of a pre-set stack of
unscored Pixels is allowed. Moving the stack Completely Off the tape is
considered consequential.
iii. Plowing through ... is allowed.
Q1: Does the "Moving the stack Completely Off the tape" apply to the
entire stack, or is a single pixel on the stack able to be moved past
the tape edge? Q2: If knocking over, can more than one pixel?
A:
The intent of Rule GS05.c.(i&ii) is to allow
reasonable *Robot* interaction with a *Pixel* stack without violating
the *Pixel Control/Possession* limits described in rule GS05.a. The Rule
GS05.c.i exception is for *Pixel(s)* knocked off of a stack and onto
the *Playing Field Floor*. The Rule GS05c.ii exception is for the
movement of three (3) or more of the pre-set stacked *Pixels* as a group
that stay *On* the white tape line.
A1: Penalizing the movement of the *Pixel* stack applies when three (3)
or more stacked *Pixels* are moved all together *Off* of the white tape
line. Moving a "single *Pixel* from the stack past the tape edge" is
allowed because it is less than the two (2) *Pixel
Controller/Possession* limit described in rule GS05.a.
A2: Yes, the rule GS05.c.i exemption applies to any number of *Pixels*
knocked off of the stack onto the *Playing Field Floor*. The knocked off
*Pixels* are not subject to rule GS05.a constraints, even if they come
to rest *Off* of the white tape line.
**Bonus Information:** *Pixels* in the pre-set stacks can't be
*Propelled* per rule GS10.
(
Asked by
20079
answered Sep 19th 23
)
Q6 Crossing Center Line
Q:
Centerstage game setup has stacks of white pixels
on both sides of the field. Is a robot able to use the stacks across
the field centerline during autonomous?
A:
Yes, however, this is a risky *Autonomous Period*
gameplay strategy. A *Robot* entering the opposing *Alliance's* half of
the *Playing Field* during the *Autonomous Period* risks violating rule
GS03.
(
Asked by
20079
answered Sep 19th 23
)
Q7 Pixel stack orientation on location line
Q:
Will the pixels be placed on the pixel locations
stripes in a known orientation such as flat against the wall or is the
orientation random?
A:
Based on the Field Reset guide located in the Game
and Season Information page
(https://www.firstinspires.org/resource-library/ftc/game-and-season-
info), "Each stack of 5 *Pixels* is centered from side to side on each
of the white tape lines on the audience side of the field. The *Pixels*
should be touching the field perimeter wall". There is no specification
of orientation both collectively and individually in each stack. In
other words, *Pixels* can be in any setup as long as they are each
touching the field perimeter wall. Teams should design their intake
mechanisms accordingly.
(
Asked by
5484
answered Sep 19th 23
)
Q8 Launching a Drone from Robot Suspended from Rigging
Q:
Section 4.4.4.2 End Game states that launched
drones must pass over the rigging and/or stage door to be considered for
scoring, which seems reinforced by GS11e. GS11d seems to consider
drones launching from suspended robots separately. Does a drone
launched from a suspended robot need to pass over the rigging/stage door
to score?
A:
Yes.
(
Asked by
18240
answered Sep 19th 23
)
Q9 Wing Constraints - Is there a maximum number of drones allowed in the wing?
Q:
Doesn't address the maximum number of drones allowed in the wing. Does this mean there is no limit?
A:
A maximum of two *Drones* are allowed to be placed in their corresponding *Alliance's Wing*.
**Bonus Information:** Each *Team* is allowed to provide only one (1) *Drone* for a *Match*.
(
Asked by
23410
answered Sep 19th 23
)
Q10 Pre-Match configuration - drone storage
Q:
4.4.1 specifies pixel storage but says nothing
about drone storage. Are there any constraints on the quantity or
starting location/configuration of drones in excess of the one pre
loaded prior to the start?
A:
*Drive Teams* are allowed to bring one (1) *Drone*
to the competition *Playing Field* for a *Match*. The *Drone* is either
*Pre-Loaded* or placed into their *Alliance's Pixel Storage* area during
pre-*Match* set up.
(
Asked by
23410
answered Sep 19th 23
)
Q11 Section 4.4.4 end game and e. Drone must pass over the Truss or Stage Door
Q:
Per the rules, for each scoring attempt (Launch,
fly, land), a Launched Drone must pass over a Rigging or top pole of the
Stage Door before it is eligible to Score points. May a Drone pass over
a Rigging or top pole of the Stage Door MULTIPLE times during a launch,
fly, land sequence?
A:
Yes.
(
Asked by
23410
answered Sep 19th 23
)
Q12 Legal or illegal build kits.
Q:
Can you inform me if Go bilda build kits have
been deemed illegal? There is no mention of them in the legal or
illegal parts and I spent a lot of money upgrading this winter to try
and compete.
A:
Teams may acquire parts and materials from any
readily available source, including GoBilda, providing they do not
violate any robot build rules. Pay specific attention to Rules RM01 and
RM02 when purchasing parts and kits.
(
Asked by
16610
answered Sep 19th 23
)
Q13 GS05 - Robot Control/Possession Limits for Pixels
Q:
Please explain if these scenarios will be penalized:
Q1: Robot knocks a pixel stack down (GS05.c.i). These pixels are such that they are no longer stacked and are scattered singles.
Q2: Robot pushes 3/4/5 of the knocked down pixels into the backstage (GS05.c.iii).
Q3: The restriction seems to be, a robot can not move a stack of 3 or more pixels from the white line.
Q4: Scattered / knocked off pixels can be plowed. Is that accurate?
A:
A1: No *Penalty*. Rule GS05.c.i allows a *Robot* to
knock over a stack of unscored *Pixels*.
A2: The *Robot* will be penalized for violating rule GS05.a because it
is *Controlling* more than two (2) *Pixels*. The *Pixels* in this
scenario are *Herded*, a form of *Control*, by the *Robot* because the
*Pixels* are pushed to a desired location that gains a strategic
advantage beyond the *Robot* moving around the *Playing Field*. The
*Pixels* in this scenario do not qualify for the rule GS05.c.iii
exception for *Plowing*. See the definitions of "*Herding*" and
"*Plowing*" in section 4.3 of Game Manual Part 2 to fully understand the
difference between these game-specific terms.
A3: Correct, a *Robot* will be penalized for moving a stack of three (3)
or more *Pixels Off* of the white tape line per rules GS05.a and
GS05c.ii.
A4: Yes, any quantity of "scattered/knocked off *Pixels*" can be
*Plowed* per rule GS05.c.iii. See the definition of "*Plowing*" in
section 4.3 of Game Manual Part 2 to gain an understanding of how to
apply this game-specific term.
(
Asked by
21816
answered Sep 19th 23
)
Q14 Launching Pixels
Q:
Launching is defined as "Propelling Game Elements
through the air or water above the Playing Field Floor."
Q1: Are Pixels considered launched if they stay in contact with the
floor?
Q2: In other words, can be slid along the floor and not be considered
Launched and if so, are there any constraints in how far they can go?
A:
An understanding of the game-specific defined terms
"*Propel/Propelling*", "*Launch/Launching*", and "*Slide/Sliding*"
found in section 4.3 of Game Manual Part 2 is necessary to fully
understand Q1, Q2, and their answers. Please take a moment to review
these definitions before proceeding.
The "bonus information" following answers A1 and A2 addresses a related
gameplay scenario that complements Q1 and Q2.
A1: No, a *Pixel* that is "in contact with the floor" does not satisfy
the definition of "*Launched*" in section 4.3 of Game Manual Part 2.
A2: A *Pixel* "slid along the floor" does not satisfy the definition of
"*Launched*" because the *Pixel* remains in contact with the "Playing
Field Floor".
**Bonus Information:** Rule GS10 states that *Pixels* may not be
*Propelled*. Each violation of this rule results in a *Minor Penalty*.
To understand how to apply rule GS10 to *Pixels* that are *Slid* by a
*Robot*, we need to review the definitions of "*Sliding*" and
"*Propelling*".
"*Sliding*" is defined as *Propelling Game Elements* along the *Playing
Field Floor*.
"*Propelling*" is giving *Game Elements* enough force such that they
move independent of contact with the *Robot* or *Human Player*.
*Launching*, *Rolling*, and *Sliding* are forms of *Propelling*.
Since "*Sliding*" is a form of "*Propelling*", a *Robot* causing a
*Pixel* to *Slide* violates rule GS10.
(
Asked by
15259
answered Sep 20th 23
)
Q15 Are light blue and pink legal Prop colors?
Q:
TE02 says that the TGE (Prop) may include
multiple shades of the assigned color, but can the Prop be made entirely
of a shade of the assigned color? So, could a Prop be light blue or
pink since those are shades of blue and red?
A:
Yes, light blue and pink are acceptable colors
providing it is obvious to the field personnel which alliance the Team
Prop belongs to.
(
Asked by
16626
answered Sep 20th 23
)
Q16 Drone Launching
Q:
How is "over" defined for the purpose of
<4.4.4.2> "Launched Drones must pass over the Truss and/or Stage
Door for each scoring attempt to earn points."
Specifically, does the drone need to be fully clear of touching its
launching robot before the leading edge of the drone passes the plane
over the Rigging or before the trailing edge leaves the plane above the
Rigging?
A:
A *Robot* must release the *Drone* (i.e, no
*Drone* contact with the *Robot*) before any part of the *Drone* passes
over the *Rigging* or top pole of the *Stage Door*.
The following text demonstrates how to use the Game Manual to
substantiate the answer.
The answer to the question is found by applying the game-specific
definitions of "*Launch/Launching*" and "*Propel/Propelling*" found in
section 4.3 of Game Manual Part 2 to rule GS11.e.
Rule GS11.e states that "for each scoring attempt (*Launch*, fly, land),
a *Launched Drone* must pass over a *Rigging* or top pole of the *Stage
Door* before it is eligible to *Score* points. The key point is that
the *Drone* must be *Launched* before passing over the specified *Game
Elements*. Next, we need to understand and apply the definition of
"*Launch*."
"*Launch/Launching*" is defined as *Propelling Game Elements* through
the air or water above the *Playing Field Floor*. Okay, now we need to
review the definition of "*Propelling*."
"*Propel/Propelling*" is defined as giving *Game Elements* enough force
such that they move independent of contact with the *Robot* or *Human
Player*.
Therefore, a "*Launched*" *Drone* is no longer touching the *Robot*.
(
Asked by
15259
answered Sep 20th 23
)
Q17 FTC machine learning Tool chain: Start Training Model not getting enabled?
Q:
I followed all process mentioned on FTC machine
learning Tool chain manual
(https://ftc-docs.firstinspires.org/en/latest/ftc_ml/index.html ) to
train and creating videos and Datasets with same Label but still "Start
Training model" button is disable? Has anyone faced this problem?
A:
Welcome to FIRST Tech Challenge! As a new (and even
veteran!) team it can be difficult to know where to turn for help.
Officially there are four places to get official information and help in
FIRST Tech Challenge:
(1) Weekly [FIRST Tech Challenge Team
Blasts](https://www.firstinspires.org/resource-library/ftc/team-blast-
archive) - Every week FIRST Tech Challenge provides the information
teams crave! The archive gets updated periodically, but teams receive
the emails each week with helpful Weekly Tech Tips (new!) and updates
teams need to know.
(2) Periodically [FIRST Tech Challenge
Blog](http://firsttechchallenge.blogspot.com/) and [FIRST Tech Challenge
Social Media](https://www.facebook.com/FTCTeams/) - The Blog is FIRST
Tech Challenge's place to talk more in-depth about topics of interest to
FIRST Tech Challenge teams, and is updated periodically. Also the
Social Media ([Facebook](https://www.facebook.com/FTCTeams/),
[Instagram](https://www.instagram.com/first_official_/?hl=en),
[Twitter/X](https://twitter.com/FTCTeams), etc...) is a way to keep up
with topics of interest.
(3) On-Demand [FTC-Community
Forums](https://ftc-community.firstinspires.org/) - The FTC-Community
forums are the official FIRST Tech Challenge forums for technical
questions and help. This forum uses the same credentials that you use to
access the FIRST Dashboard, and the forum is monitored by FIRST Tech
Challenge Engineering Staff as well as the FIRST Tech Challenge Tech
Team (as well as the Community!). If you've got a technical question, we
technically have an answer! FTC-ML questions are absolutely welcome in
the FTC-Community forums.
(4) On-Demand [FIRST Tech Challenge Question and Answer
System](https://ftc-qa.firstinspires.org/) - That's this site you're
using right now. This system is designed to help teams get clarification
on game-specific questions. No other forum or system can give you
official game-specific answers like this! This system also isn't
designed for discussions like the FTC-Community forums are.
I hope this helps. Have a great season!
(
Asked by
23292
answered Sep 22nd 23
)
Q18 Suspend at end of the match
Q:
Q1: Does a robot have to be suspended at the end
of the match to count for suspend points? Q2: Does the robot still get
the points for suspending if they suspend from the rigging at end game,
make it obvious and unambiguous, and then come down off the rigging and
go on the floor?
A:
The answers that you seek are found by reading the
description of the *Robot* location tasks in Game Manual Part 2 section
4.4.4 *End Game*.
A1: Yes, to earn 20 points for being *Suspended from the Rigging*, a
*Robot* must be *Suspended* from the *Rigging* when the scoring system
*Match* timer reaches zero seconds (0:00) remaining in the *Match* or at
some point during the end of *Match* sound played by the scoring
system. After the *Match* ends, the *Robot* may remain *Suspended* or
lower to the *Playing Field Floor* without affecting the previously
earned 20 points for completing the *Suspended from the Rigging*
achievement.
A2: No, a *Robot* located on the *Playing Field Floor* at the end of the
*Match* (i.e., match time equals 0:00) does not satisfy the requirement
of being *Suspended* by the *Rigging* at the *End of the Period*.
However, there is still time to complete the scoring achievement; the
*Robot Suspension* task may still occur, provided that the *Robot* is
*Suspended* by the conclusion of the end of *Match* sound played by the
scoring system.
**Note:** A1 and A2 were updated on November 6, 2023 to recognize that
the end of *Match* buzzer length is a "grace period" for accomplishing
the *Suspension* task.
(
Asked by
14623
answered Sep 20th 23
)
Q19 GoBilda Motor Legality
Q:
Section of Game Manual Part 1 does not
list any type of GoBilda motor as an allowed motor. Seeing how GoBilda
advertises their motors as FTC legal, they have been widely used in
previous years, and that they are a selectable option in the robot
configuration, are the 5203 Series GoBilda motors FTC legal?
A:
goBILDA motor/gearbox combinations utilizing the
Modern Robotics/MATRIX 12V DC Motors, along with their attached single
degree-of-freedom gearboxes, are legal per rule RE10c. This currently
includes motor/gearbox combinations in the goBILDA Yellow Jacket 5201,
5202, 5203, and 5204 series.
(
Asked by
5237
answered Sep 22nd 23
)
Q20 Is it legal to intake 2 pixels while the robot is touching other pixels on a stack
Q:
Is it legal to intake 2 pixels, while a robot's other parts (e.g. a beam) are touching other pixels on the pixel stack?
A:
Yes, the *Robot's* actions are legal, provided that
the *Robot* does not already *Possess* or *Control* any *Pixels* when
it "intakes 2 *Pixels*."
(
Asked by
21229
answered Sep 20th 23
)
Q21 Drone Trajectory
Q:
The rule states – "... the aerodynamic surfaces cause the Drones to follow a non-ballistic trajectory while flying."
There is a non-zero chance that, unintentionally, the drone ends up flying with a near ballistic trajectory.
Q: Does the team incur a penalty if this happens?
A:
If the *Drone* has passed inspection and it remains
in a legal configuration (rule GS11.f) throughout the *Match*, a
gameplay penalty is not assessed if it flies with a "near ballistic
trajectory."
A referee may require the *Drone* to be reinspected before it is used in
a subsequent *Match* if there is concern that it violates a
construction rule.
(
Asked by
23312
answered Sep 20th 23
)
Q22 Drone construction by cutting up paper sheet into smaller parts.
Q:
Rule Construction Material Constraints:
states - "... The Drone must be made of a single, continuous sheet of
paper no larger than a single sheet of 8 ½ x 11 or A4 size uncoated
printer paper. ..."
Q1: Can the paper size be smaller than the standard Letter/A4 size
paper?
Q2: Can the paper be cut up to make individual drone parts that are
later attached together? Team members thought of an origami airplane
that requires multiple separate parts that need to be joined together.
A:
Q1: Yes, a Drone may be made from a single sheet of paper smaller than a standard letter/A4 sheet.
Q2: No, multiple pieces of paper, even if in aggregate they are less than a standard letter/A4 sheet, are not allowed.
(
Asked by
23312
answered Sep 21st 23
)
Q23 Pixel pickup and dropoff to alliance robot?
Q:
Can a robot pick up pixels in the wing and then
drop the pixels in tile row 3 or 4 for another robot to pick up and
place on the backdrop?
A:
Yes, the *Robot's* actions do not violate any gameplay rules.
(
Asked by
14687
answered Sep 20th 23
)
Q24 Are stacked pixels pinned to the playing field wall considered controlled/possessed?
Q:
Are stacked pixels pinned against the playing field wall considered controlled/possessed by the robot?
A:
No.
(
Asked by
19043
answered Sep 20th 23
)
Q25 Exceptions to rule RM02
Q:
Good evening. Provided no other rules are violated, which of the following kits are legal COTS items under the
exception for COTS drive chassis? Assume that a "swerve module" is a
collection of parts including a wheel and mechanisms to rotate the wheel
in two axis. 1) A single "swerve module." 2) A bundle of 2 or more
"swerve modules." 3) A complete "swerve" drivetrain, including 2 or more
"swerve modules" and a frame, necessitating no additional parts to be
assembled as a drive chassis.
A:
Q1: A single swerve module kit does not meet the requirements in Rule RM02 and therefore is not legal.
Q2: A bundle of swerve modules violates Rule RM02and is not legal.
Q3: A complete drivetrain made up of illegal parts is not legal.
(
Asked by
16379
answered Sep 22nd 23
)
Q26 Rule GS05.c.i clarification
Q:
c) i. Knocking over a stack of unscored
Pixels is allowed. Q1: Is knocking over more than one stack allowed? Q2:
Is it also allowed to knock over the stacks in the opposing Alliance’s
half of the Playing Field? Q3: What is the penalty for knocking over
more than one stack (if applicable)?
A:
A1: Yes.
A2: Yes this action is allowed during the *Driver-Controlled Period*.
Knocking over a *Pixel* stack in the opposing *Alliance's* half of the
*Playing Field* during the *Autonomous Period* violates rule GS03.
A3: No penalty during the *Driver-Controlled Period". During the
*Autonomous Period*, each instance of knocking over a *Pixel* stack that
affects an opposing *Alliance Robot* during the *Autonomous Period* is
penalized per rule GS03.
Note: The answers were updated on 09/21/2023.
(
Asked by
21028
answered Sep 20th 23
)
Q27 Adafruit NeoDriver LED controller legality
Q:
Is the Adafruit NeoDriver, I2C to NeoPixel Driver
Board, https://www.adafruit.com/product/5766 legal to use for
controlling addressable LED lights of the WS2812 variety (NeoPixels)
The module would be plugged into and powered by the Control Hub's 5V
auxiliary ports. Using a JST SH (Stemma QT) to PH cable, the NeoDriver
would be connected to an I2C port on the Control Hub. The NeoPixel wires
would be connected to the remaining 3 terminals, 5Vo, GND, and NEO
(data).
A:
Yes, per RE12.e
(
Asked by
16464
answered Sep 22nd 23
)
Q28 Gobilda linear servos
Q:
Are Gobilda linear servos legal?
A:
As long as a servo meets the constraints listed in RE10 it is allowed.
(
Asked by
8899
answered Sep 22nd 23
)
Q29 GoBilda Odometry Pods
Q:
In past years, we have seen odometry kits banned.
Are GoBilda's new odometry pods legal, or do we need to continue to
build our own?
https://www.gobilda.com/odometry-pod-43mm-width-48mm-wheel-2048-ppr-
encoder/
A:
Each new season brings a new set of Game Manuals and rules, it's never advised to make assumptions based on prior seasons.
Rule RM02 this season includes a trio of exceptions, one of them allowing odometry kits.
(
Asked by
14840
answered Sep 22nd 23
)
Q30 Drone trajectory height / distance
Q:
Rule Propelling Game Scoring Elements in
GM1 states in part that scoring elements may only propel scoring
elements with enough velocity to score and that Robots may not propel a
scoring element in the air more than a 18 ft. (5.49 m) distance or more
than 5 ft. (1.52 m) in elevation. Q1: Since the field + the scoring zone
is 18' what is the penalty if the drone overshoots? Q2: How will the
height be measured?
A:
A1: The first instance of violating the *Drone*
trajectory constraints during gameplay will not be penalized and the
*Drone* is eligible to earn points for *Parking In* a *Landing Zone*. If
a referee believes that the *Drone* exceeded the constraints described
in rule RG07, the *Drone* must be reinspected before it can be used
again in a *Match*.
A2: A typical *Drone* trajectory testing area will be an open space next
to a wall. Tape on the floor and wall will mark the distance and height
constraints. The *Robot* will be positioned so that the *Launched
Drone's* trajectory is along/parallel to the wall. The inspector will
observe the *Robot Launching* the *Drone* several times to determine
compliance with rule RG07.
(
Asked by
9242
answered Sep 21st 23
)
Q31 Are there any solutions/future plans to ensure metal field elements are grounded?
Q:
The middle metal poles holding the truss,
rigging, and stage door seem to have no way of electrically grounding
themselves to outside of the field, so when metal on the robot touches
these elements, there is a static discharge that cannot be avoided by
teams. i) states robots cannot ground themselves to the playing
field, and a grounding strap doesn't help. Will there be any rules that
ensure competition fields are set up to remove static build-up on these
poles?
A:
This may come as a shock (pun intended), but
grounding the field may have the opposite effect that you intend. By
grounding certain elements of the field you virtually guarantee that ESD
shocks will be more intense and more frequent, as there will almost
always be a large difference in potential between any floating object
sliding/moving on the field (robot, game pieces, etc...) and the
grounded elements. Understand also that the common wisdom of “touching
metal” also doesn’t apply the same as it may have 5-6 years ago either -
realize that virtually all aluminum extrusion on robots today is
anodized, which is an electrically non-conducting coating on the
extrusion. Older Tetrix anodized aluminum seems to have a thinner
anodized layer, so it wears/scratches/rubs off more easily, and thus it
was more likely that the aluminum would be electrically conductive and
charge-accessible. This means you're not able to consistently rely on
"metal" to "electrically connect" areas around the robot (i.e. thinking
of the frame as a “wire” isn’t as applicable). Also the grounding strap
is not meant to "ground" your robot, it's meant to attempt to equalize
the potential between your electronics and areas of static build-up on
the robot that the strap is connected to so that when ESD does happen
the charge potential is hopefully small and thus has little to no
effect. The [Managing
ESD](https://ftc-docs.firstinspires.org/en/latest/
hardware_and_software_configuration/configuring/managing_esd/managing-
esd.html) article on ftc-docs has several recommendations for how teams
can protect their robots. No one solution is a silver bullet, though,
careful attention is key!
You’ve asked about what event organizers are doing to reduce ESD buildup
on the fields. Heavy Duty Staticide is a staple for treating fields,
especially those that are at high risk for static charge buildup like
areas with extremely low humidity. This Heavy Duty Staticide has been
proven to be extremely effective at significantly reducing (or
eliminating) static charge buildup.
(
Asked by
18362
answered Sep 24th 23
)
Q32 What exactly is considered autonomous interference?
Q:
Consider these scenarios: Q1: A robot places a
pixel in the opposing alliance's half of the playing field and the pixel
disrupts an opposing alliance's robot. Q2: A robot knocks over the
pixel stacks on the opposing alliance's half of the playing field and
their robot is no longer able to pick them up in autonomous. Q3: Are any
of these scenarios considered interference as long as my bot doesn't
touch their bot or interfere with the randomization task scoring?
A:
A1: This scenario violates the *Autonomous
Interference* rule, GS03.
A2: Knocking over a *Pixel* stack in the opposing *Alliance's* half of
the *Playing Field* that affects an opposing *Alliance Robot* during the
*Autonomous Period*, violates rule GS03.
A3: Yes, both of the scenarios in this question thread violate rule
GS03, even though there is no direct *Robot* to *Robot* contact.
**Note**: These are great questions that may lead to the Game Design
Committee adding clarifying text to the *Autonomous Period Interference*
rule, GS03, in a future release of the Game Manual Part 2. For now, per
the text in section 4.5 of Game Manual Part 2, the answers in this
question thread take precedence over all information in the game
manuals.
(
Asked by
17873
answered Sep 21st 23
)
Q33 Notch in drone
Q:
Are we allowed to cut a notch in the drone in order to attach a rubber band, spring or similar device?
A:
There is no rule against cutting a notch in the Drone.
(
Asked by
14840
answered Sep 21st 23
)
Q34 Drone Folding Lines
Q:
states that we may use a color printer to
achieve the required red and blue colors. In the description, it also
says "images." Are we also allowed to print folding lines to assist
with the construction?
A:
Yes, that is a legal image.
(
Asked by
14840
answered Sep 21st 23
)
Q35 Drone Placement in the Wing
Q:
Q1: A human player can not be in the wing, if a
robot is in the wing. Correct?
Q2: If a drone is not pre-loaded on the robot before the match, it can
be placed in the wing by the human player. Does the robot have to load
the drone itself? I'm assuming that it could not be done by the human
player.
A:
A1: Yes, this is a correct statement. See rule GS12 to learn all of the *Human Player* constraints.
A2: Yes, the *Robot* would need to load the *Drone* itself without human assistance per rule GS12.h.
(
Asked by
4149
answered Sep 21st 23
)
Q36 T265 camera legal this year?
Q:
Will the Intel T265 Tracking Camera be legal this
season 2023-2024? This camera model was legal in the past. A lot of
teams purchased and spent a lot of time on them already.
A:
No, the Intel T265 is not legal for use. The Intel
T265 is a stereoscopic (having more than one image sensor) camera which
would violate rule RE13.b.iii in Game Manual 1.
(
Asked by
15167
answered Sep 23rd 23
)
Q37 Will TGE (Team Prop) orientation be maintained during randomization?
Q:
GM2 section 4.4.1(4)(c) says that field personnel
will move the Randomization Object to the chosen Spike Mark. For teams
using TGE (Team Props), will the field personnel attempt to maintain
the orientation of the TGE as placed on the field by the Drive Team, or
should teams anticipate that the TGE orientation will change as a result
of randomization?
A:
Yes, field personnel will strive to maintain the
*Team Prop's* orientation when it is repositioned to a different *Spike
Mark*.
Randomization relocation is not a precision activity, *Teams* should
design their *Team Prop* detection system to tolerate some change in
orientation when it is relocated. The *Drive Team* should immediately
alert field personnel if there is a significant change in the *Team
Prop's* orientation. Using the referee question box after the *Match*
ends to alert the Head Referee about a change in *Team Prop* orientation
during randomization is too late to affect any *Match* outcome and it
is not a justification to replay a *Match*.
(
Asked by
7172
answered Sep 22nd 23
)
Q38 Rigging suspension and robot weight
Q:
Our team was discussing the rigging suspension
task and thinking about years past about how there was a weight limit
for suspending. Q1: Is there going to be an update to a weight limit?
Q2: If not, what is the ruling if a pole bends or brakes due to robot
weight?
A:
A1: No, we feel that the *Truss* and *Rigging* will
be able to withstand a "maximum" weight *Robot*. *Robot* weight was a
major consideration when designing the *Truss* structure and writing the
*Truss* constraints rule, GS06.
A2: Rule S01 in Game Manual Part 2 describes the consequences for
*Playing Field* damage. Some bending of the *Rigging* is expected while a
*Robot* is *Suspended*. No *Penalty* will be administered if the
*Rigging* returns to its nominal shape in time for the next *Match* on
that *Playing Field*.
(
Asked by
130
answered Sep 22nd 23
)
Q39 do we have to make a paper airplane?
Q:
A drone is defined as a "paper airplane" but it
then says that it can be made out of any acceptable building material.
Q1) do we have to make it out of paper? Q2) does it have to be in the
shape of an airplane?
A:
The rules for Drone construction are spelled out in Game Manual 1 Section 7.5
Q1: See Rule DR05
Q2: See Rule DR02
(
Asked by
19591
answered Sep 23rd 23
)
Q40 Follow up to q25 and Exceptions to RM02
Q:
In q25, it was asked if a complete swerve
drivetrain kit is a legal COTS drive chassis. The given answer was "A
complete drivetrain made up of illegal parts is not legal." Follow up
questions: 1) Which of the components in the proposed COTS kit are
illegal parts? It would comprise entirely of motion components
(bearings, shafts, gears) and structural components (mounts, frame,
screws). 2) Is a complete swerve drivetrain kit compromising only of
parts allowed under a legal COTS kit?
A:
A swerve drive module, by its very design, takes a
one degree of freedom (DOF) motion and adds additional degrees of
freedom to change the motion - the total DOF is dependent on the
implementation, but it is always more than one. These kinds of
components are not allowed by RM02's single DOF restriction for COTS
parts, whether bundled in a COTS drive chassis kit or not.
(
Asked by
16379
answered Sep 24th 23
)
Q41 Non-Ballistic Trajectory
Q:
Q1: How will Robot Inspectors define non-ballistic trajectory (from )?
Q2: From Q21: How will Referees define "near ballistic trajectory"?
A:
A1: *Robot* Inspectors will evaluate compliance
with rule DR02 by focusing on the *Drone* having the general
configuration of an airplane with a defined fuselage and wings. A guide
to assist *Teams* and *Robot* Inspectors with evaluating *Drone* designs
will be published soon on the [Volunteer
Resources](https://www.firstinspires.org/node/5146) webpage.
*Robot* Inspectors are not expected to validate the non-ballistic
quality of *Drone* flight. When asked by a referee, a *Robot* Inspector
will verify that the *Drone's* trajectory used in gameplay complies with
rule RG07 in Game Manual Part 1. The typical setup for verifying rule
RG07 compliance is described in the answer to !Q30.
A2: Referees will focus on: a) Compliance with the *Drone* constraints
rule GS10 and; b) *Drone* trajectory height and distance compliance with
rule RG07. The ballistic characteristics of the *Drone's* trajectory is
not a gameplay metric for the referee.
(
Asked by
15259
answered Sep 26th 23
)
Q42 Pixel moving which is on the floor and not used by alliance.
Q:
Action 1. Red alliance robot picks up a pixel
from their side of the field.
Action 2. Moving it towards their backdrop/backstage, they drop the
pixel outside a scoring area in the blue alliance side of field, while
on the way.
Q1: Can a blue alliance robot pickup the pixel and use it for their
advantage?
Q2: This is not autonomous interference?
Q3: Does it incur any penalty?
A:
A1: Yes. During the *Autonomous Period* it is a
non-scored *Pixel* located in their *Alliance's* half of the *Playing
Field*. During the *Driver-Controlled Period* it is available to a
*Robot* on any *Alliance* because it is not *In* a *Scoring Area* or
*Wing*, provided that no other rule is violated (for example, GS05 and
GS08 to name a few).
Keep in mind that during the *Autonomous Period*, *Robots* may only use
its own *Pre-Loaded Pixels* to earn *Randomization Task* points per
section 4.4.2 item 2.b in Game Manual Part 2.
A2: The red *Alliance* violates rule GS03 each time the dropped *Pixel*
disrupts a blue *Alliance Robot* during the *Autonomous Period* or if
the red *Alliance Robot* directly *Interferes* with an opposing
*Alliance Robot* that is in its own *Alliance's* half of the *Playing
Field*. The blue *Alliance Robots* are not at risk for violating the
*Autonomous Interference* rule, provided that they remain on their
*Alliance's* half of the *Playing Field*.
A3: See A2.
(
Asked by
21816
answered Sep 23rd 23
)
Q43 Drone in air when time is up
Q:
A drone is launched during last couple seconds of
the end game phase. Does the score count if the drone is launched right
before the game finishes and lands after game time is up? We are
talking about 2-3 seconds of margin where the drone might be launched
and up in the air and time is up after the match.
A:
Yes, the *Drone* is eligible to earn *Landing Zone* points per rule G20.b in Game Manual Part 2.
(
Asked by
21816
answered Sep 23rd 23
)
Q44 Backdrop scoring and restriction in Autonomous.
Q:
Q1: Do both teams in an alliance get to have
their own team prop on each side of the truss?
Q2: May both teams on an alliance put pixels on the backdrop and score?
That way we have two yellow pixels on the backdrop by end of autonomous.
Q3: Is there any way an alliance can put more colored pixels on the
backdrop during the autonomous period?
A:
A1: Yes, see section 4.4.1 item 3.d in Game Manual
Part 2 for how to place a *Team Prop* on the *Playing Field* during
pre-*Match* set up.
A2: Yes.
A3: Each *Drive Team* may *Pre-Load* exactly one (1) yellow *Pixel* and
one (1) purple *Pixel* during pre-*Match* set up as described in section
4.4.1 item 3.b in Game Manual Part 2. This is the only way non-white
colored *Pixels* enter the *Playing Field* for use during the
*Autonomous Period*.
A highly unlikely, legal way for a *Robot* to access an additional
non-white *Pixel* would be by picking up a stray non-white *Pixel*
located *In* its *Alliance's* half of the *Playing Field*. Keep in mind
that *Robots* may only use its own *Pre-Loaded Pixels* to earn
*Randomization Task* points per section 4.4.2 item 2.b in Game Manual
Part 2.
(
Asked by
21816
answered Sep 23rd 23
)
Q45 6.1 Eligibility for Advancement: Home Region
Q:
Tennessee Valley Robotics sponsors a State
Championship in Tennessee and Alabama. There are the only advancement
competitions in Tennessee and Alabama. Can teams in the Tennessee
Valley region compete in both the Tennessee and Alabama State
Championship for advancement to World and the Inspire Award?
A:
Per the eligibility for advancement criteria
outlined in section 6.1 of the Game Manual Part 1, teams may only
advance from events within their home region. Teams may still compete in
events outside of their home region, but are not eligible for
advancement.
Teams competing outside of their home region are eligible to be judged
for all awards except for the Inspire award. For all awards except
Inspire, teams may be considered a finalist or winner of the award but
are not eligible to advance. Teams are not eligible for consideration
for the Inspire award, including 2nd and 3rd place Inspire spots,
outside of their home region.
(
Asked by
21457
answered Oct 3rd 23
)
Q46 Interaction with the Pixel and Props on the spike mark during autonomous
Q:
During the autonomous period while traveling to our Alliance's Backstage, is there a penalty or de-scoring if our robot bumps:
Q1: Our purple Pixel off the randomly selected Spike Mark.
Q2: Our prop off the randomly selected Spike Mark.
Q3: Our alliance partner's purple Pixel off the randomly selected Spike Mark.
Q4: Our alliance partner's prop off the randomly selected Spike Mark.
A:
A *Robot* is allowed to descore a *Pixel* from its
own *Alliance's Scoring Area*. The only consequence is the loss of
*Score* value (points) for the descored *Pixel*.
A1: No *Penalty* and the *Purple Pixel* does not earn points for the
*Spike Mark Randomization Task* if it is *Off* the designated (correct)
*Spike Mark* at the end of the *Autonomous Period*.
A2: No *Penalty*.
A3: No *Penalty* and the *Purple Pixel* does not earn points for the
*Spike Mark Randomization Task* if it is *Off* the designated (correct)
*Spike Mark* at the end of the *Autonomous Period*.
A4: No *Penalty*.
(
Asked by
21457
answered Sep 23rd 23
)
Q47 Moving pixels from spike marks
Q:
Q1: If the purple pixel is placed on the spike
mark in the scoring position, but due to movement of robots doing other
tasks, if it moves the pixel from the spike mark (alliance robot or
opponent robot), how does the scoring work?
Q2: If the achievement score is determined right after autonomous, in
the driver-controlled period, can we use that spike mark pixel for
badkrop/backstage scoring purpose?
A:
A1: *Autonomous Period* tasks are *Scored at Rest*
per section 4.4.2 in Game Manual Part 2. "*Scored at Rest*" is defined
in section 4.3 in Game Manual Part 2. Applying the definition to the
*Pixel* placed on the *Spike Mark*, the *Pixel* is considered to be
*Scored* if it is *On* the designated (correct) *Spike Mark* when the
entire field has come to rest after the *Autonomous Period* ends.
In the Q1 scenario, the purple *Pixel* is not *On* the correct *Spike
Mark*, therefore, the *Pixel's Score* value is zero.
There is no *Penalty* if a *Robot* descores its own *Alliance's Pixel*.
Rule GS03 is violated If an opposing *Alliance Robot* descores the
*Spike Mark Pixel*.
A2: Yes.
(
Asked by
21816
answered Sep 23rd 23
)
Q48 Moving pixels from spike marks
Q:
Q1: If the purple pixel is placed on the spike
mark in the scoring position, but due to movement of robots doing other
tasks, if it moves the pixel from the spike mark (alliance robot or
opponent robot), how does the scoring work?
Q2: If the achievement score is determined right after autonomous, in
the driver-controlled period, can we use that spike mark pixel for
badkrop/backstage scoring purpose?
A:
We believe !Q47 answers your question. If it does not, please rephrase your question and resubmit.
(
Asked by
21816
answered Sep 23rd 23
)
Q49 Moving pixels from spike marks
Q:
Q1: If the purple pixel is placed on the spike
mark in the scoring position, but due to movement of robots doing other
tasks, if it moves the pixel from the spike mark (alliance robot or
opponent robot), how does the scoring work?
Q2: If the achievement score is determined right after autonomous, in
the driver-controlled period, can we use that spike mark pixel for
badkrop/backstage scoring purpose?
A:
We believe !Q47 answers your question. If it does not, please rephrase your question and resubmit.
(
Asked by
21816
answered Sep 23rd 23
)
Q50 Followup Q13
Q:
I am still not clear on Q13, as well as the how
to apply rule GS05 in the game manual part 2.
1) GS05c. iii. - Plowing through any quantity of Scoring Elements is
allowed.
2) GS05a. - Controlling or Possessing more than the allowed quantity of
Scoring Elements is an immediate Minor Penalty.
I am looking for one example where plowing a robot through 3/4/5
elements does not violate rule GS05a, or does not belong to herding. I
am unable to understand the use of GS05.c.iii.
A:
Before proceeding with reading the following
information, please review the game-specific definitions of the terms
*Control*, *Possess*, *Herding*, and *Plowing* in section 4.3 of Game
Manual Part 2. Applying the common or dictionary definitions of any
game-specific term in section 4.3 may result in a misunderstanding of a
scoring achievement requirement, rule, procedure, etc. Game-specific
terms are easy to identify in the Game Manual because they have italics
formatting and the first letter is capitalized. For example, the text
"*Control*" has the correct formatting for a game-specific term. We
strive to use this same formatting for defined terms contained in
answers to gameplay questions in this forum.
Rule GS05.a limits the number of *Pixels* and *Drones* that a *Robot*
can legally *Control* or *Possess*. This *Team's* question (!Q50) asks
for an example of where *Plowing* through 3/4/5 *Pixels* does not
violate rule GS05.a. The definition of *Control* specifically states
that *Plowing* is not a form of *Control*. Therefore, all *Plowing*
actions by a *Robot* do not violate the *Scoring Element
Control/Possession* rule, GS05.a.
The second part of this *Team's* question asks for a *Plowing* scenario
that is not *Herding*. Since *Plowing* actions and *Herding* actions are
mutually exclusive, all *Plowing* actions are not *Herding*".
The following are gameplay examples that may be helpful:
Example 1: A *Robot* collects two *Pixels* from a *Pixel* stack. Since
these are the only *Pixels Possessed* or *Controlled* by the *Robot*,
rule GS05.a is not violated. The *Robot* drives directly through the
*Truss* or *Stage Door* and stops *In* their *Alliance's Backstage*.
Along the way to the *Backstage*, a stray *Pixel* on the *Playing Field
Floor* is pushed by the *Robot* and it winds up *In* the *Backstage*.
The *Robot* has now violated rule GS05.a because it *Possesses* two
*Pixels* and it *Controlled* (*Herded*) the stray *Pixel* for a total of
three (3) *Controlled Pixels*. The stray *Pixel* was *Herded* because
it was moved to a location that provided the *Alliance* a strategic
advantage since it was *Scored In* the *Backstage*.
Example 2: Same as Example 1, except when the *Robot* encounters the
stray *Pixel*, it pushes the stray *Pixel* for a short distance. The
*Drive Team* quickly realizes that the *Robot* just started to *Control*
too many *Pixels*. The *Drive Team* changes the *Robot's* direction of
travel so that the *Robot* sheds the stray *Pixel*, leaving it behind
on the *Playing Field Floor* while the *Robot* continues on its way to
the *Backstage*. In this example, the stray *Pixel* was *Plowed* (i.e,
it was not moved into a location that gave the *Alliance* a strategic
advantage). Therefore, rule GS05.a is not violated.
If there is still uncertainty about how *Controlling*, *Possessing*,
*Herding*, and *Plowing* apply to rule GS05, the Head Referee at your
next competition will be happy to answer your questions during the
*Drivers Meeting.* Demonstrating gameplay scenarios on a *Playing Field*
is an excellent way to gain understanding of how to apply rules to
complex scenarios.
**Pro Tip:** *Drive Teams* have an obligation while driving their
*Robots* around the *Playing Field* to avoid *Controlling* stray
*Pixels* that would cause the *Robot* to violate rule GS05. In other
words, *Robots* should maneuver around stray *Pixels* if their *Herding*
would cause the *Robot* to exceed the allowed number of *Controlled
Pixels*.
**Warning:** Deliberately placing *Pixels* in locations on the *Playing
Field Floor* to use rule GS05.a constraints as a strategy to increase
the difficulty for an opposing *Alliance Robot* to move around the
*Playing Field* violates rule G29.
(
Asked by
21816
answered Sep 23rd 23
)
Q51 Train Model Button Disabled
Q:
I have followed all the steps in the Machine
Learning Tutorial Tool Chain and whenever I generate a data set, if I
try to train it the start training button does not become active. This
is the same issue as described in Q17 but the response to that question
does not solve the problem. I have already contacted customer support at
FIRST a week ago with no resolution.
A:
This is a technical support question, not a
game-specific rules clarification. If the issue persists, please seek
help on the [ftc-community](https://ftc-community.firstinspires.org/)
forums. The FIRST Tech Challenge engineering staff is monitoring those
forums, and await your questions.
(
Asked by
21915
answered Sep 22nd 23
)
Q52 Randomization Task Spike Mark Location Nomenclature
Q:
Q1: For the autonomous randomization task, and
placing the yellow pixel on the backdrop, what exactly is meant by “A
yellow Pixel on the Backdrop in the location corresponding to the
designated Spike Mark”? Is it that spike marks are inferred to be,
facing the spike marks, left 1, top/middle 2, and right 3. Q2: Is it the
same numbering for both red and blue alliance, in all positions?
A:
A1: The answer that you seek is found by viewing illustrations E-3, E-4, and E-5 in Appendix E of Game Manual Part 2.
A2: Yes.
(
Asked by
22420
answered Sep 23rd 23
)
Q53 Autonomous yellow pixel placement on the backdrop
Q:
For the randomization in the autonomous period
and placing the yellow pixel on the backdrop, it looks as if each
location, 1, 2 & 3 all have 2 slots that the pixel can be placed in,
or is it only the left most slot of that location?
A:
The answer that you seek is found by viewing
illustrations E-3, E-4, E-5, and E-6 in Appendix E of Game Manual Part
2.
Each randomization task *Spike Mark* location (left, center, and right)
has two (2) slots on the *Backdrop* that the *Pixel* can be placed into.
(
Asked by
22420
answered Sep 23rd 23
)
Q54 Pixel Possession in Autonomous
Q:
A robot has a spinning intake that can extend ~3
feet in front of the robot, and in the process of intaking a stack in
the autonomous period, the robot intakes 3 pixels. However, after the
intake retracts, the 3rd pixel spits out of the robot. Would this be
counted as a pixel control/possession limit violation?
A:
We believe !Q2 answers your question. If it does not, please rephrase your question and resubmit.
(
Asked by
23957
answered Sep 23rd 23
)
Q56 Are optic flow sensors considered image sensors?
Q:
Would a optic flow sensor considered as an image sensor as in the definition of the Vision Camera and Visions Sensor?
A:
An optic flow sensor usually combines a camera,
distance sensor (sonar or lidar are most common), and sometimes an IMU.
This type of device uses these component sensors to make decisions and
provides outputs that can be read/used by a control system - this is the
very definition of a Vision Sensor as defined by Game Manual 1. Just
be sure the device does not violate any Vision Sensor rules in RE13.b,
and also ensure that none of the component sensors violate any rules
such as RE12.c in the case of optic flow sensors containing lasers (such
as lidar sensors).
(
Asked by
19071
answered Sep 24th 23
)
Q57 Manipulation of pixels after being scored
Q:
According to Game Manual 2, specifically ,
it is stated that pixels scored on the backdrop are not subject to the
control/possession limit. Does this imply that an alliance can freely
manipulate any number of pixels on their backdrop even after they have
been scored, as long as these pixels maintain contact with the backdrop?
A:
Yes, provided that the *Robot* is not *In Tile* rows 1, 2, or 3 per rule GS08.d.
(
Asked by
15342
answered Sep 24th 23
)
Q58 Rule G05 clarification
Q:
Robots or Scoring Elements that are
eligible for two or more Scoring achievements earn points only for the
highest value achievement. Q1: Is a Yellow Pixel placed On an Alliance’s
designated Backdrop location eligible for both the 20 point
randomization task and the 5 point placement task? Q2: Will the Yellow
Pixel then earn 3 points at the end of the Driver-Controlled Period? Q3:
Are there other scenarios where rule G05 would apply (except Drones In
multiple Landing Zones and Navigating)?
A:
A1: The short answer is Yes.
The yellow *Pixel* is in two *Scoring Areas*, *On* the *Backdrop* and
*In* the *Backstage*. Applying rule G05, the *Pixel's* highest value
achievement is for being *On* the *Backdrop*. During the *Autonomous
Period*, all *Pixels* *On* the *Backdrop* earn five (5) points. The
yellow *Pixel* has an additional *Randomization Task* scoring potential
that is dependent upon its location *On* the *Backdrop* as described in
section 4.4.2 item 2.b. The yellow *Pixel* may earn both the standard
five (5) points for being *On* the *Backdrop* and the *Randomization
Task* points for being in the location corresponding to the designated
*Spike Mark*.
A2: Yes, if the yellow *Pixel* is *On* the *Backdrop* at the end of the
*Match*.
A3: For the CENTERSTAGE game, rule G05 applies to: a) *Pixels* that are
*On* the *Backdrop* and *In* the *Backstage*; b) *Robots* that are
*Suspended* from the *Rigging* and are *Parked In* the *Backstage*; and
c) *Drones In* two (2) *Landing Zones*.
Applying rule G05 to the *Navigation* scoring achievement during the
*Autonomous Period* is not necessary because there is only one location
based *Scoring Area* for the *Robot* during that *Match Period*.
(
Asked by
21028
answered Sep 24th 23
)
Q59 Vision Camera Questions
Q:
We are a rookie team so we want to know how many
vision cameras are allowed to use this year (one other team told us that
only one vision camera can be used). Also are Pixy or Pixy2 Cam
allowed?
A:
1. Welcome to *FIRST* Tech Challenge!
2. There are no rules that specify a maximum quantity on sensors, Vision
Cameras, or Vision Sensors.
3. The Pixy and Pixy2 are Vision Sensors, the Pixy2 is specifically
called out as a common Vision Sensor in the definition of a Vision
Sensor. Note that the Pixy and Pixy2 do not have native software support
in SDK 9.0, so teams will need to develop their own software drivers to
use them.
(
Asked by
23280
answered Sep 24th 23
)
Q60 Clarification on pixel stack penalties
Q:
In the third part of Q13 and in c.ii of the
game manual, it is mentioned that it is a penalty to move a stack of
more than 2 white pixels off the line. My question is how many penalties
would this violation cause? Would it cause multiple minor penalties for
each pixel more than 2 on the stack, (Ex. 3 penalties for moving a
stack of 5), or just one minor penalty for the entire stack moving?
A:
Rule GS05.a is restated here with the answer to
your question highlighted with bold formatting: "*Robots* may *Control*
or *Possess* a maximum of two (2) *Pixels* and one (1) *Drone* at a
time. *Controlling* or *Possessing* more than the allowed quantity of
*Scoring Elements* is an immediate *Minor Penalty* **for each *Scoring
Element* above the limit** plus an additional *Minor Penalty* per
*Scoring Element* in excess of the limit for each 5-second interval that
the situation continues."
If the *Robot* does not *Control* any *Pixels* just before it moves the
*Pixel* stack *Off* the white tape line, the number of *Minor Penalties*
is the quantity of *Pixels* in the stack minus two (2). For example,
if there are five (5) *Pixels* in the stack, the *Penalty* is three (3)
*Minor Penalties* for *Controlling* three (3) *Pixels* above the allowed
quantity of two (2). If the *Robot* continues to *Control* more than
the allowed quantity of *Pixels*, an additional *Minor Penalty* for each
*Pixel* over the allowed quantity of two (2) will be assessed every
five (5) seconds that the *Robot* *Controls* more than two (2) *Pixels*.
(
Asked by
19411
answered Sep 24th 23
)
Q61 Penalty Point Values
Q:
After text searches through GM1 and GM2, I have
been unable to find point values for penalties in this year's game. What
are the point values for minor and major penalties respectively?
A:
The answer that you seek is found by reading the
"*Penalties*" section 4.4.6 in Game Manual Part 2.
Section 4.4.6 states in part: "*Minor Penalties* give the non-offending
*Alliance* ten (10) points per occurrence. *Major Penalties* give the
non-offending *Alliance* thirty (30) points per occurrence."
(
Asked by
10836
answered Sep 24th 23
)
Q62 Are solenoid actuators allowed if used as a servo?
Q:
Our team is considering using a solenoid (6v) in lieu of a servo. Does this run afoul of regulations?
A:
Solenoids are not allowed per RE16.
(
Asked by
14903
answered Sep 25th 23
)
Q63 How enclosed can the hexagons be in the robot?
Q:
How enclosed can the pixels be in the robot?
Meaning, do the refs have to see the pixels at all times or can they go
into the robot?
A:
Yes, Pixels can be in the robot. However, once
inside the Robot it is to a team's advantage to keep the Pixels visible
so that it is easy for the Ref to determine the quantity of Pixels that a
Robot is carrying, but it is not a requirement.
(
Asked by
12682
answered Sep 26th 23
)
Q64 GS12 - Human player inadvertently and temporarily straying into wing/field
Q:
Scenario: There is no robot in the wing. During
the gameplay, the human player inadvertently leans her head over the
vertical plane of the field perimeter, into the wing/field area, perhaps
to enjoy the gameplay. Q1: Does the team incur an immediate penalty in
this scenario? Q2: Human player realizes her action and backs her head
out of the wing/field within X seconds. Does the team still incur a
penalty in this scenario? Q3: If the answer to Q2 is no, what is the
value of X?
A:
A1: The *Human Player* should receive a *Warning*
the first time they extend into the *Playing Field Perimeter* without
demonstrating a clear intent to place a *Scoring Element* into the
*Wing*. Subsequent extensions into the *Playing Field Perimeter* without
the intent of placing *Scoring Elements* into the *Wing* should receive
a *Minor Penalty* for each occurrence per rule GS12.
A2: Same answer as A1.
A3: Not applicable.
(
Asked by
23312
answered Sep 26th 23
)
Q65 GS11.g.i - Tall robots being hit by opposing alliance drone near the audience side wall
Q:
Rule GS11>g.i states - "Affecting the flight
of an opposing Alliances Drone above Playing Field Wall.... Opposing
Alliance Drone receives points for Landing Zone 1."
Scenario: A tall RED robot parks itself right along the audience side
perimeter wall, during the game play. A BLUE drone hits it during end
game and falls into the playing field instead of landing/falling into
zone 1/2/3. RED team had no way of knowing the BLUE drone trajectory. Is
this scenario a violation of g.i?
A:
Yes, the red *Alliance Robot* in this scenario
violates rule GS11.g.i.
When a *Drone* contacts an opposing *Alliance Robot* that is actively
playing the game in the front half (audience side) of the *Playing
Field*, the referee may use their judgement to decide if it was allowed
gameplay or if a rule GS11.g.i violation *Warning* or *Penalty* should
be applied.
In the scenario described in the question, the *Parked Robot* is not
actively playing the game and is likely to be viewed by the referee as
a strategy to interfere with a *Drone's* flightpath.
The following are a few examples of active gameplay that are unlikely to
be viewed as violating rule GS11.g.i if the *Robot* contacts an
opposing *Alliance Drone*.
a) A *Robot* driving from their *Alliance's Wing* along an approximate
direct path through the *Truss* or *Stage Door* towards their
*Backstage* area.
b) A *Robot* returning from their *Backstage* area along an approximate
direct path through the *Truss* or *Stage Door* towards their
*Alliance's Wing*.
c) A *Robot* preparing to *Suspend*.
d) A *Suspended Robot*.
Example scenarios where the referee is likely to issue a rule GS11.g.i
*Warning* or *Penalty* are:
e) A *Robot* moving around the front half (audience size) of the
*Playing Field* without an obvious *Scoring Element* collection,
transportation, or *Scoring* purpose.
f) A *Robot Parked* in the front half (audience) side of the *Playing
Field*.
**Note:** *Robots* have an obligation during the *End Game* to avoid
gameplay strategies that interfere with an opposing *Alliance Drone's*
trajectory. Similarly, a *Robot Launching* a *Drone* may not use rule
GS11.g protections as a strategy to receive *Landing Zone 1* points.
(
Asked by
23312
answered Sep 26th 23
)
Q66 GS11.b - Inadvertent possession of another Team’s Drone.
Q:
Rule b - "A Robot may not Possess a Drone
provided by another Team. A Major Penalty will be assessed for violating
this rule."
Scenario: A RED alliance drone is launched during the end game and lands
inside/over a BLUE alliance robot. BLUE robot is unable to shake off
the RED drone. Does the BLUE alliance incur a penalty for this
inadvertent, and completely out of their control, possession of RED
drone?
A:
No *Penalty* should be assessed for this
*Inadvertent* gameplay scenario.
The inadvertently *Possessed Drone* does not count towards the *Robot's*
one (1) *Drone Control/Possession* limit (GS05.a). The *Robot* may
continue normal gameplay; trying to "shake off" the stray *Drone* is not
required.
(
Asked by
23312
answered Sep 27th 23
)
Q67 V-Slot aluminum legal to use?
Q:
Hi. Is it legal to use V-Slot Aluminum? There is
a picture on page 16 of the "Legal/Illegal Parts" document that has
V-Slot piece pictured however it is under the T-slot section. Thanks!
A:
Yes, v-slot aluminum is a legal material.
(
Asked by
21630
answered Sep 26th 23
)
Q68 Is it legal to remove a Motor Mount to use on a robot?
Q:
Is it legal to remove a motor mount from a Modern
Robotics/MATRIX 12VDC Motor with 8mm REX™ Pinion Shaft (5000-0002-4008)
to use on the robot?
A:
Yes, it is legal to use a motor in which the motor mount/pinion shaft has been removed.
(
Asked by
21630
answered Sep 27th 23
)
Q69 Can we power sensors connected to the analog, digital, and i2c port from 5v aux port?
Q:
Past interpretation of the prior version of
RE11.a allowed for many 5v in, 3.3v out sensors to be connected to the
aux 5v port. The new RE11.a seems to clarify where sensors can be
connected, but was it intentional to outlaw use of the 5v aux port to
power them even though they are otherwise connected to the analog,
digital, and i2c ports for all but power? The aux port is used to power
other sensor port devices, like I2C lights (see Q27)
A:
No. Sensors may only be powered via the ports
listed in RE11.a. If your sensor needs 5v, you will need to utilize the
REV Logic Level Converter as described in RE11.b
(
Asked by
14423
answered Sep 28th 23
)
Q70 Drone Curved Glide Path
Q:
Q1: The answer to Q30 may imply that only
straight drone flights are permitted, what if a drone is meant to follow
a curved glide path?
Q2: Is it right to assume that the drone cannot exceed a 12' wide x 18'
long x 5' high space flight space?
Q3: If following a curved trajectory, may a drone leave the field space
before returning to the Landing Zone?
A:
A1: In general, a curved glide path is allowed.
A2: The Game Manual does not specify a lateral (wide) trajectory
constraint. The geometry of the gameplay area is the practical
limitation for the *Drone* trajectory. The eighteen (18) ft. long and
five (5) ft. high *Drone* trajectory limits described in rule RG07 will
be enforced.
A3: A *Drone* is allowed to exit the *Playing Field* in any direction.
There are consequences if the *Drone* impacts something *Outside* the
*Playing Field Wall* as described in rules GS11.g.iii, GS11.g.iv,
GS11.g.v., and S1 if there is a safety hazard.
**Note 1:** *Drone* trajectory strategies that exit the *Playing Field
Perimeter* other than through the audience edge of the *Playing Field
Wall* do so at their own risk.
**Note 2:** A *Drone* impacting a *Drive Team* member of either
*Alliance* in a manner that is not interference (i.e., the *Drive Team*
member was not able to avoid being hit) should be treated as a *Scoring
Element* out of bounds and returned to the owning *Alliance's Pixel
Storage* at the earliest, safe opportunity.
(
Asked by
15259
answered Sep 27th 23
)
Q71 REV grounding strap wiring constraints?
Q:
Reading RE14.k, it seems that the only legal
connection points for a REV Grounding Strap are the female XT30 ports of
a Control Hub, Expansion Hub, XT30 Power Distribution Block, or the
female XT30 on a REV PowerPole to XT30 adapter. Q1: Is this an accurate
conclusion? Q2: Does the "No other...adapters are permitted" portion of
RE14.k also apply to electrical connections "upstream" (towards the Main
Power Switch) of the CH/EH/PDB/PP component the grounding strap is
connected to?
A:
Answer 1: RE14k requires that the REV Grounding
Strap be directly connected to a fully-COTS component with XT30
connectors (includes the REV provided XT30/Powerpole adapter). It may
not be connected to team manufactured wiring.
Answer 2: No. Teams are allowed to wire their robot as needed as long as
the wiring does not violate any of the provisions of RE14.
(
Asked by
7172
answered Sep 28th 23
)
Q72 Specifications for a team prop
Q:
What are the specifications for a team prop
A:
Specifications for the Team Prop are listed in Game Manual 1, Section 7.4.
(
Asked by
13532
answered Sep 28th 23
)
Q73 RM06 and the Prop
Q:
Is it correct to conclude that RM06 does not constrain (the design or construction of) the prop?
A:
Yes, Rule RM06 applies to the Team Prop. Note that
RM06 should be interpreted as pertaining only to the previous season's
game elements (Power Play), not every game element from every FTC game.
(
Asked by
18996
answered Oct 3rd 23
)
Q74 DR05 Continuous piece
Q:
Would a single, continuous A4 piece of paper,
that has a 1" long cut in the center of the paper, such that the paper
maintains the same surface area, and remains one piece with continuous
edges, meet the requirements of ?
A:
Yes, that satisfies the single sheet requirement.
(
Asked by
18996
answered Oct 3rd 23
)
Q75 Servo legality
Q:
Is this servo legal, https://a.co/d/cFk2HOy? If
not, are there any legal servos that have 50-70 kg per centimeter with
270 degree rotation?
A:
In general, it is not possible for us to rule on
the legality of every possible servo.
As long as the servo meets the criteria in RE10 it is legal.
We thought it important to add a few cautions for teams exploring large
servos:
- watch your total power budget. the main robot battery is fused at 20A
- the servo power module is over-current limited at 15A
- pay attention to the stall current. the above servo has a 8.5A stall
current - a significant percentage of total robot power and of servo
power module capacity
- plan for variances in the stated stall currents for servos - a
plus/minus 10% variance is likely
- sustained high-current draw can cause the battery to "brown out", with
the voltage dropping. large drops can cause loss of connectivity and
reboots of control/expansion hubs
(
Asked by
21630
answered Oct 2nd 23
)
Q76 Points when splitting landing zone for Drone landing.
Q:
When the Drone lands on a zone line between zones
how are points counted? Say if the Drone lands on the zone line
separating Zones 1 & 2 and 2 & 3.
A:
The answer that you seek is found by reading rule
G05 in Game Manual Part 2. Also, *Drone Landing Zone Scoring* example B1
in Appendix F, illustration F-5, shows how a *Drone Parked* in two
*Landing Zones* is *Scored*.
Rule G05 states: "*Robots* or *Scoring Elements* that are eligible for
two or more *Scoring* achievements earn points only for the highest
value achievement. If the achievement values are equal, only one
achievement counts as *Scored*."
Applying rule G05 to the two scenarios in the question:
A *Drone Parked* in both Landing Zones 1 & 2* earns 30 points for
*Landing Zone 1*.
A *Drone Parked* in both Landing Zones 2 & 3* earns 20 points for
*Landing Zone 2*.
(
Asked by
19934
answered Sep 29th 23
)
Q77 Can a Team Prop have retroreflective tape as part of its construction?
Q:
TE02 specifies the Team Prop must be Red or Blue.
TE03 disallows fiducial markers. Can a Team Prop incorporate red- or
blue-colored retroreflective tape in its construction, or does that
count as a fiducial marker?
A:
Per Rule TE03, a Team Prop may not have any retroreflective materials.
(
Asked by
10723
answered Oct 5th 23
)
Q78 Clarification Q18 Robot Suspension in End Game
Q:
Q18, A1 specified that after the 0:00 buzzer, the
suspended robots may descend from the rigging without losing the bonus
points. The flowchart in Section 4.4.7 of GM2 indicates that pressing
stop on the Driver Station is the last action in Driver-Controlled
Period. Pressing stop on the robot should depower motors used for
hanging which will allow some robots to descend unpowered. Does such
unpowered movement negate the ‘at rest’ condition for scoring purposes?
A:
The answer that you seek is found by reading the
description of the Robot location tasks in Game Manual Part 2 section
4.4.4 End Game.
Per section 4.4.4 in Game Manual Part 2, the *Robot* location
(*Suspended* and *Parked*) *End Game Scoring* achievements are *Scored
at the End of the Period*.
*Scored at the End of the Period* is defined in section 4.3 of Game
Manual Part 2 as: "The achievement’s *Scoring* status is determined
based on the *Robot* or *Scoring Element’s* position at the *End of the
Period* (*Autonomous* or *Driver-Controlled*)". The *End of the Period*
for the *Driver-Controlled Period* occurs when the scoring system
*Match* timer reaches zero seconds (0:00) remaining in the *Match*. The
condition "at rest" is intentionally omitted from the definition of *End
of Period Scoring*.
The Game Design Committee (GDC) selected *End of Period Scoring* for the
*End Game Robot* location *Scoring* achievements for the reason stated
in the question. After the required action of pressing the stop button
on the *Driver Station*, *Robots* without a mechanical lock to maintain
their position, are likely to lower to the *Playing Field Floor*. The
GDC wants *Suspended Robots* at the *End of the Period* to earn the
*Suspended from the Rigging* points, even if the *Robot* lowers and
touches the *Playing Field Floor* after the *Match* ends and the *Driver
Station* stop button is pressed.
(
Asked by
21490
answered Sep 29th 23
)
Q79 Solo cups as Team Prop
Q:
Are Solo, or other disposable cups allowed to be
used as team props this year. In Game Manual 1, Section 7.4. there is no
mention of not using Solo or other cups. I recall last year they were
not allowed due to many teams using them in Freight Frenzy.
Additionally, Current Season Game and Scoring Elements does not disallow them either
A:
Drinking cups in general are allowed providing they
meet all the other Team Prop requirements, specifically size and
uniform color. Many cups have a solid exterior color but are white
inside. To be used in a Match, the cup would have to be oriented such
that no white is visible, i.e. open side down. The cup would have to be
inspected in the same orientation it will be used on the field.
(
Asked by
20077
answered Oct 5th 23
)
Q80 DR05a - are specialty papers allowed as long as they are sold as printer paper?
Q:
Are specialty papers like those made with Tyvek
allowed for drone construction as long as they are 20lb weight or lower
and not "coated"? (Example:
https://www.jampaper.com/white-14lb-tyvek-8-1-2x11-paper-
item-2179214491).
A:
No, specialty papers such as Tyvek are not allowed.
(
Asked by
16461
answered Oct 3rd 23
)
Q82 Are rubber bands legal for shooting the drone?
Q:
Are rubber bands legal?
A:
Yes, rubber bands are a legal part of the Robot.
They are not a legal part of the Drone, so when shooting the Drone, the
rubber band must remain attached to the Robot.
(
Asked by
13246
answered Oct 2nd 23
)
Q83 Will the OpenMV Cam RT1062 be allowed?
Q:
We were wondering if the OpenMV Cam RT1062
qualifies as a Vision Sensor since you can upload your own code to it,
but it doesn't stream images to the control hub if you use it with I2C,
however, if you connect it with USB it can. (Section 7.2.1 Game Manual
1)
So is it allowed to be used?
A:
No. This is a user programmable microcontroller
board and as such falls into the category of "Additional Electronics
disallowed by RE16.
(
Asked by
19444
answered Oct 2nd 23
)
Q84 Which previous seasons are disallowed by part b?
Q:
b. says "The following season game and
scoring elements are not allowed for Robot construction: ... Team
manufactured replicas of COTS current or previous season’s scoring
elements." Is the intended meaning of "previous season’s scoring
elements" to be "scoring elements of previous season" i.e. prohibiting
just POWERPLAY replicas, or (if we reposition the apostrophe) "previous
seasons' scoring elements" as in "scoring elements of [ALL] previous
seasons"?
A:
Rule RM06 should be interpreted as referring to
only the previous season's game and scoring elements, which for
Centerstage means any of the Power Play game and scoring elements.
(
Asked by
10723
answered Oct 5th 23
)
Q85 Are ethernet cables allowed for cable management?
Q:
We have some questions about using an (coiled)
CAT 6 ethernet cable to power multiple servos, so we don't need cable
extensions, since it is within spec of CAT 6. Could you please clarify
if this is allowed, and if so, under what circumstances:
a) Is it allowed to cut the ethernet cable and solder servo mounts to
it?
b) Can we use a keystone, so you don't need to cut the cable?
c) Create a custom PCB connecting an RJ45 connector to multiple servo
connectors? (With appropriate insulation)
A:
In general, bundled cables could be legal, as long
as the individual wires within the bundle meet the requirements of
RE14.i as applied to the specific connection being extended.
Be aware that typical CAT6 cables use 23 AWG, thinner than the minimum
required for servo interconnections (22 AWG).
If you do end up utilizing bundled cables, be prepared to show
documentation for the specifications of bundle and the specific
circuits/interconnections made through the bundle.
For your other questions:
* a) attaching connectors to allowed wiring is permitted per RE14.e
* b) keystone connectors fall under RE14.e as well
* c) no. a PCB would be an example of a custom circuit and disallowed
per RE16
(
Asked by
19444
answered Oct 4th 23
)
Q86 Placing Pixels On either Backdrop
Q:
Q1: Provided no rules are violated, during the
Driver-Controlled period may a robot place Pixels On either Alliance's
Backdrop during gameplay? Q2: For example, during Driver-Controlled, may
a Robot on the Blue Alliance places a Pixel On the Red Alliance's
Backdrop?
A:
A1: No, placing a *Pixel On* the opposing
*Alliance's Backdrop* violates rule G29 for amplifying the difficulty of
creating a *Mosaic*.
A2: No, per A1.
**Note:** The *Drive Team* needs to be careful not to violate rules G28
(*Pinning*, *Trapping*, and *Blocking*), GS04 (descoring), and GS08
(*Backdrop* and *Backstage* constraints) while their *Robot* is near the
opposing *Alliance's Backdrop* and *Backstage*.
(
Asked by
8672
answered Oct 4th 23
)
Q87 Field "April Tags"
Q:
When we printed off the field "April Tags" at
100% on our printer, they did not measure 2" and 5" square,
respectively. So we printed them off at 106%, and the sizes were
correct, but the right (Tag ID: 10) and left (Tag ID: 7) dashed edges of
the graphics were cut off. Does this matter?
A:
Good job verifying the AprilTag size! All printers
print differently, so this is a great pointer to all teams to verify the
printed area for your printer. The dotted lines themselves are not
critical to the detection of the AprilTags, they're there mostly as an
indicator of the recommended whitespace around the tag. In our testing
as long as there is still at least 50% of the whitespace remaining on
the truncated side of the black square of the AprilTag body (compare the
whitespace on the truncated side with the other sides) there should be
no problem.
(
Asked by
12168
answered Oct 3rd 23
)
Q88 Indirect Penalties
Q:
Rule G03 only mentions the case where an alliance
forces another alliance to break a rule, but does not receive a
penalty. Q1: What happens, for example, if a RED robot pushes/bumps a
BLUE robot into the BLUE Backdrop, causing pixels to be descored? Does
the RED robot receive penalties as if it were the one to directly
descore the pixels? Q2: If the answer to Q1 is that the RED robot will
receive penalties, how will it be determined if the RED robot's actions
are enough to warrant a penalty?
A:
A1: Yes, the red *Alliance* will receive one *Minor
Penalty* for each affected *Pixel*, completed *Mosaic*, and *Set
Bonus*. For example, descoring two *Pixels* that are part of a completed
*Mosaic* and a *Set Bonus* achievement. Receive four *Minor Penalties*
as described below:
a) Two (2) descored *Pixels* = Two (2) *Minor Penalties*.
b) Two (2) *Pixels* from the same *Mosaic* = One (1) *Minor Penalty*.
c) One (1) or two (2) *Pixels* eliminating one (1) *Set Line*
achievement = One (1) *Minor Penalty*.
A2: Any direct *Robot* contact initiated by the red *Alliance Robot*
should be penalized if *Pixels* are descored. Maneuvering close to an
opposing *Alliance Robot* that is close to their *Alliance's Backdrop*
and/or *Backstage* is a risky gameplay strategy that does not have an
obvious strategic gameplay advantage other than to disrupt the opposing
*Alliance Robot*. In the scenario described in the question, the referee
should penalize the red *Alliance Robot* for violating the descoring
rule GS04.
(
Asked by
16232
answered Oct 4th 23
)
Q89 Grappling Hook
Q:
Does the interpretation of include
grappling hooks? In other words if a hook mechanism is attached to the
Rigging, then released form the robot so that it is only held by
aircraft cable and then that cable is winched back in order to lift the
robot, is this allowed?
A:
A mechanism that operates as described is legal. Note that launching the hook is not legal.
(
Asked by
15259
answered Oct 3rd 23
)
Q90 What is the exact definition of "preloaded" pixels for autonomous?
Q:
Can we place the purple pixel for randomization
task on the field mat and push it to the spike mark, or the pixel has to
be loaded onto the robot?
A:
The answer that you seek is found by reading
section 4.4.1 item 3.b and the definition of *Pre-Load* in section 4.3
of the Game Manual Part 2.
Yes, the *Drive Team* may set up their *Robot* on the *Playing Field*
with their allowed *Pre-Load* purple *Pixel* on the *Playing Field
Floor* provided that the *Pixel* is touching their *Robot*.
(
Asked by
23226
answered Oct 3rd 23
)
Q91 Robot pushes team prop away from the spike mark
Q:
Will there be a penalty if a robot pushes their
alliance's team prop away from the spike mark during the autonomous or
driver-controlled period?
A:
No.
(
Asked by
23226
answered Oct 3rd 23
)
Q92 Placement of Team Prop on the spike mark by field personnel
Q:
Will the field personnel always try to place the
team prop in the middle of the selected spike mark segment during
randomization?
A:
Yes.
**Note:** Randomization relocation is not a precision activity, *Teams*
should design their *Team Prop* detection system to tolerate some
variation in placement location and/or orientation when it is relocated
by field personnel to a different *Spike Mark*. The *Drive Team* should
immediately alert field personnel if there is a significant issue with
the *Team Prop's* centered location and/or orientation. Using the
referee question box after the *Match* ends to alert the Head Referee
about a significant issue with *Team Prop* location and/or orientation
during randomization is too late to affect any *Match* outcome and it is
not a justification to replay a *Match*.
(
Asked by
23226
answered Oct 3rd 23
)
Q93 Robot Weight
Q:
What is the max that a robot may weigh this year. I believe in the past it was 40 lbs.
A:
There is no weight restriction this year. See Q38 for additional details.
(
Asked by
8136
answered Oct 3rd 23
)
Q94 Clarification of rule GS06--Robot stabilization using height-restricting yellow bars
Q:
According to rule GS06 in section 4.5.3 of GM2,
"Contact with the other parts of the Truss is allowed for stabilization
of the Robot while Suspended." Does this rule allow the robot to
stabilize itself off of the height-restricting yellow bars below the
Rigging?
A:
Yes, provided that the *Rigging* (blue or red pipe) provides the primary support for the *Robot* per rule GS06.a.
(
Asked by
11794
answered Oct 5th 23
)
Q95 Grappling Hook - Clarification
Q:
This is an clarification on Q89. Which of the
following would be considered launching the hook?
a) The hook is propelled from the robot attached with fishing line.
b) The hook is propelled from the robot attached with aircraft cable.
c) The hook is propelled from the robot attached with #25 chain (a
safety hazard, yes, but a great hypothetical as we reduce degrees of
freedom)
d) The hook is propelled from the robot attached to a spring-loaded
linear slide.
A:
Placing a hook onto the Rigging by a mechanism
(arm, slider, etc.) and then winching on a cable to lift the Robot is
allowed. Launching the hook where it travels independent of the Robot is
illegal per Rule RG06, regardless of what the connecting cable is made
of, and will receive a G24 penalty (major plus yellow card). A1:
illegal A2: illegal A3: illegal A4: As long as the hook remains attached
to the slide until it is placed on the Rigging, then this mechanism is
allowed.
(
Asked by
15259
answered Oct 5th 23
)
Q96 Gobilda linear slide legality
Q:
Is the GoBilda Steel Viper-Slide (https://tinyurl.com/5bdx8rpb) a legal COTS part under RM02?
A:
Per RM02, linear slides are a legal COTS. Therefore, the Gobilda Linear Slide is a legal COTs part.
(
Asked by
20326
answered Oct 5th 23
)
Q97 Drone launch before end game
Q:
If for some reason our drone was launched accidentally before the end game starts, do we get a penalty?
A:
There is no *Penalty* for *Launching* a *Drone*
before the start of the *End Game*. The *Drone* is not eligible to earn
*Landing Zone* points per section 4.4.4 in Game Manual Part 2 because it
was *Launched* before the start of the *End Game*.
If the *Drone* is accessible *Inside* the *Playing Field Boundary*, the
*Robot* may try another *Drone Scoring* attempt per rule GS11.e.
(
Asked by
23226
answered Oct 5th 23
)
Q98 Using Motorola phone as a camera sensor with a Control Hub
Q:
Are we allowed to use a Motorola phone as a
camera sensor connected to a Rev Robotics Control Hub in order to have a
video processing stream as opposed to a frame by frame processing
stream. We do not want to use the FTC app on the phone as a secondary
control hub.
A:
The short answer is no.
This type of phone usage would need to fit into either a Vision Sensor
model or a Vision Camera model.
RE11.a requires that sensors (including vision sensors) be connected
only to I2C, digital I/O, encoder, or analog ports of the REV control or
expansion hubs. A USB port is not a valid connection for a sensor. The
usage is therefore not a Vision Sensor usage
RE16 disallows additional electronics. Using a phone in the above
described fashion is creating a user-programmable device and falls under
the guidance of RE16. Vision Cameras cannot be user-programmable
devices.
(
Asked by
24346
answered Oct 10th 23
)
Q99 Follow up to answer to Q88 (descoring pixels)
Q:
The answer to Q88 says that "...descoring two
Pixels that are part of a completed Mosaic and a Set Bonus achievement.
Receive four Minor Penalties as described below". What is the rule basis
for the answer? says "A Minor Penalty will be assessed for each
Pixel that is descored.", which in the given example is only 2 pixels. I
see no rule that gives penalties for descoring a mosaic or a set bonus.
A:
Descoring is a change of state of a *Scoring
Element* that reduces an *Alliance’s* total *Score*. Removing or
repositioning a *Pixel On* the opposing *Alliance’s Backstage* has three
potential descoring impacts on the *Score* (*On* the *Backdrop*,
*Mosaic*, and *Set Line Bonus*). Per !Q88, a *Minor Penalty* is assessed
for each descoring impact on the *Score*.
**Note:** Applying separate *Minor Penalties* for each affected
*Scoring* achievement properly compensates the *Alliance* for the
descoring impact on their total *Score*.
(
Asked by
10723
answered Oct 6th 23
)
Q100 Is this a legal drone?
Q:
Is this a legal drone design (assuming it was the
correct team color had a team number on it)? It follows a non-ballistic
trajectory and has a fuselage and 4 wings ().
Pictures:
https://docs.google.com/document/d/1vxjkC7jRas4xYdUXCO9SUta7wY9F9WxlcpdZV3v545g/edit?usp=sharing
A:
No, this is not legal for several reasons. It does
not look like a "paper airplane", it does not follow a glide path, and
it has 4 fins not wings.
(
Asked by
6955
answered Oct 11th 23
)
Q101 Clarification for Scoring on Backdrop
Q:
According to S02, intentional robot extension
outside the playing field perimeter is prohibited and will earn a yellow
card if contact is made with any object. Wouldn't this mean robots are
not intentionally allowed to extend above the upper half of the backdrop
(which is located outside the field perimeter) even to score, and risk
earning a yellow card? Given that propelling pixels is illegal (GS10),
wouldn't that make scoring on the upper half of the backdrop essentially
impossible?
A:
Yes, *Robot* access to the entire *Backdrop* is
necessary to fully play the game. When applying rule S02, the *Playing
Field Perimeter* is extend outward to include the *Backdrop* boundary.
(
Asked by
7462
answered Oct 10th 23
)
Q102 Legality of modifying COTS Circuits
Q:
As per Game Manual Part I, "Commercial Off the
Shelf (COTS) interface modules designed to solely control light sources
are allowed between the light sources and the components listed in d"
Our team wishes to modify a REV Digital LED Indicator to change the
color of the LED diodes as to avoid creating a "custom circuit" (RE16).
As this is not listed as either an allowed or disallowed modification in
RE15, are we allowed to do this, if the replacement diode is of a
similar spec?
A:
This type of modification is not allowed. This
would constitute an internal modification of the circuits in the LED
indicator and is not allowed per RE15
(
Asked by
542
answered Oct 10th 23
)
Q103 Can a robot go to other side of the truss in autonomous?
Q:
I don't know if we heard this improperly, but at a
Kickoff event, we heard that robots cannot travel to the other side of
the trusses during autonomous. Is this true?
A:
*Robots* are allowed to travel through the *Truss* and/or *Stage Door* during the *Autonomous* and *Driver Controlled Periods*.
(
Asked by
12682
answered Oct 10th 23
)
Q104 Wing penalty during autonomous period
Q:
GS09 gives major (plus minor) penalties for
robots moving in the opposing alliance Wing. However, the wing has no
function until driver controlled period and it is in the
interference-free half of the field. The robot in the starting location
near the wing has very limited spaces to maneuver during autonomous.
Should penalties be given for this during autonomous when there is no
negative impact to the opposing team (assuming out by end of period)?
A:
Rule GS09 applies to all periods of gameplay.
However, a limited, brief, and *Inconsequential* entry into the opposing
*Alliance’s Wing* during the *Autonomous Period* is likely to be
excused by the referee per rule G10.
(
Asked by
19876
answered Oct 10th 23
)
Q105 Intel T265 request
Q:
My team and many others have spent a lot of
effort creating software based on Intel T265, not to mention the cost of
acquiring it.
Please note that although T265 is stereoscopic, it is not used for
vision at all. Teams use the estimated position it provides that s
calculated by its internal algorithms that combine its camera views and
its IMU. In our view it is essentially a alternate for dead wheel
odometry.
We graciously request it be allowed as in previous years.
A:
Game Manual Part 1 is the definitive answer as to
the allowed use of cameras, either as Vision Cameras or as Vision
Sensors. Both usages are limited to a single image sensor. Vision
Cameras are additionally limited to provide image/video streams only
As such, the Intel T265 camera is not legal for use as it fails the
image sensor limitation and provides other than just image/video stream
data.
(
Asked by
4327
answered Oct 18th 23
)
Q106 Intel T265 request
Q:
My team and many others have spent a lot of
effort creating software based on Intel T265, not to mention the cost of
acquiring it. Please note that although T265 is stereoscopic, it is not
used for vision at all. Teams use the estimated position it provides
which it calculates using its internal algorithms that combine its
camera views and its IMU. In our view it is essentially an alternate for
dead wheel odometry. We graciously request it be allowed as in previous
years.
A:
Game Manual Part 1 is the definitive answer as to
the allowed use of cameras, either as Vision Cameras or as Vision
Sensors. Both usages are limited to a single image sensor. Vision
Cameras are additionally limited to provide image/video streams only
As such, the Intel T265 camera is not legal for use as it fails the
image sensor limitation and provides other than just image/video stream
data.
(
Asked by
4327
answered Oct 18th 23
)
Q107 Pixel stack stabilization
Q:
The answer to Q20 notes it is legal to intake
pixels (from a stack) while the robot is touching other pixels on a
stack, provided the robot does not already control any other pixels. We
seek clarification that bracing the pixel stack against say the field
wall, while extracting a pixel from that stack, does not constitute
herding (and thus control), since the manual defines as pushing one/more
scoring elements to a desired...direction.
A:
We believe !Q24 answers your question. If it does
not, please rephrase your question and resubmit.
Bracing the *Pixel Stack* against the *Playing Field Wall*, while
extracting a *Pixel* from that stack, does not constitute *Control* of
the *Pixel Stack*.
(
Asked by
11794
answered Oct 11th 23
)
Q108 Is there a penalty for moving your prop off of the spike mark during autonomous?
Q:
Is there a penalty for moving your team prop off of the spike mark during autonomous?
A:
We believe !Q91 answers your question. If it does not, please rephrase your question and resubmit.
During the *Autonomous Period*, *Robots* are allowed to move their *Alliance’s Team Prop* off of the *Spike Mark*.
(
Asked by
14493
answered Oct 11th 23
)
Q109 Pixel Stack Movement During Autonomous Period
Q:
Q1: If a robot during the autonomous period rams
the wall in a way that knocks over multiple pixel stacks (on both red
and blue sides of the field). Would this be deemed a violation of GS03?
Q2: If a robot did this same action but only was able to knock over its
own three stacks on its side of the field, would this be disallowed?
A:
A1: For this *Autonomous Period* gameplay scenario,
the consequences are dependent upon the location of the knocked over
*Pixel Stack* as described below:
*Alliance’s* half of the *Playing Field*: There are no rule GS03
consequences. *Robots* are allowed to knock over *Pixel Stacks* on their
*Alliance’s* side of the *Playing Field*, provided that all of the
*Pixels* remain on the owning *Alliance’s* half of the *Playing Field*.
*Pixels* relocated to the opposing *Alliance’s* half of the *Playing
Field* are treated as described below if the *Pixels* impact an opposing
*Alliance’s Robot*.
Opposing *Alliance’s* half of the *Playing Field*: Rule GS03.c is
violated if knocking over or moving the *Pixels* impacts or impedes the
opposing *Alliance’s Autonomous Period Scoring* actions. Per rule
GS03.c, a *Major Penalty* will be applied for each impacted *Scoring*
action by an opposing *Alliance Robot*. There are many possible opposing
*Alliance Robot Scoring* actions that are protected by rule GS03.c. One
example scenario is a *Major Penalty* is assessed for each cycle of an
opposing *Alliance Robot*: a) driving up to a pre-set *Pixel Stack*
location (i.e. on the white tape adjacent to the *Playing Field Wall*)
to pick up a *Pixel*, and then b) moving away to continue playing the
game.
A2: See A1.
**Warning:** The referee will likely have a conversation with the *Drive
Team* about this gameplay scenario. *Robot* impact with the *Playing
Field Wall* that knocks over a *Pixel Stack* is likely to be viewed as
violating rule S01 for unsafe *Robot* operation.
(
Asked by
14525
answered Oct 12th 23
)
Q110 Can Team number on Team Prop be printed on white background?
Q:
Game Manual 1 says Team Prop has to be of solid
color of red or blue, except for Team number. So is it ok we print team
number on a piece of white paper then stick it onto the team prop?
A:
No, the only non-alliance color on the Team Prop can be the numbers themselves.
(
Asked by
23226
answered Oct 12th 23
)
Q111 Communication between Human Player and Drive Team
Q:
My drive team is finding it near impossible to
view the pixel(s) during intake from the wing (due to large opaque robot
size). Is it legal for the human player to communicate with the drive
team via: a) short verbal commands (forward, backward, intake, outtake,
etc.), b) hand signs (raised finger(s), open palm, closed fist, etc.),
c) small colored flags/paper tokens?
A:
The *Human Player* actions described in a), b) and c) are all allowed provided that the *Human Player* does not:
1) Distract an opposing *Alliance Drive Team* per rule G16.c.
2) Reach *Into* the *Playing Field* per rule GS12.h.
3) Use electronics of any type per rule G11.
4) Dropping or placing signaling aids into the *Playing Field* are subject to rule G22.
(
Asked by
23312
answered Oct 17th 23
)
Q112 Knocking pixels off the stack scenarios
Q:
Clarification about knocking pixels off the
stack. Q1: Autonomous - Is there a penalty if a robot knock pixels off
own Alliance's stack while picking them, as long as the knocked-over
pixels do not interfere with the opposing Alliance robot. Q2: Driver
Control Period - Is there a penalty for ramming into own or opposing
Alliance's pixel stack (to knock them over) and then picking up 2
pixels.
A:
A1: No *Penalty* per rule GS05.c.i. A rule GS03.c
*Penalty* does not apply because the scenario description stated that
the knocked over *Pixels* do not interfere with an opposing *Alliance
Robot*.
A2: No *Penalty* per rule GS05.c.i., provided that no other rules are
violated. For example, *Pixels* may not be *Propelled* per rule GS10.
**Note:** All *Pixel* stacks are *Alliance Neutral* during the
*Driver-Controlled Period*.
(
Asked by
20373
answered Oct 16th 23
)
Q113 Ranking Calculations
Q:
How calculate the ranking of teams in the
competition? is it the same of previous season? (By how many matches did
the team win or by points?)
A:
The answer you seek is located in section 5.0 of Game Manual Part 1 - both Traditional and Remote.
(
Asked by
21417
answered Oct 18th 23
)
Q114 Eligibility for Advancement
Q:
If there is a team competing in a region other
than its home region, it cannot qualify for the World Championship, but
if a team from the home region allies with it and they win the final
match, does this qualify it to qualify for the World Championship
instead?
A:
If a team is part of the winning alliance at an
event outside of their home region, this does not qualify the team for
advancement. The advancement spots available would skip over the out of
home region team to the next eligible advancing team within the home
region.
(
Asked by
21417
answered Oct 18th 23
)
Q115 Can the Drone have print on it?
Q:
Are you able to have printing on the drone?
If it is unseen?
A:
Yes, printing is allowed provided rule DR05 b is
satisfied, no other rules are violated and the printing is not
offensive. Note that the rules for the Team Scoring Element (Drone) are
different than the rules for the Team Game Element (Team Prop). The
Drone only needs to be predominantly red or blue and may have images,
symbols, lettering, on it. The reason for the rule requiring
predominantly red or blue is so that Field Personnel can easily
determine which alliance earns points.
(
Asked by
20022
answered Oct 17th 23
)
Q116 Parking in the backstage at the end of autonomous
Q:
At the end of the autonomous period, the robot
can earn 5 points for being parked in the appropriate backstage area.
How much of the robot must be within the taped area to earn the bonus
points?
A:
The answer that you seek is found by reading the
the definition of "*In*" found in section 4.3 of Game Manual Part 2.
The definition of "*In*" in section 4.3 is: "An object that has crossed
into the upwards vertical extension (i.e., at a right angle to the
*Playing Field Floor*) of a defined *Area’s* boundary is *Inside* the
*Area*. An object that is entirely within the upwards vertical extension
of a defined *Area’s* boundary is *Completely Inside* the *Area*. The
boundary element (tape, wall, markings, etc.) is part of the *Area* for
the purposes of determining *Inside* and *Outside*, unless otherwise
specified."
The *Autonomous Navigation* task requirements are satisfied if the
*Robot* is *Parked* (i.e., motionless) and any portion of the *Robot*
has crossed into the upwards vertical extension (i.e., at a right angle
to the *Playing Field Floor*) of the *Backstage* taped boundary.
**Pro Tip:** The scoring referee has a short period of time between the
end of the *Autonomous Period* and the start of the *Driver-Controlled
Period* to record all of the *Autonomous Period Scoring* tasks. *Teams*
can help the scoring referee accurately record an *Alliance's* scoring
tasks by designing their *Autonomous* software so that their *Robot* is
unambiguously *In* the *Backstage* at the end of the period.
(
Asked by
14903
answered Oct 17th 23
)
Q117 How about making drones like these planes?
Q:
Trying to make paper drones like these planes...
https://thetravelbible.com/wp-content/uploads/2023/08/tim-
samedov-10-1600x900.jpg
https://i.stack.imgur.com/orPsV.jpg
https://external-content.duckduckgo.com/iu/?
u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.lA1GE6CtrJyVQyR3W7bc3AAAAA%26pid%3DApi&f=1&ipt=3f426fc713fe25df6dfcd0c4d8b67173bd61612d8953f3bd91dd980372c07826&ipo=images
OK or not?
A:
We cannot make a decision on hypothetical Drones.
When you have a Drone built from allowable materials please submit the
photo and we will rule on the legality of the design.
(
Asked by
21852
answered Oct 17th 23
)
Q118 Team Prop size
Q:
Can the Team Prop be cone or cylinder or water cup of base radius and its height more than 3" but less than 4"?
A:
Yes, a cone shaped Game Element with a base between 3" and 4" in diameter and between 3" and 4" tall meets TE04.
(
Asked by
23305
answered Oct 17th 23
)
Q119 Definition of COTS Battery
Q:
Per RE12 F.ii, it states that an external COTS
USB battery pack is allowed to power LEDs on the robot. What is
considered an external COTS battery pack? What are the limitations on
said battery packs? Additionally, are converters designed to pull 12V
from the battery pack such as https://www.amazon.com/dp/B08NRM6X2Y
allowed? It would be connected to this adapter to allow use with the REV
Blinkin https://www.amazon.com/dp/B0BHNNWJMD.
A:
The COTS USB battery pack mentioned in RE12.f.ii is
a simple USB charging battery intended to allow mobile recharging of
USB powered devices (phones, tablets, etc). There are many
[examples](https://www.anker.com/products/a1287) available from many
sources.
Thank you for asking about Battery Pack limitations. COTS USB Battery
Packs are limited to a capacity of 27,000mAh or less. This is also the
standard [TSA
limit](https://www.faa.gov/hazmat/packsafe/lithium-batteries) for taking
Lithium-containing COTS USB Battery Packs (with 3.7V cells) onto
aircraft in the USA.
COTS USB Battery Packs that adhere to the USB-PD or USB-QC specification
may be used to provide a 12V source as described. Please ensure that
the COTS USB External Battery is in no way connected to the robot's
power system.
When using COTS USB External Battery Packs for legal LED and related
uses, please observe a heightened level of vigilence in their safe use.
The [Robot Controller Power Distribution
page](https://ftc-docs.firstinspires.org/en/latest/control_hard_compon/
rc_components/power_distr/power-distr.html) on ftc-docs has been updated
with proper guidance for [using COTS USB External Battery
Packs](https://ftc-docs.firstinspires.org/en/latest/control_hard_compon/
rc_components/power_distr/power-distr.html#cots-usb-battery-pack).
Please review this information prior to using any COTS USB External
Batteries.
(
Asked by
8693
answered Oct 24th 23
)
Q120 Glitter PETG for team prop?
Q:
The team prop can not be retroreflective. We 3D
print a prop using PETG red transparent with glitter. It does not return
a light beam back to it's source. Is this acceptable to use? The
glitter in the filament is reflective but it is not retroreflective per
the definition of "Retroreflection occurs when a surface returns a large
portion of directed light beam back to its source. Retroreflective
materials appear brightest to observers nearest the light source"
A:
No, this is not a legal material. Red transparent PETG with metal flake does not satisfy rule TE02 for being a uniform color.
(
Asked by
20349
answered Oct 17th 23
)
Q121 May a team cut a notch in their Drone?
Q:
Is it allowed to cut (or tear) a notch in the drone to aid in launching?
A:
Yes, Teams may make cuts in their Drones provided no other rules are violated.
(
Asked by
21533
answered Oct 17th 23
)
Q122 Does the drone have to be red or blue?
Q:
states that we may use a color printer to
achieve the required red and blue colors. I know the drone has to have
the team number to be easily identifiable, but does it have to be
colored to match our alliance color?
A:
Rule DR03 states that "The predominant color of a
Drone must match the Team’s assigned Alliance color for the Match (red
or blue)".
(
Asked by
19591
answered Oct 17th 23
)
Q123 I2C to SPI protocol converter legality
Q:
Is this COTS I2C to SPI converter legal as per
RE11.f? https://www.mikroe.com/i2c-to-spi-click
A legal sensor with an SPI interface would be connected to the converter
and the converter would be connected only to the I2C port of a Control
or Expansion Hub.
A:
Yes, this I2C to SPI converter is an example of the types of protocol converters allowed by RE11.f
(
Asked by
21028
answered Oct 18th 23
)
Q124 Possession of pixels on backdrop clarification.
Q:
Q57 makes it clear that pixels on the backdrop do
not count toward the possession limit. If a robot is holding two
pixels, will it incur possession penalties by removing a pixel from the
backdrop (therefore no longer being supported by the backdrop) and
placing it back on the backdrop?
A:
The answer that you seek is found by reviewing the
*Robot Control/Possession* limits for *Scoring Elements* rule (GS05).
After removing the *Pixel* from the *Backdrop*, the *Robot* in this
scenario is no longer protected by rule GS05.c.v and is therefore
*Possessing* three (3) *Pixels*, one (1) more than the maximum allowed
number of *Pixels* per rule GS05.a. The *Robot/Alliance* should receive
an immediate *Minor Penalty* for *Possessing* one *Pixel* over the
allowed limit of two (2) *Pixels*. An additional *Minor Penalty* for the
excess *Possessed Pixel* should be assessed for each 5-second interval
that the *Robot* continues to *Possesses* three (3) *Pixels*.
If the *Robot* *Scores* a *Pixel* on the *Backdrop* or in the
*Backstage* while *Possessing* three (3) *Pixels*, the *Robot/Alliance*
will receive an additional *Minor Penalty* per rule GS05.b.
(
Asked by
8693
answered Oct 19th 23
)
Q125 Communication Between the Drive Team Coach and the Human Player
Q:
Q1: May the drive team coach use a white board or
pre-printed signs to communicate with the human player on color and
placement of pixels in the wing?
Q2: May the drive team coach move around the Alliance Station to be
closer to the human player and then return to their drive team?
A:
A1: Yes, *Drive Team* members may use signaling
aids that satisfy the restrictions listed below.
!Q111 provides the *Human Player* with guidance for using signaling
aids. *Drive Team* members in an *Alliance Station* may also use
signaling aids with additional restrictions to address safety and
interference issues that arise from six (6) people occupying a confined
space. Guidance for the *Human Player* is less restrictive due to the
isolated, single occupant *Human Player Station*.
*Drive Team* members may use signaling aids when abiding by the
following restrictions:
1) The signaling aids are not a safety hazard. For example, placing a
signaling aid on the floor is a tripping hazard.
2) Small hand-held signaling aids, including white boards and
pre-printed signs, are allowed.
3) The signaling aid may not be intentionally dropped or placed on the
floor.
4) If the signaling aid is accidentally dropped, it will not harm the
venue floor.
5) The signaling aid and *Drive Team* member do not distract an opposing
*Alliance Drive Team* per rule G16.c.
6) The *Drive Team* member doesn't reach *Into* the *Playing Field* per
rule GS12.h.
7) The signaling aid doesn't use electronics of any type per rule G11.
8) Dropped or placed signaling aid(s) into the *Playing Field* are
subject to rule G22.
A2: Yes, provided that the *Drive Team* member remains *In* their
*Alliance Station* per rules G16 and G16a, and does not distract nor
interfere with the opposing *Alliance’s Human Player* or *Drive Team*
per rule G16.c.
(
Asked by
21457
answered Oct 19th 23
)
Q126 Drone Construction
Q:
(a) Can we use glue or tape on the drone? (b) Can
we apply water to the paper during construction to help folds in the
paper become sturdy / stiff?
A:
A) No, rule DR05d state that no other materials are allowed. This includes tape, glue, paperclips, etc.
B) Providing the water has evaporated and it leaves no residue, it is permissible to wet the paper during construction.
(
Asked by
21457
answered Oct 19th 23
)
Q127 Continue on Q117, how do I submit pictures, a pdf file?
Q:
Continue on Q117, how do I submit pictures, a pdf file?
A:
There is a new resource "Is your Drone Legal" that
contains instructions on how to submit Drone photos. You can find the
document at
https://www.firstinspires.org/resource-library/ftc/game-and-season-info
(
Asked by
21852
answered Oct 19th 23
)
Q128 Glide Path and Drone Legality
Q:
Q1: In Q100 you cite a "glide path". Is this
replacing the "non-ballistic trajectory" Q2: In the new "Is Your Drone
Legal?" document, L2 clearly has wings, IL2 clearly has no wings, what
is the place where there is "enough wing" between those two designs?
A:
A1: Glide path and non-ballistic trajectory are
interchangeable terms.
A2: FIRST strives to compose robot construction rules that can be
applied objectively and consistently across all FIRST Tech Challenge
competitions. Despite our best efforts to try and write a subjective
rule, the application of is subjective. The Inspectors will be looking
for Drone characteristics that have the general configuration of an
airplane with a defined fuselage and wings that have a reasonable
potential for providing meaningful aerodynamic lift. The "Is Your Drone
Legal" guide and the Robot Inspector's guide are two resources we made
available to teams and inspectors to help you in building legal drones.
(
Asked by
15259
answered Oct 19th 23
)
Q129 Is a drive team coach required for handling the driver station android device?
Q:
My team doesn't have enough people able to attend
the competitions to have the two people necessary to operate the robot,
a coach, and a human player. Can we not have a coach and just have the
gamepad operators also manage the driver station android device, or do
we need to find another person?
A:
Yes, the * Drive Team* is not required to have a
*Coach*. The *Drivers* (i.e., gamepad operators) are allowed to hold the
*Team's Driver Station* Android device and interact with it to select
an Op Mode, view information displayed on the screen, and initialize,
start, stop, and reset the *Robot* per rule G23.
**Note:** Only one (1) *Human Player* represents an entire *Alliance* in
a *Match* as stated in the definition of "*Drive Team*" in section 4.3
of Game Manual Part 2. The *Alliance* selects which *Team* supplies the
*Human Player* for their *Match*. The *Human Player* that does not
represent the *Alliance* during the *Match* is required to leave the
*Competition Area* before the *Alliances* are directed by field
personnel to approach the *Playing Field* to set up their *Robots*.
(
Asked by
19591
answered Oct 19th 23
)
Q130 Motors moving during initialization
Q:
RG02 mentions that servos can move during
initialization to fit within the sizing limit. Q1: What about motors? If
our robot is too large before initialization, can our initialization
routine power motors to make the robot fit? Q2: If so, can the motors
stay powered/stalling while the robot size is measured?
A:
A1: Yes, provided that the motors do not stall and
the same initialization process is used when setting up the *Robot* for a
*Match*.
A2: No, stalling a DC motor for an extended period of time such as
Pre-*Match* set up and inspection risks damaging the motor (most motors
rely on spinning to ensure proper cooling) and consumes a significant
amount stored energy from the *Robot's* main battery. More importantly,
stalled motors can create smoke and noxious gases as well as generate
extreme heat within the motor that can lead to fire (depending on the
motor and materials surrounding the motor).
(
Asked by
18253
answered Oct 25th 23
)
Q131 Yellow pixel straddling backdrop position corresponding to two spike marks
Q:
Improbable as It may seem, this has now happened
2-5% of runs, wherein the yellow pixel delivered by the robot in
autonomous period jumps around to settle over a position corresponding
to two spike marks! The pixel's edge rests over the crest of the
backdrop slots. See
https://drive.google.com/open?
id=1gIEEtlAQ1KHr4CF19mJkUWxGK5fp-6xP&usp=drive_fs where BLUE robot
delivered yellow pixel, for RIGHT team prop location, over a crest.
Q: Does the team earn yellow pixel placement bonus points?
A:
A: The *Pixel* shown in the image does not satisfy
the *Scoring* requirements for the *Autonomous Period Backdrop
Randomization Task*. The *Pixel* is not touching a valid *AprilTag
Scoring* surface; it is balanced on the crest. The *Pixel* does earn
five (5) points for being *On* the recessed *Scoring* area of their
*Alliance Backdrop*.
See illustrations E-3, E-4, E-5, and E-6 in Game Manual Part 2 for
examples of legally *Scored Pixels* for the *Autonomous Period Backdrop
Randomization Task*.
(
Asked by
23312
answered Oct 24th 23
)
Q132 How to set camera exposure
Q:
How do you use the ExposureControl classes with the Camera now that Vuforia has been removed from the Library?
A:
This is not a rule clarification question, but a
technical support question. As such, this question should be asked on
the [FTC-Community forums](https://ftc-community.firstinspires.org)
where the FIRST Tech Challenge engineering staff and community members
are ready to take your questions.
(
Asked by
16760
answered Nov 2nd 23
)
Q133 Outside home region league event rule
Q:
May a team participate in another region's league
events and their State Championship, if the home region has only the
State Championship event? Understand that teams can only advance from
their home region and can participate in one league tournament.
A:
A team can participate in a League outside their
region, provided that is the only League they participate in. A team may
not advance from a League Tournament to a Regional Championship that is
outside of their region unless the Program Delivery Partners in both
regions have agreed to move a team to a new region for the entire
season.
(
Asked by
12611
answered Nov 1st 23
)
Q134 Stacking Pixels on Spike Marks
Q:
May the robot place a pixel on top of another pixel on the designated spike mark for both pixels to score?
A:
The answer that you seek is found by reading the
*Randomization Task* description in section 4.4.2 of Game Manual Part 2.
No, the *Pre-Loaded* purple *Pixel* is the only *Pixel* that is eligible
to earn the *Spike Mark Randomization Task* points. All other *Pixels*
on the *Spike Mark* have zero *Score* value.
**Note:** A purple *Pixel* *On* another *Pixel* or *Team Prop* that is
located *On* the *Spike Mark* is eligible to earn points for the *Spike
Mark Randomization Task*, provided that if the underlying *Pixel* or
*Team Prop* were removed, the purple *Pixel* would be *On* the correct
*Spike Mark*. (The note was updated on November 7. 2023.)
(
Asked by
15317
answered Oct 24th 23
)
Q135 Legal or not drone not answered yet
Q:
I have submitted the pdf file for a design
through the special link to upload file, no answer yet, or I am not
looking at the right place? Q117, Q127
A:
The review process is now operational. Please
remember that all submissions must be of a final, match ready Drone.
That means the color must be correct, it must have a Team Number, be
made from the allowed materials, and be the correct size and shape. A
Drone violating any of the DR rules will be deemed illegal.
(
Asked by
21852
answered Nov 15th 23
)
Q136 Voltage Sensor
Q:
Are digital voltmeters allowed? (This is the one
we have been using:
https://www.amazon.com/gp/product/B086RHJ95R/
ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&th=1).
A:
The referenced voltage sensor is not allowed
because it is not powered by a REV Expansion Hub or REV Control Hub via
analog, digital, encoder, or I2C ports as required by rule RE05.c in
Game Manual Part 2.
(
Asked by
14840
answered Oct 26th 23
)
Q137 May a Human player place Pixels into the Field during Autonomous period?
Q:
In the rulebook we could see no mention of a
penalty for the Human Player placing Pixels in their Wing during
Autonomous. Is it allowed for a Human Player to place Pixels during
Autonomous for the purpose of scoring additional Pixels?
A:
The answer that you seek is found by reading the
*Human Player* constraints rule (GS12.b) in Game Manual Part 2.
No, *Drones* and *Pixels* may be placed or dropped into the *Wing* only
during the *Driver-Controlled Period* per rule GS12.b. Each violation of
this rule during the *Autonomous Period* or during the transition
between the *Autonomous* and *Driver-Controlled Periods* results in a
*Minor Penalty*.
(
Asked by
18069
answered Oct 25th 23
)
Q138 Follow Up to Q130
Q:
We wanted to confirm that the answer to 2) is a
change from last year’s response, which said stalling was allowed. For
clarification, we wanted to pose another case: during initialization
(both during inspection & pre-game) could we have the motors that
power our lift move so that the lift is raised to a specific height? In
this instance, the motor is not stalling: it is running to a position
and then holding that position, the same way a servo holds its position
while the robot is initialized.
A:
Motors and servos "hold position" very differently.
Motors with a load applied to their motor shaft can "hold position"
through mechanical friction (via a gearbox/gear train) or through
stalling. Servos with a load applied to their splines generally only
"hold position" through stalling. If the motor can "hold position" even
when power is no longer being applied to the motor, then that is legal.
If power must be applied to the motor to hold position, it's not legal.
(
Asked by
18253
answered Oct 25th 23
)
Q139 Purple Pixel scoring exactly on Spike Mark
Q:
4.2.2 #3a, 4.4.2 #2a and forum answers indicate
that the purple pixel must be placed On the randomly selected Spike Mark
to score.
Appendix E – Randomization E-1 through E-5 show the white pixel on the
spike mark Scoring examples E-7, E-8, and E-9 show bonus scored when a
purple pixel was on the taped line or on the white pixel; purple pixel
was not exactly on the spike mark center line to score bonus. Question:
Does the purple pixel score bonus if purple pixel is anywhere On the
correct tape?
A:
The answer that you seek is found by reading the
definition of *Spike Mark* in section 4.3 and the *Scoring* requirement
stated in section 4.4.2 #2.a in Game Manual Part 2.
From section 4.3, the *Spike Mark* is the entire one (1) inch wide by
twelve (12) inch long piece of tape.
The *Randomization Task Scoring* task requirement from section 4.4.2
#2.a is that the purple *Pixel* must be placed *On* the designated
*Spike Mark*.
Combining the definition of *Spike Mark* with the *Randomization Task
Scoring* task requirement, the purple *Pixel* can be anywhere *On* the
correct tape line to be eligible to earn the *Spike Mark Randomization
Task* points.
(
Asked by
16011
answered Oct 25th 23
)
Q140 Team Numbers on Team Prop
Q:
I see that in b &c, team numbers must
be no more than 0.5 inch in height. and may only appear on the team prop
one time. It looks like this rule may apply to team numbers that are on
the team prop in a color other than red or blue. If the team has
designed & 3D printed a team prop that includes their team number as
a part of the 3D print (i.e. completely red or blue 3D printed
material), and the team number is larger than 0.5 and/or appears more
than one time, would that be acceptable?
A:
3D printed numbers must follow the same rules as
any other method. Therefore, a Team Prop that includes their team number
as part of the 3D print and is larger than .5 inch or appears more than
once is not allowed.
(
Asked by
9848
answered Oct 26th 23
)
Q141 [GND, 3.3V] Buses
Q:
The [GND, 3.3V] pins on the REV Hubs appear to be
on the same internal [GND, 3.3V] buses. Is it permissible to connect
the [GND, 3.3V] pins to external [GND, 3.3V] buses? External Bus could
be two wires of appropriate guage on a slip ring or coiled wire. We
feel this would simplify wiring for many applications.
A:
No sharing of GND or 3.3v wiring. For two predominant reasons;
- keep the inspection process simple and easy to understand
- not all 3.3v ports are internally connected to the same protections circuit.
(
Asked by
9999
answered Oct 31st 23
)
Q142 Drone Bond Paper
Q:
This paper appears to be legal, 8.5 x 11, 20 LBS,
non-coated, Red and Blue, but it says Bond on the label,
https://a.co/d/2cAYTTL.
Bond Paper, https://en.wikipedia.org/wiki/Bond_paper, is basically made
from high-quality durable fiber pulp.
A:
Yes, Bond paper is a common printer paper and is an acceptable material for building Drones
(
Asked by
18474
answered Oct 26th 23
)
Q143 Energy source/storage by spring-like mechanisms or rubber bands clarification
Q:
When RG05 says be careful in the stored energy
from spring-like or other mechanisms, Is it then a fair assumption that
it is ok to deform a rubber band, spring device, or surgical tubing in a
way that stores energy prior to the start of the match. Our intent
would be to store energy for the purpose of launching the drone.
A:
Yes, rubber bands, springs, etc. are all acceptable
methods for launching a Drone. The intent of RG05 is not to eliminate
stored energy devices but to ensure that teams use them safely.
Remember that during a match FTA's may have to access your robot and we
don't want anyone hurt if the energy is accidentally released.
(
Asked by
6889
answered Oct 29th 23
)
Q144 Landing Zone In Venues
Q:
We host in a venue with a stage. The stage is
slightly larger than the Playing Field Floor. The Landing Zone will
cause us difficulties in hosting. Does the Landing Zone have to be a
flat ground or could we erect nets that are placed with PVC pipe at the
correct distances. For instance, at 24" there would be a net with the
top level with the field. This would allow the Drone to hit it and fall
down in the correct zone. Or is it required we build an extension to the
stage for the landing zone?
A:
The use of nets, either vertically or horizontally
placed, would go against the intent of the challenge.
1. Vertical nets would trap/capture drones inside a landing zone.
2. Horizontal nets allow the drones to be "caught" in the net.
An option would be to look over the venue layout and decide if the stage
is the best option for the field, or if there may be a better space
within the venue to accommodate the landing zones without the need to
build an extension. If not, an extension off the stage may be built to
accommodate the landing zones. We recommend placing field personnel (not
referees) near the locations where stage and the extension zone meet so
that no one walks on the extension. Stanchions or another deterrent
from the audience approaching the landing zones should be a
consideration to ensure audience members are not accidentally hit with
launched drones.
(
Asked by
5155
answered Nov 9th 23
)
Q145 Question About Drone Launching
Q:
Would it be acceptable to use a bow string (or similar) to launch the paper drones from the robot?
A:
There is no rule against using a bow string as a
stored energy device to launch a Drone providing it is done safely. See
Q143 for additional details.
(
Asked by
6704
answered Oct 31st 23
)
Q146 REV Blinkin firmware update and/or customization
Q:
REV has instructions for updating the firmware in
the Blinkin LED Driver, including how to modify the firmware to create
custom light patterns. https://github.com/REVrobotics/Blinkin-Firmware
Q1: Could custom firmware following the "Creating a custom function"
instructions solely for producing custom light patterns to indicate the
color of pixels held in the robot be legal?
Q2: If no, would it still be legal to follow REV's instructions to
update the OEM firmware without modification?
A:
The answer to both questions is no.
Updating the REV Blinkin firmware in the described manner would violate
RE15 - for allowed modifications as well as RE16 as the system would now
effectively be equivalent to a generic programmable device (i.e.
arduino, raspberry pi, etc.)
(
Asked by
21430
answered Nov 2nd 23
)
Q147 Robots peeling tape off playing field tiles
Q:
Some robots have been peeling tape off the field,
such as those that include ramps to "scoop" pixels off the field. Q1:
Would a team be penalized for peeling tape off the field, either
partially or entirely? Q2: If yes, what is the penalty? Would it mean
the part itself is illegal (violates a), or the action of peeling the tape is illegal (violates )?
Q3: For example, would a soft ramp that slides along the floor be
legal, provided it never peels off tape or causes any other damage?
A:
A1: Yes, rule S01 is violated if the damage is
significant enough to require *Match* delaying repair.
A2: The consequences of violating rule S01 are described in section
4.5.1 of Game Manual Part 2: "If at any time the *Robot* operation is
deemed unsafe or has damaged the *Playing Field* or another *Robot*, by
the determination of the referees, the offending *Robot* may be
*Disabled*, and the *Team* may be issued a *Yellow Card*. Re-inspection
of the *Robot* is required before it may play another *Match*. Damage
that requires significant repair and/or delays subsequent *Match* play
is likely to escalate to a *Red Card*."
A3: Ramps are not inherently illegal *Robot* parts; how the ramp is used
in gameplay determines its illegality unless the ramp is identified as
having obviously unsafe characteristics during *Robot* inspection.
(
Asked by
21430
answered Oct 31st 23
)
Q148 Container for driver control system
Q:
Last year at the district championship, a referee
warned our team that our driver control box limited the screen view for
refereees. We would appreciate a clarification on how much should be
visible to the referee. Our container is a “treasure box” which is part
of our team’s pirate costume theme. Currently, the treasure box
surrounds the driver station on 4 sides plus the bottom, with walls
extending to about midway up the REV driver station.
Photo link: https://drive.google.com/file/d/1Ro1
A:
The driver control box as it is currently
configured is not legal. The current design blocks the view of the
field and when opened has a possibility of extending into the field. The
box can be made acceptable if the lid were removed completely rather
than hinged.
(
Asked by
4924
answered Nov 9th 23
)
Q149 is pneumatics allowed?
Q:
One of my FTC student is interested in pursuing a
pneumatics solution for the claw mechanism. I am trying to lean in and
say YES to ideas right now and am exploring any legal or illegal game
rules but don't see any related to pneumatics or dc motors with pump
valve attachments?
A:
No, Rule RG01 J expressly forbids the use of pneumatic devices.
(
Asked by
23585
answered Oct 29th 23
)
Q150 Possession Limit Clarification for Pixels on (but not scored on) Backdrop
Q:
Do pixels that are in contact with or on the
backdrop, but not scored on the backdrop, count towards the possession
limit defined in GS05.a? Specifically, are they exempted from the
possession limit as defined in GS05.c.v and Q57?
A:
The answer that you seek is found by reading rule
GS05.c.v and the definition of the defined term "*On*" in section 4.3 in
Game Manual Part 2.
"*On*" is defined as: "An object that is physically in contact with and
at least partially *Supported* by an object, surface, etc. is considered
*On*. An object that is entirely *Supported* by an object, surface,
etc. is *Completely On*."
Rule GS05.c.v: "*Pixels On* the *Backdrop* are exempt from the
*Control/Possession* limit."
Yes, *Pixels On* the *Backdrop* are exempted from the rule GS05.a
*Possession* limit.
(
Asked by
16158
answered Oct 31st 23
)
Q151 Interference while launching a drone
Q:
The rules state that a team may not interfere
with the opposing alliance's drone while in flight and the result is the
launching team gets 30 points. What happens if an opponent bumps a
robot that is in the process of launching (and altering the path of the
drone) without actually touching the drone?
A:
The gameplay described in the question is not
allowed per rule GS11.g.iii. *Drive Teams* may not directly or
indirectly affect the flight of a *Drone*. The *Robot* in this scenario
is under control of the *Drive Team* during all valid *Drone* launching
times, *Robot* interactions that affect *Drone* flight are controlled by
the *Drive Teams* yielding indirect *Interference*.
(
Asked by
5218
answered Nov 2nd 23
)
Q152 May a robot shoot pixels into the backdrop?
Q:
May a robot use 2 spinning wheels to shoot pixels into the backdrop, while the robot is in the backstage area?
A:
A *Robot* may use spinning wheels to eject
*Pixels*, provided that the *Pixels* are not *Propelled* per rule GS10.
A *Robot's Pixel* manipulator that is adjacent to the *Backdrop* is
allowed to eject *Pixels* with no more energy than needed to gently
place *Pixels On* the *Backdrop*. The expectation is that the ejected
*Pixel* is in contact with the *Backdrop* and the wheels are simply used
to release the *Pixel* from the *Robot*.
*Pixels* that are *Propelled* or ejected with excessive energy for
*Scoring* violates rule GS10.
(
Asked by
23845
answered Nov 1st 23
)
Q153 Is using a laser mouse sensor for odometry legal?
Q:
Our team is wondering if it's legal to use a
laser mouse sensor with SPI protocol(like PMW3389 from
https://www.tindie.com/products/citizenjoe/pmw3389-motion-sensor/) using
a laser, allowed by RE12c and connected to an I2C port on the REV
control hub via I2C to SPI bridge(like
https://www.mikroe.com/i2c-to-spi-click), because we can't connect the
sensor to the hub via USB as it seems it's restricted by RE11a.
A:
Yes, as long as the laser module complies with all
applicable rules (i.e. RE12.c) and all protocol converters comply with
sensor rules (i.e. RE11.f)
(
Asked by
22042
answered Oct 31st 23
)
Q154 Can the team numbers be on a moving part or the robot?
Q:
The most visible part of our robot where we could
install the team numbers is on our arm. Would we be allowed to install
the team number onto the arm even though it moves? Another point of
concern is that at some points in the game the team number might be
upside down.
A:
Yes, placing numbers on a moving part of the Robot
is allowed providing the numbers are always clearly visible through the
range of motion of the mechanism. A Team Number that is temporarily
upside down is acceptable.
(
Asked by
19591
answered Oct 31st 23
)
Q155 Clarification on Q78 robot suspension only during buzzer sound
Q:
In GM Part 2: 4.4.4 - 1. Robot Location – There are two mutually exclusive location-based Scoring opportunities,
Robot Location is Scored at End of the Period
Q1: Is it accurate to say that as long as the robot is obviously
suspended at some point during the end of match buzzer it should be
scored as a suspend? Q2: Or must the robot have begun its suspension by
the 2:00 mark which is defined as end of period?
A:
A1: Yes, provided that the *Robot* does not start *Suspending* before the *End Game Period* begins.
A2: A *Robot* is not required to be *Suspended* before the 2:00 minute time mark.
(
Asked by
16750
answered Nov 1st 23
)
Q156 Are Tile interlocking tabs considered in?
Q:
Do the interlocking teeth on the edge of a foam
tile count as part of the tile for the purposes of starting location
(i.e, if a robots wheel is on the jagged edge of a tile, would they be
considered "Completely In Tile")?
A:
No, a *Robot* that is *In* a *Tile's* interlocking
teeth is *In* more than one *Tile*. The *Pre-Match Robot* set up
requirement is that the *Robot* is *Completely In* only one (1) of the
required *Tiles*. See section 4.4.1 item #3 in Game Manual Part 2 for
all of the *Pre-Match Robot* set up requirements.
(
Asked by
16750
answered Nov 1st 23
)
Q157 18inch rule in terms of flexible tubing
Q:
When flexible (easily bends) tubing is installed
on the robot for intake, can the tubing extend slightly (1/2 inch)
beyond the 18-inch boundary of the robot?
A:
The maximum size of the Robot for starting a Match
is 18 inches (wide by 18 inches long by 18 inches high. However, per
Rule RG02 b allows for flexible materials surgical tubing to extend up
to 0.25 inches (0.635 cm) beyond the 18 inch size constraint. A 1/2"
extension is outside of the allowable margin. Consider tucking it in at
startup, once the Match starts Robots may expand beyond the starting
size constraint.
(
Asked by
20373
answered Nov 2nd 23
)
Q158 Is this a legal way to place Pixels on the Backdrop?
Q:
Is this a legal way to place Pixels on the Backdrop? Please see link: https://youtu.be/e8oHDky7nCU?si=VPy0TYTErJ-AJpz2
A:
No, the *Robot's* actions in this video violate rule GS10 because the *Pixels* are *Propelled*.
(
Asked by
23845
answered Nov 2nd 23
)
Q159 Question on Digital Break Beam Input Sensors
Q:
Can you confirm that the following sensor would
be legal.
https://www.adafruit.com/product/2168
Its an optical break beam sensor we would like to connect to a digital
input on the control hub, can function on either 3.3V or 5V (We
understand that for 5V you need Logic Level Converter)
A:
In general, it is not possible for us to rule on
the legality of all potential sensors. When determining the legality of
a particular sensor, apply the constraints imposed by RE11 as a guide
to legality.
In this particular case, the "sensor" you are asking about is in two
distinct parts; an IR LED emitter and a IR detector.
As long as the IR emitter is connected and powered in accordance with
RE12 and the IR detector meets the constraints of RE11, the combination
would be allowed
(
Asked by
9225
answered Nov 8th 23
)
Q160 Can we use previous years game elements
Q:
Team props are required to match the team
alliance (red or blue). Could we use a game element from a previous year
that is already colored red and blue as our team prop provided that it
fits within the 4x4x4 sizing range for team props?
A:
We believe Q73 answers your question. If it does not, please rephrase your question and resubmit.
(
Asked by
19591
answered Nov 7th 23
)
Q161 What are the lines at the front of field where pixels are stacked callled?
Q:
The team is working on programming and wants to
have all the correct terms. We were wondering what the front white tape
lines are called where the pixels are stacked?
A:
There is no official name for those lines. If you must call them something, use "On-field Pixel Stack lines."
(
Asked by
130
answered Nov 7th 23
)
Q162 Alternate level shifter
Q:
The Rev level shifters were made for motor
encoders and are not connectorized in a way that's easy for other uses.
Since use of the 5V Aux port is dis-allowed for sensors, would this
equivalent level shifter be considered legal?
https://www.adafruit.com/product/5649
A:
Yes. This is an example of the types of level-shifters allowed by RE14.j
(
Asked by
6055
answered Nov 15th 23
)
Q163 Robot signaling to Human Player
Q:
Ref. , Q125, & Q111, Drive Team communication to Robot, for signaling to the Human Player.
permits use of the Driver Station for “operating the robot”. Is it
still legal, if its purpose is to signal the Human Player? e.g.: A
Driver Station command causes a Robot-mounted servo to raise a colored
semaphore flag, or illuminate an indicator light on the Robot. The Human
Player sees this signal, and selects a colored pixel to place in the
wing, based on the color of the flag, or light.
A:
The action described is legal, provided that the
signaling device does not distract or interfere with an opposing
*Alliance Drive Team* per rules RE12.b, and G16.c.
(
Asked by
16102
answered Nov 8th 23
)
Q164 Drone paper modifications
Q:
Requesting a clarification on what modifications
to the drone paper are allowed. Notches are allowed and paper smaller
than 8.5x11 is allowed. Q1: Can the starting sheet of paper be an
irregular shape as long as it is smaller than 8.5x11 and a single piece?
Q2: During construction, can pieces of the paper be trimmed with
scissors and discarded - final drone is still single sheet. Q3: Can the
drone have holes cut or punched in the paper assuming the cut-outs are
discarded.
A:
A1: Yes, the starting size of the paper can be any shape as long as it is equal to or smaller than 8 1/2 x 11 or A4.
A2: Yes, the paper can be trimmed as long as the cut off parts are discarded.
A3: Yes, holes may be cut out of the paper.
(
Asked by
19746
answered Nov 7th 23
)
Q165 Autonomous Initialization Routine gamepad control
Q:
During pre-match robot setup, is it legal to
include code to enable gamepad functionality during the autonomous
initialization routine? For example, is it allowed to have the gamepad
buttons control a servo to open and close a gripper to preload pixels
before the referee signals that pre-match set up is complete.
A:
Yes, provided that the operation is performed safely and does not delay the start of a *Match* (G13.e).
(
Asked by
23414
answered Nov 8th 23
)
Q166 Clarification on Q155 for robot that begins climb after timer hits 0:00
Q:
The answers to Q18 and Q78 make sense to me, but
Q155 seems confusing related to a match I saw on webcast. A robot was
still touching the ground at 0:00 when the buzzer started and the robot
only left the floor while the buzzer was sounding. The definition of
"Scored at the End of the Period" makes me think this would not count as
a suspended robot, but Q155 makes me think it might.
A:
Thank you for identifying the inconsistency between
the answers to !Q18 and !Q155. !Q18 was updated on November 6, 2023 to
include
the end of *Match* scoring system buzzer length is a "grace period" for
completing the *End Game Suspension* task.
(
Asked by
10723
answered Nov 8th 23
)
Q167 In alliance's wing during autonomous
Q:
During autonomous we want to pass between the
spike mark and the wall; however, we move through the opposing
alliance's wing. Rule GS09 states that it is a major penalty but does
that apply to autonomous?
A:
A *Robot* moving through the opposing *Alliance's
Wing* during the *Autonomous Period* should be excused from violating
rule GS09 per rule G10.
**Note:** The first action for a *Robot* that is *In* or *Blocking*
access to the opposing *Alliance's Wing* at the start of the
*Driver-Controlled Period* should be to immediately move away per rule
GS09.
(
Asked by
21457
answered Nov 8th 23
)
Q168 Pre-placed white pixels
Q:
Rule GS03.c is applicable to pre-stacked white
pixels in the opposing alliance half of the playing field. Q1: Is the
opposing alliance stack close to their wing / human player or is it the
stack closest to their spike marks? Q2: During the driver-controlled
period can a robot knock over the pre-placed white pixels in the
opposing alliances half of the playing field? Q3: during autonomous can
the robot knock over the pre-placed white pixels closest to our spike
marks?
A:
A1: The answer that you seek is found by reading
rule GS03.a. Rule GS03.a states in part: "*Tiles* A, B, C constitute the
blue side of the *Playing Field*, *Tiles* D, E, F constitute the red
side of the *Playing Field*." *Tile* location nomenclature is described
in Game Manual Part 2 Appendix B. Therefore, each *Alliance's* half of
the *Playing Field* contains three (3) *Pixel Stacks*.
The *Pixel Stacks* in *Tiles* B1, B1/C1, and C1 are on the blue
*Alliance's* half of the *Playing Field*. *Pixel Stacks* in *Tiles* D1,
D1/E1, and E1 are on the red *Alliance's* half of the *Playing Field*.
A2: We believe that !Q112 answers your question.
A3: We believe that !Q112 answers your question.
(
Asked by
21457
answered Nov 8th 23
)
Q169 Clarification of answer to Q141 - sharing of GND and 3.3v wires.
Q:
Q141 says "No sharing of GND or 3.3v wiring."
(full stop), which inspectors or officials could read more broadly than
we think is intended. We seek to clarify Q141's answer. The
analog/digital ports are designed to support two sensor inputs per
physical port, e.g. using a REV-31-1386 sensor splitter cable. Q1: Can
two or more sensors connected to a common digital/analog physical port
share its GND/3.3v wires? Q2: Can multiple I2C devices sharing a common
I2C port (bus) share its GND/3.3v wires?
A:
!Q141 was meant to clarify that the power/ground
bus used by sensors/pathways to provide signals should be scoped to the
ports/connectors that provided it. For example, Digital Connector 0/1 on
the Control Hub provides a power/ground plane intended to be used to
power sensors/pathways to provide a signal for Digital Channel 0 and/or
Digital Channel 1 - not for a device/pathway providing signal to Digital
Channel 2 nor for Analog Channel 0, and certainly not for powering an
I2C device chain.
(
Asked by
7172
answered Nov 8th 23
)
Q170 Intaking the bottom two pixels off the pixel stack
Q:
Our intake uses two spinning wheels to suck
pixels off the mat and into our robot. Q1: During autonomous can
our intake suck in the bottom two pixels off the stack of 5 pixels (on
our alliance side) leaving the top 3 to fall wherever including off the
white line without getting a penalty? Q2: During driver-control
can we do the same thing without getting a penalty?
A:
The answers that you seek are found by reading rule
GS05.c in Game Manual Part 2.
A1: Yes, subject to the constraints specified in rule GS05; the three
(3) *Pixels* that are not *Possessed* by the *Robot* must be: a) no
longer stacked (i.e., knocked over); or b) stacked *On* the white tape
line.
A2: Same answer as A1.
(
Asked by
16646
answered Nov 8th 23
)
Q171 Can a Silver Sharpie be used to add the team number to the drone?
Q:
Sharpie offers 2 types of silver pens (1) Sharpie
Oil-based Paint Marker and (2) Sharpie Permanent Marker. I believe that
the paint marker is not allowed and that the permanent marker is
allowed. Can you state if either are legal per ?
A:
A1:Per Rule DR05b, the oil-based paint version of
the Sharpie is not allowed.
A2: The standard Sharpie Permanent Marker is legal.
Remember, the reason for requiring a Team Number is so that Drones can
be returned to the Teams post Match. Any attempt to "game the rules" by
adding weight by the use of excess ink or other marking materials will
result in the Drone being disallowed.
(
Asked by
21457
answered Nov 7th 23
)
Q172 Clarification on powering USB hub for Control Hub (RE13/RE14)
Q:
RE13.b.ii specifies that Vision Cameras can
connect to REV Control Hub (Robot Controller) using a "powered USB hub",
but doesn't mention allowed power sources for the USB hub. RE14.c.ii
mentions energy sources for a powered USB hub, but RE14 also says
"smartphone" robot controller device and RE14.c.ii refers only to
connecting the hub to an Expansion Hub USB. Thus RE14 perhaps excludes
the Control Hub USB. Q: Can a USB hub connected to a Control Hub be
powered by sources listed in RE14.c.ii?
A:
Yes, powered USB Hubs may only draw energy from the sources listed in RE14.c.ii.
(
Asked by
7172
answered Nov 8th 23
)
Q173 Team Prop in opposing alliance's side of the playing field
Q:
Q1: During the autonomous period a robot moves
the team prop into the opposing alliance's side of the playing field
(e.g., red to blue), is there a penalty?
Q2: If the team prop that was moved hits the opposing robot is that a
penalty?
A:
A1: A *Major Penalty* will be assessed if the
*Robot* or the relocated *Team Prop* impacts or impedes the opposing
*Alliance’s Autonomous Period Scoring* actions per rule GS03.a.
A2: Yes, per rule GS03.a.
(
Asked by
23302
answered Nov 8th 23
)
Q174 Drone Accidentally Hits Human Player
Q:
What happens if the drone accidentally hits one of the human players and lands in Zone 1?
A:
The *Drone* in this scenario has zero *Score* value. Rule GS11.g.iii does not apply.
(
Asked by
15036
answered Nov 9th 23
)
Q175 Suspending prior to end game
Q:
A robot begins to suspend before the start of the
end game period. The drive team realizes their error, returns their
robot to the ground and then begins and completes their suspend during
the end game portion of the match. How is this scenario scored?
A:
The consequence for starting the *Suspension* task
early is described in Section 4.4.4 in Game Manual Part 2: "*End Game*
achievements, other than *Navigating*, begun before the start of *End
Game* are worth zero (0) points".
The *Robot* in this scenario may regain its eligibility for the
*Suspension* task by lowering itself to the *Playing Field Floor* and
disengaging from the *Rigging*.
**Note:** Disengaging from the *Rigging* must be obvious and
unambiguous.
(
Asked by
20077
answered Nov 9th 23
)
Q176 Can the team prop have holes in it?
Q:
If the team prop is 3D printed and all one solid
color (red or blue) can the prop have holes in it? For instance a 4x4
inch cube with the team numbers cut out all the way through the cube?
A:
Yes, A Team Prop may have holes in it. Remember, the Team Number must abide by Rule TE05.
(
Asked by
22523
answered Nov 9th 23
)
Q177 We made a very small drone
Q:
Our team has found and optimal drone design for
our launch system, but its design is strange and we would like to
confirm that It is allowed. It has a clearly defined wings and fuselage,
and is 1.5 inches long 2 inches wide (Including wingspan) and 1 1/4
inches tall. Is this and acceptable drone design?
A:
We believe !Q178 answers your question about size.
If it does not, please rephrase your question and resubmit. As for the
shape, please refer to the document "Is your Drone Legal" located at
https://www.firstinspires.org/sites/default/files/uploads/
resource_library/ftc/is-your-drone-legal.pdf
(
Asked by
23738
answered Nov 9th 23
)
Q178 Is there a minimum size requirement for the paper drone?
Q:
Can we have a drone that only uses half or even smaller portion of the standard 8.5x11 paper?
A:
There is no restriction on the minimum size of a
Drone, Teams may use as much or as little of the allowed paper as they
wish. However, it is to a Team's benefit to be large enough for the
Scoring Referee to see it from 12 - 18 feet away. And the Team Numbers
must be legible.
(
Asked by
23226
answered Nov 9th 23
)
Q179 COTS Scissor Lift
Q:
Are scissor lifts legal (specifically with regard
to RM02)? The scissor lift will move up and down. It will be turned by a
handle that rotates. This is the only axis of rotation we can identify.
Do the lifts contain more than one axis of rotation or not?
Link to scissor lift dimensions and information:
https://www.amazon.com/Stainless-Steel-Stand-Table-Laboratory/dp/
B07KDXJGX9/ref=sr_1_3?
crid=M7CME9QU2WX2&keywords=mini+scissor+lift&qid=1696890453&sprefix=mini+scissor+lift%2Caps%2C99&sr=8-3
A:
Update 11/16/223
Yes, this is a legal COTS mechanism. It meets the singe degree of
freedom rule. One input (rotation of the leadscrew) for one output
(vertical lift of the stage).
(
Asked by
18094
answered Nov 15th 23
)
Q180 Is the drone part of the robot?
Q:
For inspection purposes, is the drone considered
part of the robot? Is it required to fit within the 18" sizing tool when
preloaded? Or is the robot measured before the drone is preloaded? For
example, the robot is 17.25" wide, but when the drone is preloaded and
the robot is measured from the tip of the wing to the far side of the
robot it is now 18.5" wide - is this legal and will it pass inspection?
A:
For sizing purposes, the Drone is not considered
part of the Robot. Per Rule RG02a, "Preloaded game elements may extend
outside the starting size constraint".
(
Asked by
18094
answered Nov 10th 23
)
Q181 Field wall keeping robot in starting configuration Rule
Q:
Can a robot with easily flexible parts (such as
surgical tubing or a zip tie) start a match with these parts pressed up
against the field wall in such a way that they would bend? If this is
allowed, then during inspection could a team bend the parts in the same
way which they will be bent on the field when a match starts in order to
fit within the 18 inch sizing tool since that would be the
configuration in which the robot would start the match.
A:
No, the Robot must be within the 18" x 18" x 18" size without relying on any external forces from the sizing box or the wall.
(
Asked by
16449
answered Nov 14th 23
)
Q182 Can team props be different based on the alliance colors?
Q:
Our team wants to use a different team prop based
on whether we are on the red or blue alliance for each match. Assuming
the team props meet all of the other requirements and both are
inspected, is it legal to use two different shaped team props based on
the alliance color?
A:
There is no rule requiring that the red and blue
Team Props be the same design. All Team Props must pass Inspection prior
to use in a match.
(
Asked by
18119
answered Nov 14th 23
)
Q183 Allowable Power Switch Label
Q:
Rule specifies the requirements for the
robot's main power switch label. Does the label shown in the rule have
to be made from paper or can an appropriately sized and colored 3D
printed replica of the label be used in place of the paper label? One
example of a 3D printed power label can be found here
https://www.thingiverse.com/thing:3097705.
A:
A multi-color plastic label is allowed if it is
visually identical to the power button image shown in Game Manual Part 1
rule RE01.
The 3D printed power label referenced in the question is allowed because
it is visually identical to the required label. The label has a white
background, a red dashed line border, and the correct interior elements
colored in black.
(
Asked by
21490
answered Nov 16th 23
)
Q184 Is modifying the case of a webcam legal?
Q:
Is modifying the housing of the vision sensor
circuit/PCB legal? To be clear, we are not modifying the circuit, only
the case of the webcam. The 3D printed housing wouldn’t affect the
safety. says “Approved electrical and electronic devices may be
modified to make them more usable; they may not be modified internally
or in any way that affects their safety.” The modification would comply
with and . Documentation of the modification could be presented at inspection.
A:
Modifications to the housing of a vision sensor are
acceptable as long as the modifications don't obscure the
identification of the vision sensor for robot inspectors
(
Asked by
11206
answered Nov 21st 23
)
Q185 How long does the drive team have to start their autonomous op mode?
Q:
If we communicate with our alliance and find out
that our autonomous modes would collide with each other, would we be
able to wait to activate our autonomous until their robot has safely
passed the point of collision? Another way of saying it is, how long do
we have to start our autonomous after the autonomous period has started?
A:
The answer that you seek is found by reading
section 4.4.2 and rule G19 in Game Manual Part 2.
No, delaying the start of the *Autonomous* Op Mode is illegal human
operation of the *Robot* during the *Autonomous* gameplay period. The
*Autonomous* Op Mode must start immediately following the "3-2-1 Go"
*Match* start countdown.
(
Asked by
19591
answered Nov 16th 23
)
Q186 Drone flight path height
Q:
Rule RG07 states the robot must not propel the
drone with enough velocity to exceed 5' in height. If a robot is
designed and inspected to follow this rule, but during gameplay the
drone exceeds 5' in height, is this a penalty? Is the drone still
scored?
A:
We believe !Q30 answers your question. If it does
not, please rephrase your question and resubmit.
The first instance of violating the Drone trajectory constraints during
gameplay will not be penalized and the Drone is eligible to earn points
for Parking In a Landing Zone. If a referee believes that the Drone
exceeded the constraints described in rule RG07, the Drone must be
reinspected before it can be used again in a Match.
(
Asked by
21311
answered Nov 16th 23
)
Q187 Legality of goBilda linear servo and servo-driven gear rack
Q:
Are the following COTS components from goBilda legal under RM02?
1. Hitec Linear Servo (https://www.gobilda.com/hitec-linear-servo-100mm-stroke-4-1mm-sec-22-2kg-thrust/)
2. Servo-Driven Gear Rack Kit (https://www.gobilda.com/servo-driven-gear-rack-kit-single-gear-rack/)
A:
A1: Yes, the linear servo is a legal 3 wire servo.
A2: Yes, rack and pinions are legal.
(
Asked by
23216
answered Nov 16th 23
)
Q188 Scoring Alliance's Pixels from their Backstage Area
Q:
Are robots allowed to pick up scored pixels from
their alliance's backstage area to place them on the backdrop without
incurring a penalty?
A:
Yes, *Robots* may move *Scored Pixel*s from their
*Alliance's Backstage* to a *Scoring* location *On* their *Alliance's
Backdrop*.
(
Asked by
12868
answered Nov 16th 23
)
Q189 Penalty for Robot Outside Vertical Plane
Q:
If a robot extends beyond the vertical plane of
the field is there a penalty incurred? It is only for a moment as it
drops a pixel, spins around, and begins cycling again. This happened in
autonomous for us, but it could be during driver-controlled as the team
controls the bot.
A:
*Robots* that extend *Outside* the *Playing Field
Perimeter* are potentially unsafe. Per rule S02, *Robot* contact with
anything *Outside* the *Playing Field Perimeter* should result in a
*Yellow Card* and if there is danger in allowing the *Robot* to continue
operation, it should be *Disabled*.
Rarely occurring, *Inadvertent*, safe extension *Outside* the *Playing
Field Perimeter* should not be *Penalized*. Repeated *Robot* extensions
*Outside* the *Playing Field Perimeter* is no longer considered to be
*Inadvertent* and is therefore not allowed.
(
Asked by
12868
answered Nov 16th 23
)
Q190 Double Pixel Claw
Q:
We have a claw design that can grab 2 pixels at
once from a stack in autonomous. If the claw grabs the top and bottom
pixel, then rotates which dumps out the middle 3 pixels, is that legal,
or is that considered possessing/controlling? The robot is not,
otherwise, moving.
A:
The *Robot* is *Controlling* five (5) *Pixels*, a violation of rule GS05.a.
(
Asked by
19760
answered Nov 16th 23
)
Q191 Roughtop tread used in something other than drivetrain
Q:
a. says "The following types of...parts
are not allowed: Those used in a Robot drive system that could
potentially damage the Playing Field and/or Scoring
Elements such as high traction wheels and high grip tread." The
legal/illegal parts document seems to flat-out ban the HiGrip Wheel and
Rough top Tread. If those parts were used in a way that were unlikely to
damage anything (say high grip tread as flappy intake), would they be
allowed?
A:
High grip tread may not be used in any device that
contacts the tile floor due to potential damage to the soft rubber tile.
However, the tread may be used elsewhere on the Robot, provided that it
does not damage Game Elements
(
Asked by
10723
answered Nov 16th 23
)
Q192 Team prop patterns
Q:
What patterns are allowed on the team prop? I
know we can't have qr codes and ARUCO codes. But are patterns of lines
or circles allowed? As long as they are a shade of red or blue of course
A:
Based on the feedback we have received from Teams
and volunteers we are clarifying and relaxing the restrictions on the
types of images that are allowed on the Team Prop. The intent of rule
TE03b is:
1. prevent the use of any object on the field that could confuse or
distract other Robots.
2. prevent the use of canned solutions to simplify the task of object
identification.
Therefore, any image that resembles a QR code, AprilTag, or coded vision
target is not allowed. All other images such as team logos, sponsor
logos, raised areas, cut outs, etc. are allowed, providing no other rule
is violated.
(
Asked by
18035
answered Nov 16th 23
)
Q193 GoBilda Servo Voltage range acceptable for rule RE10?
Q:
Our team is new and wanted to confirm whether
this servo was acceptable for use. RE10 states that servos that are
compatible with the REV control hub are acceptable to use (three-wire
servo connector, etc). There's also a separate requirement for it to
not exceed 6V. The GoBilda servo 2000 Series Dual Servo Dual Mode (SKU:
2000-0025-0002) has a voltage range of 4.8V-7.4V (pulse amplitude of
3-5V). Thank you.
A:
We believe the wording of the existing servo rules
may be a bit misleading in their intent with respect to operating
voltages.
Servos that are compatible with a 5-6v range are allowed. The REV
Expansion and Control Hubs produce 5v servo outputs. The REV Servo Power
Module produces 6v.
(
Asked by
23676
answered Nov 21st 23
)
Q194 Team prop for blue side can be purple?
Q:
Can our team prop for the blue side be a shade of purple? How about if our Team prop for the red side is pink?
A:
Purple is not an acceptable color for the blue side Team Prop.
(
Asked by
20077
answered Nov 16th 23
)
Q195 Carabiners Allowable?
Q:
Are carabiners allowable parts?
A:
Yes, carabiners are a legal COTS part.
(
Asked by
6168
answered Nov 21st 23
)
Q196 Clarification on Wound Springs and Degrees of Freedom
Q:
Regarding RM02
Would a sub assembly that contains a wound spring but produces a linear
motion be allowed (as a single DOF)? Specific examples being a tape
measure and a retractable badge holder. In both cases the body
internally contains an inaccessible rotary mechanism, but what extends
from the body (metal tape and string respectively) is linear. Would the
gimbled fitting on the end of the badge holder be disallowed as an
added DOF? If so, could we modify the badge holder to remove?
A:
Tape measures and similar devices, like a badge
holder, are allowed. There is no need to take off the gimbaled fitting
on the badge holder.
(
Asked by
21606
answered Nov 21st 23
)
Q197 Are team logos considered fiducial markers?
Q:
Our team logo is a pair of eyes. Are we allowed to embed our logo into a 3D-printed team prop?
A:
Based on the feedback we have received from Teams
and volunteers we are clarifying and relaxing the restrictions on the
types of images that are allowed on the Team Prop. The intent of rule
TE03b is:
1. prevent the use of any object on the field that could confuse or
distract other Robots.
2. prevent the use of canned solutions to simplify the task of object
identification.
Therefore, any image that resembles a QR code, AprilTag, or coded vision
target is not allowed. All other images such as team logos, sponsor
logos, raised areas, cut outs, etc. are allowed, providing no other rule
is violated.
(
Asked by
5484
answered Nov 21st 23
)
Q198 Double Sided Tape
Q:
Can double-sided adhesive be used on our
"pixel-picking up device" on our robot? We've designed a flat plate with
double-sided crafting tape that is slightly sticky, leaves no residue
and cannot actually reach the playing field. It can release pixels with a
push rod system. More than happy to provide photos to help with
description.
A:
No, double-sided adhesive cannot be used on a
"pixel-picking up" device. Any adhesive contact with a game element,
scoring element, or field element is prohibited.
(
Asked by
21485
answered Nov 21st 23
)
Q199 Is it legal to use an inline USB isolator to prevent ESD problems with the Logitech C270
Q:
We continue to have control hub crashing issues
due to ESD when the Logitech camera is plugged into any of the usb
ports. we've identified that it only crashes when the robot makes metal
connection with the field elements, and only when the usb camera is
connected.
Is it legal to use an inline USB isolator such as an ADUM3160?
A:
Yes. This is an example of the types of USB surge protectors allowed by RE14.a.
(
Asked by
14670
answered Nov 28th 23
)
Q200 Playing Field Under-Tile Strap Setup
Q:
Q1: Must field straps on a competition Playing
Field be set up according to manufacturer's directions? With an AndyMark
Field, for example, must the 2 straps be set up as indicated in
AndyMark's "FIRST Tech Challenge Field Perimeter Setup Guide?" This
matters because the hooks on the Field edge push the tile up unevenly,
so an inconsistent auto/driving experience exists between fields with
differing setups.
Q2: If field straps or perimeters are set up incorrectly, may Teams
request it be fixed?
A:
Thank you for pointing out the impact of the
under-tile strap on the foam tiles and the importance of having
consistency across all *Playing Fields*.
A1: Please follow the instructions in the [CENTERSTAGE Field Setup
Guide](https://firstinspiresst01.blob.core.windows.net/first-in-show-
ftc/field-assembly-and-setup-guide.pdf) for where to place the under
tile straps (a little off-center). The document was recently updated on
12/7/23.
A2: If *Teams* see that the field is set up incorrectly, they may
request it be fixed. Keep in mind the rule G12 constraints for *Playing
Field* access.
(
Asked by
8672
answered Dec 14th 23
)
Q201 Clarification on stack movement penalties.
Q:
Given no other rule violations, should these result in a pixel control penalty:
Q1: Plowing over the pre-stacked pixels in driver-controlled?
Q2: Plowing over the pre-stacked pixels on the corresponding alliance's side in autonomous?
A:
We believe !Q13, !Q112, and !Q168 answers your question. If they do not, please rephrase your question and resubmit.
A1: No penalty, per rule GS05.c.i.
A2: No penalty, per rule GS05.c.i.
(
Asked by
16617
answered Nov 22nd 23
)
Q202 Fiducial Legality under RM06c
Q:
In GM1 RM06c, fiducial images of any type are
disallowed for Robot construction. In Q192 and Q197, patterns, logos,
and images of any type are interpreted as fiducial and disallowed under
TE03 because of this.
a) Does RM06c use the same definition of "fiducial", and thus prohibit
use of patterns (such as patterned pocketing) and team/sponsor logos on
team robots?
b) Does RM06c concern any fiducial markings on COTS parts? A specific
example would be the barcodes on Andymark NeveRest Motors.
A:
The answers to Q192 and 197 have been updated as
follows. If this does not answer your question please re-submit.
Based on the feedback we have received from Teams and volunteers we are
clarifying and relaxing the restrictions on the types of images that are
allowed on the Team Prop. The intent of rule TE03b is:
1. prevent the use of any object on the field that could confuse or
distract other Robots.
2. prevent the use of canned solutions to simplify the task of object
identification.
Therefore, any image that resembles a QR code, AprilTag, or coded vision
target is not allowed. All other images such as team logos, sponsor
logos, raised areas, cut outs, etc. are allowed, providing no other rule
is violated.
Fiducials as part of a COTS label are allowed.
(
Asked by
16461
answered Nov 30th 23
)
Q203 Pipe height minimum
Q:
The game manual 2 C-6 Truss and Rigging (pdf page
36) shows the fixed yellow pipe height to be "~14", allowing some
height variation. But how much? 1/8"? 1/4"? 1"? 3"? Can FIRST provide a
required minimum height so teams can be sure their robots will travel
under the fixed pipe? This is especially important at tournaments where
field inspection can be done before matches.
A:
We believe that the answers you are looking for can
be found by reading and understanding G08 and the explanatory orange
box below it in Game Manual Part 2.
The specification for the yellow bar height is approximately 14".
Applying the tolerances would suggest that a team should expect possible
variations in the height of the yellow bars. Teams should take into
account the risks that come with not paying attention to these potential
variations.
As is mentioned in the orange box, events strive to setup and maintain a
much more accurate setup/placement of their fields and game elements,
but teams should take the tolerances into consideration when designing
and building their robots.
(
Asked by
6567
answered Nov 30th 23
)
Q204 Team Prop Design
Q:
As an extension to some Team Prop Questions.
Q1:If a 3d printed team prop is designed to look like a cute cartoon
robot, may it have eyes engraved/extruded in it since Q176 allows for
holes in team props, or would those be considered fiduciary markers as
per Q197?
Q2:Are decorative designs engraved/extruded into a prop allowed if not
used for vision control?
A:
The answers to Q192 and 197 have been updated as
follows.
Based on the feedback we have received from Teams and volunteers we are
clarifying and relaxing the restrictions on the types of images that are
allowed on the Team Prop. The intent of rule TE03b is:
1. prevent the use of any object on the field that could confuse or
distract other Robots.
2. prevent the use of canned solutions to simplify the task of object
identification.
Therefore, any image that resembles a QR code, AprilTag, or coded vision
target is not allowed. All other images such as team logos, sponsor
logos, raised areas, cut outs, etc. are allowed, providing no other rule
is violated.
A1: Yes this would be legal.
A2: Yes, engraved/extruded designs are allowed provided they do not
violate the requirements outlined above.
(
Asked by
15259
answered Nov 30th 23
)
Q205 During autonomous, can a total of 25 pts be earned w/ a purple pixel (Tape + Backdrop) ?
Q:
During autonomous play, after earning 20 points
by placing a purple pixel next to the Team Prop on the Spike Tape, can
the purple pixel be picked up and placed on the backdrop for an
additional 5 points?
A:
The answer that you seek is found by reading
section 4.4.2 and the definition of "*Scored at Rest*" in Game Manual
Part 2.
No, the *Autonomous Period Scoring* achievements are "*Scored at Rest*"
(i.e., when the entire field has come to rest after the end of the
*Autonomous Period*). The *Score* value of the purple *Pixel* is
determined based on its location at the end of the *Autonomous Period*.
(
Asked by
48
answered Nov 27th 23
)
Q206 Are there any penalties for robots colliding with each other during autonomous play?
Q:
Are there any penalties for robots colliding with each other during autonomous play?
A:
The answer that you seek is found by reading rule GS03 in Game Manual Part 2.
Yes, per rule GS03.a.
(
Asked by
48
answered Nov 27th 23
)
Q207 During autonomous play, can points be scored by placing white pixels on Backdrop?
Q:
During autonomous play, can points be scored by
moving up to 2 pixels at a time from one of the pre-existing stacks of
white pixels to the backdrop?
A:
The answer that you seek is found by reading
section 4.4.2 in Game Manual Part 2.
Yes, All *Pixels Scored On* the recessed *Scoring* area of the
*Backdrop* during the *Autonomous Period* earn five (5) points per
*Pixel*.
(
Asked by
48
answered Nov 27th 23
)
Q208 During autonomous play, can 25 points be earned by placing yellow pixel on backdrop?
Q:
After placing the purple pixel next to the Team
Prop on the Spike Tape, 5 points can be earned by placing the yellow
pixel on the backdrop. If the yellow pixel is placed in the position
specified by the Spike Tape/April Tag, then will the team earn an
additional 20 points for a total of 25 points?
A:
The answer that you seek is found by reading section 4.4.2 in Game Manual Part 2.
Yes.
(
Asked by
48
answered Nov 27th 23
)
Q209 Venue floor for audience landing zone
Q:
What is the intended floor for the Audience
scoring zone for the drones? Some venues may have carpet and some are
polished gym floors. I have seen some venues put foam tiles in the
scoring zone. I have also been to gyms where they put tarps down for the
robotics fields. The implications to a teams end game score could be
reliant on the friction of the scoring zone? Is there an ideal floor?
Say for higher stakes meets, where teams can get eliminated? Like for
state, regional or worlds?
A:
The answer you seek is found in the definition of
Landing Zone in Game Manual Part 2. Quoted here:
>Recognize that *Landing Zone* surfaces and marking materials may
vary from event to event. Potential surfaces include hardwood floors,
carpeting, gym tarp, cement, tiles, mats, etc. Potential marking
materials include tape, paint, etc. Teams should plan for these
variances when competing at different events.
It is encouraged for Event Organizers to let teams know what the Landing
Zone properties are. We do not have any recommendation for what an
ideal surface is.
(
Asked by
20077
answered Nov 30th 23
)
Q210 Team Prop Interference in Autonomous
Q:
When placing the purple pixel and traversing
between each half of the field, Robots often displace their Team Prop.
If the Team Prop were to be unintentionally displaced in a way that
affects the opposing alliance's autonomous movement, would that be
regarded as autonomous interference?
A:
We believe !Q173 answers your question. If it does not, please rephrase your question and resubmit.
(
Asked by
14525
answered Nov 27th 23
)
Q211 Pixel in both backstages at once
Q:
Q1: Our question is about a pixel that is in both
the backstages at ones does this mean it is scored for both alliances?
Q2: And if so is it a penalty for moving that pixel to only your
backstage (officially descoring it for the opposing alliance)
A:
A1: No, a *Pixel* straddling the small nexus of the
two *Backstage Areas* does not count as *Scored* for either *Alliance*.
A2: The question is not applicable since the *Pixel* is not in a
*Scored* state while it is in both *Alliances' Backstage Areas*.
(
Asked by
19444
answered Nov 27th 23
)
Q212 Team Numbers and definition of height
Q:
b) The Team number may be no more than 0.5
inches (1.27 cm) in height.
The formal definition of height is: the distance from the bottom to the
top of something, the distance upward from a given level to a fixed
point, or something measured vertically.
Is a 3D-printed cylinder with numbers raised by ~0.25" on the top face
be considered legal height for TE05 subrule (b) where a box of dims
~0.75" x ~2.0" would enclose the numbers as viewed from above?
A:
Rule TE05 b refers to the height of the text from
the bottom edge of the number to the top edge of the number as viewed
perpendicular to the text. The rule does not restrict the distance that a
number is extruded from a surface. When viewed from above, the numbers
must fit into a box no larger than .5" height. The length of the box is
dependent on the number of digits in your team number and is not
restricted.
(
Asked by
519
answered Nov 29th 23
)
Q213 Regarding Team Prop patterns
Q:
In Q192 and Q197, it was noted that patterns,
logos, or images are prohibited as fidicuial markers under TE03. We are
wondering specifically if this will affect our team props depending on
the interpretation of "pattern".
We want to ask if this ruling will apply to the circular indentations on
our props, which are cubes that have indentations placed on each side
to make them look like 6-sided dice (DICE is our team name).
A:
The answers to Q192 and Q197 have been updated as
follows:
Based on the feedback we have received from Teams and volunteers we are
clarifying and relaxing the restrictions on the types of images that are
allowed on the Team Prop. The intent of rule TE03b is:
1. prevent the use of any object on the field that could confuse or
distract other Robots.
2. prevent the use of canned solutions to simplify the task of object
identification.
Therefore, any image that resembles a QR code, AprilTag, or coded vision
target is not allowed. All other images such as team logos, sponsor
logos, raised areas, cut outs, etc. are allowed, providing no other rule
is violated.
A Team Prop made as you described is legal providing all other rules are
met.
(
Asked by
5126
answered Nov 30th 23
)
Q214 Autonomous Setup
Q:
As long as it doesn't delay the game, can the
drive team use one of the pre-loaded pixels to space the robot off the
tile teeth, then place it in the robot before initialization?
A:
No, per Rule **G15**, you may not use a *Pixel* to align the *Robot*. *Pixels* are not a legal component of the *Robot*.
(
Asked by
14840
answered Nov 30th 23
)
Q215 Are we allowed to use Logitech 920 camera with the mount that comes attached to it?
Q:
Are we allowed to use the Logitech 920 Camera,
with the mount that comes attached to it out-of-the-box, as an FTC-legal
vision camera or do we need to somehow remove the included camera
mount?
A:
The camera may be used with the attached mount. Teams are not required to remove it.
(
Asked by
48
answered Dec 4th 23
)
Q216 Descoring in auto
Q:
If red alliance properly places a purple pixel
during auto (with team prop recognition) and blue alliance descores it,
the pixel does not score at end of auto (at rest). Does red alliance
score 0 and blue recieve only a minor penalty, turning a 20 pt advantage
to only 5? In other words, does blue benefit from descoring pixels
when it should not?
A:
We believe !Q47 answers your question. If it does not, please rephrase your question and resubmit.
(
Asked by
5218
answered Dec 4th 23
)
Q217 Yellow Pixel Randomization Points - Balanced on the correct April Tag backdrop peak
Q:
If a yellow pixel straddles/balances on the crest
directly above the correct April Tag, does that count as touching one
of the two scoring surfaces? Since either side of the crest is a
scoring surface and by translation the peak is part of the surface, does
that earn the Randomization - Yellow Pixel points? Picture for
reference -
https://drive.google.com/file/d/1SIT-g4-zA1L_zsd574yC_y1PldLTi9PU/view?
usp=sharing
A:
We believe !Q131 answers your question. If it does
not, please rephrase your question and resubmit.
The *Pixel* does not earn the *Randomization Task Score* because it is
not touching a valid *AprilTag Scoring* surface; it is balanced on the
crest.
(
Asked by
9974
answered Dec 6th 23
)
Q218 Yellow preload balancing on crest between 2 slots of the same zone
Q:
The answer to Q131 states that the yellow preload
would not score because it is not touching a valid scoring surface and
instead "balanced on the crest". However, that situation was with the
preload in between scoring surfaces 2 and 3. If the preload is instead
balanced on the crest of a single scoring surface corresponding to the
correct randomization and does not cross the boundaries of any other
surface, does it still receive the randomization task points?
A:
We believe !Q131 answers your question. If it does
not, please rephrase your question and resubmit.
The *Pixel* does not earn the *Randomization Task Score* because it is
not touching a valid *AprilTag Scoring* surface; it is balanced on the
crest.
(
Asked by
19953
answered Dec 6th 23
)
Q219 Hook Placement Prior to End Game
Q:
Can a hook in a non-weight bearing mode be placed
on the rigging prior to end game and once end game begins then have a
winch activate to start using the hook then to bear the weight of the
robot to suspend it?
A:
No, the *Robot* in this scenario is not eligible to
earn points for being *Suspended* because it began the *Scoring* task
before the start of the *End Game*.
The *Robot* in this scenario may regain its eligibility for the
*Suspension* task by removing the hook from the *Rigging*.
(
Asked by
6168
answered Dec 4th 23
)
Q220 Folding drone wings in launcher
Q:
Can the drone wings be folded against the fuselage when loaded into the robot's launcher?
A:
The act of folding a *Drone's* wings against the
fuselage when it is loaded into the *Robot's* launcher does not violate
any gameplay rules. The concern is that a *Launched Drone* with folded
wings may not comply with rule GS11.f and therefore, would not be
eligible to earn points for the *Drone Launch* achievement.
A *Launched Drone* must match the configuration that passed inspection
per rule GS11.f. Since a *Drone* with wings folded against the fuselage
would not pass inspection, the wings would need to open when released
by the *Robot*. If the *Drone* returns to its legal inspection
configuration (i.e, the wings are open/deployed) as it separates from
the *Robot*, the *Drone* described in the question is eligible to earn
points for the the *Drone Launching* achievement.
(
Asked by
18505
answered Dec 5th 23
)
Q221 Pixel suspended on backdrop
Q:
We had a pixel that became suspended on the
backdrop on its own and stayed there for over 5 minutes while other
pixels were being moved around. See picture - https://ibb.co/Y2msW8v
While unlikely, would this pixel qualify for the Set Bonus?
A:
No, the *Pixel* in the photo is resting on top of
the *Set Line*, it does not satisfy the Game Manual Part 2 section 4.4.3
*Set Bonus* requirement that "*Scored Pixels On* a *Backdrop* extend
*In* a horizontal *Set Line*."
The intent of the *Set Bonus* achievement is for stacked group of
*Scored Pixels* to extend upward from the bottom of the *Backdrop* so
that one or more of the *Pixels* extends *In* a *Set Line*.
(
Asked by
5126
answered Dec 5th 23
)
Q222 Does a mosaic have to be surrounded by white pixels to count?
Q:
It is my understanding that a mosaic is made up
of 3 color pixels (all the same color or all different colors) and not
touching another mosaic or color pixels. Recently I was told it is only a
mosaic if surrounded by white pixels. Can someone please clarify this
for me? Thank you!!
A:
A *Mosaic* does not have to be surrounded by white
*Pixels* to count as *Scored* per the definition of *Mosaic* in section
4.3 of Game Manual Part 2.
Mosaics "A" and "D" in Appendix F, illustration F-2 are examples of
legal *Mosaics* that are not surrounded by white *Pixels*.
(
Asked by
23213
answered Dec 5th 23
)
Q223 Can a LED screen, which displays real-time video from Logitech C920, be mounted to robot?
Q:
Can an LED screen, which displays real-time video
from Logitech C920 vision camera, can be mounted to robot (we would
like to use the display like a rear-view camera during tele-op
gameplay)?
A:
No. An LED video display screen (or any other video
display screen) would fall under RE16 - Additional Electronics and is
not allowed.
(
Asked by
48
answered Dec 7th 23
)
Q224 Robot Collision During Autonomous
Q:
Q1: How is a violation determined when two robots collide at the center line of the field during the autonomous phase?
Q2: If both sides cross the center line, are both penalized?
Q3: If the blue alliance robot crosses the centerline, is the penalty against the blue alliance?
A:
A1: Using the definition of "*Interference"* found
in section 4.3 of Game Manual Part 2, the referee will apply the
*Autonomous Interference* rule (GS03.a) as appropriate. For example,
which *Alliance Robot* crossed *Into* the opposing *Alliance's* half of
the *Playing Field*.
A2: The referee will make the rule GS03.a determination based on the
sequence of gameplay events. For example, the *Robot* that crossed into
the opposing *Alliance's* half of the *Playing Field* first will most
likely be viewed as the instigator of the *Interference*.
A3: Yes, a *Robot* that crosses into the opposing *Alliance's* half of
the *Playing Field* and then *Interferes* with an opposing *Alliance
Robot* will receive the rule GS03.a *Penalty*.
(
Asked by
17257
answered Dec 7th 23
)
Q225 Blocking access to the wing - GS09
Q:
Q1: Is an opposing alliance's robot exempt from
GS09 and block/blocking rules if they are attempting to intake a white
pixel from directly in front of the opposing alliance's wing and
blocking any access to their wing? Q2: Does the answer to Q1 change if
they're 'intaking' involves shadowing the opposing alliance robot
unintentionally, moving parallel to the wing tape line? Q3: Is there any
clarification of how driver intention can alter a referee's judgement
of the application of GS09.b?
A:
A1: No, rule GS09 applies to this scenario.
A2: No.
A3: The intention of the *Blocking Robot's Drive Team* is not a factor when applying rule GS09.b to a gameplay scenario.
(
Asked by
23331
answered Dec 7th 23
)
Q226 Human Player - Mirror Signal Tool
Q:
The drive team can't see around the robot. May
the human player hold a mirror to help the drive team properly
align/find the pixels?
A:
This is a creative, but disallowed strategy for
overcoming the referenced gameplay challenge.
The *Human Player* may not use a mirror at the competition *Playing
Field* due to concerns about distracting the opposing *Alliance Drive
Team* (G16.c), distracting field personnel, and safety.
(
Asked by
6272
answered Dec 7th 23
)
Q227 Pre-loading game elements prior to set-up complete signal
Q:
Per 4.4.1 Pre-Match 3.g robots must remain
motionless prior to the start of the match.
Does this preclude robots from actuating servos when init is pressed in
order to grasp game elements? Does this preclude actions like homing an
arm? If a drive team determines that a game element is not held
correctly before the set-up complete signal are they allowed to reset
the robot and attempt to pre-load the game elements again?
A:
We believe !Q165 answers your question. If it does not, please rephrase your question and resubmit.
(
Asked by
23410
answered Dec 7th 23
)
Q228 Changing playing field game element sides during elimination matches
Q:
Hello, during this past week's regional the
backdrops on the fields each have a different shape to them just due to
the plastic and no bracing across the back. The inwards bow is a
distinct advantage to pixels staying on the board vs outwards. We fully
understand the tolerances of the field but later in the season I would
ask FIRST to consider Red to Blue backdrop swap between elimination
matches to ensure that neither team has a field advantage. There is
time between matches to do so.
A:
The suggested red/blue *Backdrop* swap between
elimination *Matches* is not allowed. The red and blue *Backdrops* are
not interchangeable due to *AprilTag* differences.
A *Backdrop* with a game changing shortcoming such as significant damage
or incorrect assembly should be repaired or replaced before playing the
next *Match*. A "small inwards bow" in a *Backdrop Scoring Area* is
likely to be viewed by the Head Referee as normal variation caused by
manufacturing and assembly tolerances that does not require repair or
replacement for *Match* play to continue.
(
Asked by
9225
answered Dec 13th 23
)
Q229 Servo current limit on REV control hub
Q:
The inspection checklist states that servos must not exceed the manufacturer specs for the controller .
The REV control hub has a 2 amp limit per servo port pair
(https://docs.revrobotics.com/duo-control/control-system-overview/
control-hub-basics). Commonly used GoBilda servos have a stall current
of 2 amps at 4.8V and 2.5 amps at 6V. So the GoBilda servo could use
slightly more than 2 amps at 5V (REV hub output). Does that mean a
GoBilda servo cannot be directly connected to the REV hub?
A:
Servos are allowed to be directly connected to the
REV Hubs (Control and Expansion) as long as the Voltage range of the
servo is compatible with the hub (see RE10). Current draw is not a
factor for compatibility, only for performance. For a much more in-depth
answer, please visit [this FTC-Community forum
post](https://ftc-community.firstinspires.org/t/rev-control-hub-servo-
port-compatibility/858).
(
Asked by
14343
answered Dec 12th 23
)
Q230 Re-inspected drones exceeding height limit again
Q:
During a competition, we were observing some
drones going over the 5 foot limit as stated in RG07. However, after
passing the re-inspection, we were wondering what happens after the
re-inspected drones go over the 5 foot limit again? Since RG07 is a
robot inspection rule, we're worried that this would mean using an
illegal component, which might be interpreted as an I01 violation,
resulting in disqualification
A:
We believe !Q233 answers your question. If it does
not, please rephrase your question and resubmit.
As long as the *Team* is working with the event volunteers (referees,
inspectors, etc.) to resolve the rule RG07 violations, the Head Referee
is unlikely to *Penalize* or issue a *Yellow Card* for repeated
incidents.
(
Asked by
16750
answered Dec 19th 23
)
Q231 Clarification of Scoring Randomization Tasks
Q:
The following statement is from section 4.4.2: “A
Robot may only use its own Pre-Loaded Pixels to earn Randomization Task
points.” What scores would be given to the following scenarios?
Q1: Robot A places its yellow pixel is on the backdrop. Robot B drops a
pixel on the backdrop that happens to hit A’s yellow pixel moving it
into the correct randomization position.
Q2: Robot A has no autonomous program. Robot B pushes Robot A into A’s
purple pixel until it is on the correct spike mark.
A:
The intent of the statement: "A *Robot* may only
use its own *Pre-Loaded Pixels* to earn *Randomization Task* points” is
for the *Robot* to *Control* and place its own *Pre-Loaded Pixels* into
the *Scoring Area*.
A1: This scenario satisfies the intent that a *Robot Controls* and
places its own *Pre-Loaded Pixels* into the *Scoring Area*. *Robot* A's
*Pixel* is eligible to earn the *Backdrop Randomization Task* points.
*Robot* A's *Pixel* would not be eligible to earn the *Backdrop
Randomization Task* points if *Robot* B directly moved *Robot* A's
*Pixel* to the correct *Scoring* location.
A2: The *Robot's* actions in this scenario do not comply with the intent
stated above. *Robot* A's purple *Pixel* is not eligible to earn the
*Spike Mark Randomization Task* points.
(
Asked by
14343
answered Dec 18th 23
)
Q232 Custom Control Award submission
Q:
Are Custom control award submissions created on
programs such as Canva, Adobe Illustrator or other graphic design
programs allowed or must control award submissions be submitted on the
form published on firstinspires.org?
A:
The use of programs such as Canva and Adobe Illustrator are allowed.
(
Asked by
20403
answered Dec 21st 23
)
Q233 Penalties for Drone Parking beyond Landing Zone 3
Q:
Q1: Based on rule RG07, how would the following
be judged with regards to penalties, including yellow cards for repeated
incidents as per C03? We understand that 0 points would be earned in
all cases:
Q2: A launched Drone is in flight for less than 18', contacts the ground
in LZ3, but slides and Parks at a location beyond LZ3 but less than 18'
from the launch point.
Q3: Same as 1, but Parks beyond 18' from the launch point.
Q4: A launched Drone flies less than 18', but lands just past LZ3?
A:
A1: As long as the *Team* is working with the event
volunteers (referees, inspectors, etc.) to resolve the rule RG07
violations, the Head Referee is unlikely to *Penalize* or issue a
*Yellow Card* for repeated incidents.
A2: No *Penalty*.
A3: No *Penalty*, the 18 foot maximum trajectory length is the distance
the *Drone* travels in the air. The added distance due to sliding,
bouncing, etc, does not count towards the rule RG07 maximum trajectory
length.
A4: No *Penalty*.
(
Asked by
7842
answered Dec 13th 23
)
Q234 Driver station android device
Q:
Android devices/phones listed in the legal parts
list are pretty old Motorola models. Are we allowed to use a newer
Motorola G model as our driver station Android device?
A:
The only legal Android devices/phones are
enumerated in RE07, as long as they meet the requirements of RS03. No
other Android devices/phones are allowed.
There are a lot of challenges with trying to support general Android
smartphones, especially since Android isn't a standard across the
industry and instead each manufacturer forks and manages their own
"flavor" of each version of Android. These different "flavors" of
Android can have different behaviors regarding Wi-Fi management,
permissions management, lifetime and update schedules, and other things
that cause great hardships in terms of application and device support
especially for remotely controlling robots. The REV Driver Hub is
intended to be our long-term Android support device and is the direct
replacement for COTS Android smartphones.
(
Asked by
23216
answered Dec 14th 23
)
Q235 Prop color shade vs. tint
Q:
Game Rule TE02 - ...Team Game Element may include
multiple shades of the assigned color.
A shade of a color is a primary hue color with black added (color will
be darker than the original). A tint of a color is a primary color with
white added (color will be lighter than the original).
Since Q15 answer was yes that light colors (light blue and pink) are
allowed, does the rule mean tint (lighter colors) or shade (darker
colors) of red or blue?
A:
Both lighter shades and darker shades of red or
blue are allowed for the Team Prop as long as the colors can be clearly
distinguished by field personnel as being red or blue.
(
Asked by
20079
answered Dec 14th 23
)
Q236 Follow-up on Q188
Q:
Q188 discusses taking a pixel from their
Alliance's Backstage and scoring on their Alliance's Backdrop. May a
robot take a pixel from an opposing Alliance Backdrop or Backstage and
score it within their own Backdrop or Backstage?
A:
The answer that you seek is found by reading rule GS04 in Game Manual Part 2.
No, descoring a *Pixel* from an opposing *Alliance's Backstage* or *Backdrop* is not allowed per rule GS04.
(
Asked by
20079
answered Dec 13th 23
)
Q237 Is this bendable fiber glass tube FTC legal?
Q:
My team began using a bendable piece of
fiberglass as the linear actuator that extends the pixels out. However, I
was reading the game manual and saw that any part that is not readily
available to any team is not FTC legal. Technically any team could get
it on the company's website, but they mostly work with military
customers, and you have to contact their sales department to get a hold
of one. Could we use it on our robot? Link:
https://www.rolatube.com/product/system-50-single-tube-mast-mil/
A:
The bendable fiberglass material is legal.
(
Asked by
23574
answered Dec 19th 23
)
Q238 Suspended AND park in endgame?
Q:
Suppose a robot has capability to suspend itself
in the endgame and have an extension to the backstage. Will this give
both the points?
A:
The answer that you seek is found by reading
section 4.4.4 item #1 in Game Manual Part 2.
A *Robot* may only earn points for one of the *End Game Robot Location*
tasks (*Suspended* from the *Rigging* or *Parked In* the *Backstage*). A
*Robot* that satisfies the requirements for two or more *Scoring*
achievements earns points only for the highest value achievement per
rule G05.
(
Asked by
16785
answered Dec 13th 23
)
Q239 Drone landing zone floor material - Team provided
Q:
Are we able to bring with us extra field tiles so
that we could put them on the drone landing zone? This way, throughout
all of the matches, we would have a consistent landing zone for our
drone.
A:
No. *Teams* are not allowed to bring *Landing Zone*
floor material to be used at the event. Please refer to the answer on
!Q209 for further details.
(
Asked by
18766
answered Dec 14th 23
)
Q240 More clarification to Q228 on swapping
Q:
I'm sorry, the question posed wasn't what was
meant to be asked. The question is, can FIRST consider the Robots (not
the backdrops) swapping sides between elimination matches from Red to
Blue to ensure that the field is not an advantage to one team or the
other. Much like Football. RED in Match 1, is BLUE in Match 2. The
backdrops can definitely affect gameplay this year, both position and
deformity. There is a time period between matches where the robots are
removed from the field.
A:
No, the scoring system does not support
*Teams/Robots* swapping *Alliances*.
Per !Q228, a *Backdrop* with a game changing shortcoming such as
significant damage or incorrect assembly should be repaired or replaced
before playing the next *Match*. A "small inwards bow" in a *Backdrop
Scoring Area* is likely to be viewed by the Head Referee as normal
variation caused by manufacturing and assembly tolerances that does not
require repair or replacement for *Match* play to continue.
(
Asked by
9225
answered Dec 18th 23
)
Q241 Q188 and Q236 - which is correct?
Q:
Q1: Since the forum is the final decision in game
rules, Q188 would override the GS04 in this case. Q2: Are Q188 or Q236
correct? Q188 says "Robots MAY move Scored Pixels from their
Alliance's Backstage", overrides GS04. Q236 states "NO, DESCORING a
Pixel from an opposing Alliance's Backstagee or Backdrop is NOT
ALLOWED"...by GS04. Capitalization added to emphasis differences. I
would suggest updating either response so they are consistent. Or is
there something in Q188 that I am missing?
A:
!Q188 and !Q236 are both correct.
A1: !Q188 does not override rule GS04. !Q188 and rule GS04 address
different gameplay scenarios.
Rule GS04 prevents a *Robot* from descoring *Pixels* from an opposing
*Alliance's Backdrop* or *Backstage*. In other words, a red *Alliance
Robot* is not allowed to descore (i.e., remove) a *Pixel* from the blue
*Alliance's Backdrop* or *Backstage*. !Q236 is an example of a gameplay
scenario that violates rule GS04.
!Q188 addresses the scenario where a *Robot* descores (i.e., removes) a
*Pixel* from its own *Alliance's Backstage* and then places that *Pixel
On* their own *Alliance's Backdrop*. For example, a red *Alliance Robot*
descores a *Pixel* from the red *Alliance Backstage* and places that
*Pixel On* the red *Alliance Backdrop*. This scenario is allowed.
In summary, a *Robot* may descore *Pixels* from its own *Alliance's
Backdrop* or *Backstage* because there is no rule against this activity.
A *Robot* may not descore *Pixels* from its opposing *Alliance's
Backdrop* or *Backstage* per rule GS04.
A2: !Q188 and !Q236 are both correct. See A1 above for the rationale.
(
Asked by
20079
answered Dec 18th 23
)
Q242 How many of the pixels in the wing could have been placed by the human player?
Q:
In Game Manual 2, section d, it is written "There can be a maximum of six Pixels In the Wing at any one time." In the same manual, c,
it is written "Human Players may place a maximum of two Pixels...at a
time."
We thought that meant the human players may place 2 pixels and then, if
those have been removed or not, he can place 2 more. Others have said
it meant that there can only be 2 pixels in the wing at any time that
have been placed there by the human player. Who's right?
A:
Each time the *Human Player* reaches into the
*Playing Field* they may place: a) one (1) *Drone*, b) one (1) *Pixel,*
or c) two (2) *Pixels In* the *Wing*, per rule GS12.c
The maximum *Pixel* capacity of a *Wing* is six (6) *Pixels* per rule
GS09.d.
The *Human Player* may continue to place *Pixels In* the *Wing* per rule
GS12 until the six (6) *Pixel* limit is reached, per rule GS09.d.
For example:
i) There are four (4) *Pixels In* the *Wing*. The *Human Player* has the
option of placing either one (1) or two (2) additional *Pixels* into
the *Wing*.
ii) There are five (5) *Pixels In* the *Wing*. The *Human Player* may
place one (1) additional *Pixel* into the *Wing*.
iii) There are six (6) *Pixels In* the *Wing*. The *Human Player* may
not place an additional *Pixel* into the *Wing*.
(
Asked by
21843
answered Dec 18th 23
)
Q243 Will purple pixel earn point if the team prop was knocked off the line during autonomous
Q:
At the end of the autonomous, if the team prop
was knocked off the red/blue line, but the purple was placed on the
correct spike mark where the team prop was, will the team earn point for
the purple pixel?
A:
The answer that you seek is found by reading the
*Randomization Task Scoring* requirements in section 4.4.2 in Game
Manual Part 2.
Yes, the purple *Pixel* is eligible to earn the *Randomization Task*
points. There is no end of the *Autonomous Period* location requirement
for the *Randomization Object* (*Team Prop* or the white *Pixel*).
(
Asked by
23346
answered Dec 18th 23
)
Q244 One Way Bearings regarding Degrees of Freedom
Q:
According to RM02, COTS parts are limited to 1
degree of freedom, and mention how ratcheting wrenches are illegal.
One-way bearings have a similar design, so would they break this rule of
more than one degree of freedom?
A:
There are many types and designs of one-way
bearings. Some use a system of springs and wedges to prevent backward
motion. This is similar to a ratchet and is not allowed. Other types
rely on the design of the internal races to prevent reverse motion.
This type of bearing is allowed.
(
Asked by
10355
answered Dec 19th 23
)
Q245 Mosiac Contact
Q:
Appendix F of GM2 defines a mosiac as a "cluster"
that is "in contact" with the other pixels. We are asking for
clarification on "in contact". Q1: Do the pixels need to be fitted
snuggly together? Q2: Or, do pixels that are angled, yet still touching 2
others, also count as being "in contact"?
A:
A1: No. *Pixels* in a *Mosaic* are not required to be tessellated.
A2: Yes.
(
Asked by
12868
answered Dec 18th 23
)
Q247 Can fields at competitions be sprayed before matches with team provided anti-static spray?
Q:
If a team provides the Event Host, FTA or
Regional Director at an FTC event with anti-static spray, is there
precedent for the FTA (or other field staff) to spray the field before
matches? Our team has severe issues with static, while using the
grounding strap, and our FTA at our competition today (12/16/23 NJ) told
us to ask this specific question because our fields have very bad
static at every competition in the winter. See 'Managing Electrostatic
Discharge Effects' on FTC Docs for precedent.
A:
Spraying the playing field tiles is an Event Host
decision, regardless of who provides the anti-static spray. The Event
Host may use *FIRST* recommended antistatic spray provided by any
supplier they choose.
**Bonus Information:**
1) Is your robot ESD protected? We suggest reviewing the guidance in
["Managing Electrostatic Discharge
Effects"](https://ftc-docs.firstinspires.org/en/latest/
hardware_and_software_configuration/configuring/managing_esd/managing-
esd.html?highlight=%22Managing%20Electrostatic%20Discharge%20Effects) on
FTC Docs.
2) Have you thoroughly inspected your wiring to look for damaged
insulation? Pay special attention to sensor and servo wires.
3) Are any power cable connections loose? For example, [are the Control
or Expansion Hub X30 Ports
compressed?](https://docs.revrobotics.com/duo-control/troubleshooting-
the-control-system/control-hub-troubleshooting#xt30-pins-are-compressed)
(
Asked by
17036
answered Dec 19th 23
)
Q248 Uneven floor tiles
Q:
Should there be any consideration for the playing
field tiles to mesh properly, be level and not have teeth projecting
upwards in places? Since the game this year involves picking up /
dropping pixels from / onto the floor, seems like a great disadvantage
to teams using an intake mechanism that needs to be close to the floor
or pushing pixels across the field. We understand this might be within
the allowed tolerances and therefore maybe nothing can be done about it.
Just looking for guidance.
A:
Yes, *Tiles* should be set up uniformly. If you
notice an unexpected *Playing Field* setup condition, immediately notify
a referee or an FTA so that they can address the issue.
**Note:** For AndyMark *Playing Field Walls*, the *Tile* bulge caused by
the under-*Tile* straps is an expected and allowed part of a correctly
set up *Playing Field*.
(
Asked by
4327
answered Dec 21st 23
)
Q249 Legality of GoBilda Servo Extension
Q:
Is the GoBilda Servo extension (sku
3802-2745-4527) legal? https://shorturl.at/krGN0 It is not on the legal
or illegal list
It seems to be a wire extension as it only passes through the signals.
One potential conflict is- Game rule RE14.i.iii states PWM signals must
be 22AWG or gauge specified by the manufacturer. Cat6 cable is specified
by GoBilda for the extension but Cat6 is normally 23AWG.
Summary- Can we use the extension and use it with a CAT6 cable legally?
A:
No. The [goBILDA 4 Channel Servo Extension via
CAT6](https://www.gobilda.com/4-channel-servo-extension-via-cat6/)
product is not a legal servo power injector as per RE10.
Please note that some servo products, like the goBILDA Servo Extension
and goBILDA Servo PDB, are not designed for nor intended to be used with
the REV Control Hub or FIRST Tech Challenge Competition electronics. Be
sure to consult Game Manual 1 and carefully read all product
documentation when evaluating product legality in FIRST Tech Challenge.
(
Asked by
8479
answered Dec 19th 23
)
Q251 Flashing LED Legality
Q:
states that signalling LED should flash at
a rate no faster than 1 hertz. Q1: Is a single or small set (2-3) of
flashes where each flash is less than 1 second long disallowed by this?
Q2: Is strip of LEDs that has a fast moving pattern, but each LED in the
patter, flashes a a rate less than 1 hertz disallowed by this?
A:
The Orange Box at the bottom of RE12 is a set of
recommendations and guidelines. Teams who employ LEDs with quick
(>1Hz) flashing or motion patterns must be aware that they may be
requested to change or disable their flashing or motion patterns at the
discretion of the Head Referee regardless of frequency or duration of
the flashing.
(
Asked by
18127
answered Dec 19th 23
)
Q252 Suction, motor, fan, air for CenterStage Intake
Q:
Rethinking intake for CenterStage. One student's
idea is to use SUCTION CUPS for pickup and a motor blowing air through
tube(s) to suction cups to release the pixel. The motor would connect to
a custom-made fan-like device and tubing. Is this FTC legal?
A:
No, suction devices are illegal. Rule RG01.j specifically prohibits vacuum based mechanisms.
(
Asked by
21377
answered Dec 19th 23
)
Q253 GS06 and a Disabled Robot G07
Q:
From our last meet: A blue robot broke down under
the red alliance rigging. 1 red robot was suspended but the disabled
robot obstructed access for the second red robot.
G07 indicates that robot failure does not incur penalties unless
specified in a GS rule.
GS06 does not specify that a disabled robot will be penalized for impeding a suspension.
Could GS06 be considered to allow for disabled penalty? It seems unfair that a team could not score their end-game points for tie-break 2.
A:
Thank you for the clear description of your
concern. You have a correct understanding of how to apply rule G07 to
this gameplay scenario.
The Game Design Committee (GDC) considered this scenario when the rules
were written and they decided not to create an exception to rule G07.
The GDC discussed your request during our regular weekly meeting and
decided not to change the rules.
(
Asked by
16617
answered Jan 2nd 24
)
Q254 Propelling Pixels from the robot along the floor
Q:
Our robot uses a rotary intake system for
collection. When they get stuck we push them out using the collector.
Will we receive a penalty if we stop the pixel within a short distance
approx. 6 inches.
A:
*Robots* are allowed to eject *Pixels* with no more
energy than needed to expel them from their intake system. A gap of six
(6) inches between the *Robot* and *Pixel* may be viewed by the referee
as violating rule GS10.
In this scenario, *Pixel* movement that is *Inconsequential* is more
likely to be allowed by the referee.
(
Asked by
12168
answered Jan 2nd 24
)
Q255 Can aligner be detached from the robot?
Q:
Before autonomous starts, our team uses a 18''
long gobilda U-channel to help align our robot at the desired starting
position. Is it legal if we use this tool for the alignment then remove
it from the field?
A:
The answer that you seek is found by reading rule G15 in Game Manual Part 2.
No, the alignment tool described in the question is not part of the *Robot*.
(
Asked by
23849
answered Jan 2nd 24
)
Q256 Partner Yellow Pixel Bumped to Scoring Position
Q:
Following up on Q231. Scenario: Robot A places
its yellow pixel in the wrong randomization position on the backdrop.
When Robot B places its yellow pixel, it doesn't drop it on the back
drop, it drags the pixel it to its final position before releasing. If,
during this process, the yellow pixel (and only the yellow pixel) Robot
B is controlling contacts Robot A's yellow pixel causing it to end up
in a scoring position, did this contact make Robot A's pixel ineligible
for scoring the bonus?
A:
*Robot* A's yellow *Pixel* is not eligible to earn
the the *Backdrop Randomization Task* points. The *Pixel Controlled* by
*Robot* B moved *Robot* A's yellow *Pixel* into the *Scoring* location.
**Note:** The yellow *Pixel* placed on the *Backdrop* by *Robot* A is
eligible to earn five (5) points during the *Autonomous Period* for
being *On* the recessed *Scoring* area of the *Backdrop*.
(
Asked by
9415
answered Jan 2nd 24
)
Q257 Legality of navX2 MXP and navX2-Micro Navigation Sensors
Q:
Are either the navX2-Micro Navigation Sensor
(https://www.andymark.com/products/navx2-micro-navigation-sensor) or the
navX2 MXP Navigation Sensor
(https://www.andymark.com/products/navx2-mxp-robotics-navigation-sensor)
legal?
A:
Compatible external I2C IMU sensors such as the
navX2-micro are legal per RE11.a. Be aware that the navX2 MXP is
designed specifically to be used as an I/O expansion port for the FIRST
Robotics Competition roboRIO controller incorporating a navX2 IMU; the
navX2 MXP may not be directly compatible with the REV Control Hub or REV
Expansion Hub.
(
Asked by
11329
answered Jan 9th 24
)
Q258 Can I use LED lights for object detection
Q:
Can I use these lights to illuminate my TGE?
https://www.amazon.ca/DKKY-Lighting-Spotlight-Headlight-Controller/dp/
B0B7MQ84L8/ref=sr_1_6?
crid=21S2CMLNK069S&keywords=rc%2Bled%2Blights&qid=1704045274&sprefix=rc%2Bled%2Blights%2Caps%2C124&sr=8-6&th=1
These lights will go through the 5V ports on the REV control hub.
Are these lights allowed under the rules in the game manual part 1
A:
There is not enough information in the descriptions
provided to make a yes/no determination.
It's not clear from the Amazon product description whether or not the
clear domes on the LEDs are focusing lenses, which would not be
compatible with RE12.a - from the description and the intent of the
product (as well as the stated use in this question) it appears that the
intended use is as a "flashlight" which would not be compatible with
RE12.a.
It is also not clear from the description how bright the LEDs are.
RE12.b may apply if the lights are bright enough to potentially
interfere with other robots, teams, field personnel, etc.
(
Asked by
19530
answered Jan 9th 24
)
Q259 Drone Color
Q:
Can we use a felt tip pen to color the drone or
does it have to be printed from an inkjet or store bought with the pink,
red, or blue color?
A:
Yes, you may use a felt tip marker to color the Drone.
(
Asked by
17346
answered Jan 2nd 24
)
Q260 Is the TFmini Plus laser sensor from Benewake legal?
Q:
The TFmini Plus laser sensor from Benewake,
marked with 'Exempt' optical characteristics, which are stricter and
safer than Class I standards, is also compliant with RE11. Is it legal
in this season? the produce
url:https://en.benewake.com/DataDownload/index.aspx?pid=20&lcid=23
A:
Yes. IEC/EN 62471 "Exempt" and IEC/EN 60825-1 "Class 1" are both acceptable and equivalent standards for RE11.
(
Asked by
19961
answered Jan 9th 24
)
Q261 Use of Gamepad for Autonomous Selection Post Init Phase Pre Randomization Phase
Q:
We are aware of the restrictions of touching the
gamepad during the autonomous phase. However, this year we are
attempting to use a color recognition system for autonomous, and would
like to be able to select our alliance color without the need for
multiple duplicate OpModes. We are wondering if it is possible to use
the gamepad's buttons for color selection AFTER robot initialization,
but BEFORE the ref's randomization period. So far we haven't found any
specific rules for or against this.
A:
Yes.
**Note:** See the related question !Q165.
(
Asked by
4711
answered Jan 9th 24
)
Q262 Robot Moves on Initialization Sticker
Q:
In previous years, rule RG02 required the robot
to have a sticker "Robot Moves on Initialization" if it did move during
that phase. This year, that requirement seems to be gone. Is that an
oversight or do we not need the sticker anymore?
A:
The Robot Moves sticker is not required this year. However, Teams may still place this sticker on their Robot if they wish.
(
Asked by
20267
answered Jan 9th 24
)
Q263 Team Game Element Number Location
Q:
Our team game element is a mug, and has the team
number inside the mug. It meets the 1/2 inch height requirement, and is
visible from 12 inches away. Our robot inspector was not sure if it was
legal, due to it only being visible when looking down into the mug. We
figured it was fine since it is for non-gameplay identification purposes
only. Do we need to move our team number?
A:
You are correct that the Team Number is only
required for non-gameplay purposes. Having the team number inside the
mug or even on the bottom is acceptable.
(
Asked by
18119
answered Jan 9th 24
)
Q264 GoBilda U-channel Sharp Edges
Q:
Our robot inspector has newly informed us this
year that our GoBilda U-channels, which make up much of our robot, have
too sharp of corners and need to be filed down. If this is true, that
means that nearly all teams need to file down a lot of corners, so we
want to know if the sharp edges rule applies to this scenario?
A:
The Inspectors have the responsibility for
determining If the edges or corners have the potential of cutting a
person's skin. If they perceive a hazard, then the edges must be filed.
(
Asked by
18119
answered Jan 9th 24
)
Q265 Sidewalls as a reflexive surface?
Q:
It is understood that a human player may not
utilize a mirror during gameplay. Can they, however, use a solid-color
material to create a situation that allows for the driver to see the
pixels using only the innate reflexiveness of the sidewalls?
A:
Yes, provided that the material is not within the
*Playing Field Perimeter*, does not contact the *Playing Field Wall*,
and does not extend laterally beyond the *Alliance*-side *Playing Field
Wall* corner.
(
Asked by
7039
answered Jan 9th 24
)
Q266 Custom Control Award Form; follow-up to Q232.
Q:
Does Q232 imply that the control award may take
any graphical form or are teams required to adhere to the form published
on firstinspires.org? In previous years our team was told we were
required to use the template form on firstinspires.org.
Q1: Can teams answer the questions listed in the official template using
a custom page instead of the one on firstinspires.org?
Q2: If teams are allowed to use a custom page, can they deviate from the
questions on the official template?
A:
Teams are permitted to create their own form, but
must at a minimum answer the questions on the official template. Font
size must be at least 10pts, and the submission may not exceed 2 8.5x11
pages.
(
Asked by
8693
answered Jan 18th 24
)
Q267 Additional clarification to Q66 on possession of multiple drones
Q:
Q66 Addresses if Blue team drone inadvertently
flies into or gets caught up in a Red team robot. Can you also clarify
if Red Robot 1 launches a drone and it gets caught in partner Red 2
Robot. Will Red 2 immediately have to fire THEIR drone to not be
possessing 2 drones at once and therefore penalized or is this also
considered inadvertent? We had a practice round where it fired into
their alliance robot and was caught up inside the robot inadvertently.
A:
The answer to !Q66 applies to this situation with
the additional constraint that the *Robot* may not attempt to *Score*
their *Alliance* partner's *Drone*.
**From !Q66:** No *Penalty* should be assessed for this *Inadvertent*
gameplay scenario.
The inadvertently *Possessed Drone* does not count towards the *Robot's*
one (1) *Drone Control/Possession* limit (GS05.a). The *Robot* may
continue normal gameplay; trying to "shake off" the stray *Drone* is not
required.
(
Asked by
9225
answered Jan 9th 24
)
Q268 LED Bettery
Q:
Can I use a second REV battery connected to the Blinkin LED Driver to power the LEDs?
A:
No.
Powering light sources from a 2nd main battery would violate at least
two rules: RE03 (only 1 main battery pack per robot) and RE12.f (allowed
light source power sources).
While a USB battery pack is allowed, it is not equivalent to a 2nd main
robot battery. The USB battery pack includes safety features not found
with the main robot battery.
(
Asked by
17257
answered Jan 10th 24
)
Q269 Anti-static spray onto robots
Q:
Rev Robotics has documented issues with the IMU
in the newer Control Hubs stating ESD as a major contributor. We
understand that the Event Host can decide on the use use anti-static
spray on the field. We also understand that teams may spray their robots
with anti-static spay as long as it is done outside the venue. Is there
a time interval required between the time of spraying a robot and
inspection or game play? We are presuming the spraying of the robot can
not be done post inspection.
A:
You are correct that event organizers are
encouraged by FIRST to apply staticide on their fields, but it is at
their discretion.
Teams who wish to apply staticide to their robots can do so at anytime
during the competition provided that the spray is fully dry before the
robot is introduced to the field. Teams may also be asked by venue hosts
to spray outside due to the potential fumes. Be advised that it may
take upwards of 1 hour for the spray to fully dry.
(
Asked by
4327
answered Jan 17th 24
)
Q270 Drone hitting audience-side wall
Q:
If the drone hits the top of the wall closest to the audience before landing, does it score?
A:
Yes, if the *Drone Parks In* a *Landing Zone*.
(
Asked by
23418
answered Jan 9th 24
)
Q271 Can the yellow bar be used to stabilize the robot during suspending?
Q:
Q1: Can the robot use the yellow bar to suspend
as long as the primary source of support is the truss. Q2: Can we clamp
on to the yellow bar for that extra stabilization support? We have a
robot with a long arm that rotates to grab onto the bar. the only issue
is that there is a lot of force trying to force the robot back down to
the bottom. Q3: Can we add clamps that will grab onto the yellow bar to
prevent the robot from rotating after it has suspended?
A:
A1: Yes, provided that the contact with the yellow bar only provides stabilization per rule GS06.a
A2: No, per rule GS06.b.
A3: No, per rule GS06.b.
(
Asked by
19591
answered Jan 9th 24
)
Q272 Are phone holders that clip on the controller allowed?
Q:
A driver for my team is looking to use a phone
Mount clip to secure the phone to the game pad, during match driving.
This would allow the driver to use his hands more freely and see the
phone telemetry while he is driving. Rule DS03 allows mechanical
modifications to a game pad controller, but it is unclear if that same
rule extends to phones. This is really more of an enhansement, adding a
clip to the game pad, but not changing it any way. Can we use the
clip?
A:
A phone mounting clip is allowed providing the field personnel can clearly see the screen.
(
Asked by
19460
answered Jan 11th 24
)
Q273 Clarification on the robot touching the playing field wall during pre-match set up.
Q:
Need clarification on 4.4.1 3 a iii: Drive Teams
must place their Robot, in any orientation, touching the Playing Field
Wall adjacent to their Alliance Station.
If a robot has a part that extends towards the wall and is higher than
the wall in manner that would cross the vertical plane of the wall,
would it be considered touching the wall? Or should there be a part of
the robot physically touching the wall?
A:
The *Robot* is required to make contact with the
*Playing Field Wall* during pre-match set up. The *Robot* set up
described in this scenario is not allowed.
**Note:** Intentional *Robot* extension *Outside* the *Playing Field
Perimeter* for pre-*Match* setup is not allowed per the orange box in
rule S02.
(
Asked by
4327
answered Jan 11th 24
)
Q274 RG01 -i clarification
Q:
We were going through the inspection checklist
before our competition in a week. Our coach noticed that the aluminum of
our intake drags of the floor. Technically grounding the chassis to
the field.
The rule states that "Those that are designed to electrically ground the
Robot frame to the Playing Field" are illegal. Considering the fact
that it was not designed for grounding, are we ok? Or should we
scramble a replacement material?
A:
Intakes, or grabbers, that touch the floor are legal providing they do not cause damage to the Tiles during operation.
(
Asked by
18045
answered Jan 18th 24
)
Q275 REV Through Bore Encoder Repair
Q:
Can the broken casing of my REV Through Bore Encoder be repaired using 3D printing?
Is it feasible to use the original manufacturer's CAD to print or design a new casing?
I will design a new casing for it but will not modify the internal circuitry.
This is an encoder with expensive shipping costs, so we want to repair it.
A:
Repairing the casing (including using 3D printing)
is allowed. Care should be taken not to modify any of the internal
circuitry and and the repairs should not obscure/hide what the sensor is
so that inspectors can easily identify that it is a sensor/encoder.
You should also be prepared to explain the process you went through to
the robot inspectors at your events.
(
Asked by
17257
answered Jan 16th 24
)
Q276 Tethered Tape Measure as alignment tool: legal?
Q:
Our team is considering using a tape measure
attached with string to align the robot.
Q1: Is this legal if the tape measure extends outside the 18 inch
limits? Rule G14 indicates that "before the start of the match...each
robot may not exceed...18 inches", but rule G15 indicates that we may
align with "components...that CAN BE RESET TO BE within the 18 inch
cube". Which is correct/applies here?
Q2: Is this legal if the tape measure does not ever extend outside the
18 inch limit?
A:
A1: Yes, the tape measure may extend outside the 18
inch (45.72 cm) *Robot* starting size constraint during pre-*Match*
setup. Keep in mind that *Robot* set up may not delay *Match* start,
interfere with any other *Team's* set up, or the activities of any of
the field personnel.
Rule G14 is intended to apply upon the completion of *Drive Team's
Robot* set up process.
Rule G15 applies to the actions by the *Drive Team* to perform their
*Robot* pre-*Match* set up.
A2: Yes.
(
Asked by
12087
answered Jan 16th 24
)
Q277 Testing vision systems by placing Team Prop on tape lines
Q:
To make sure our camera can see all three team
prop positions, we would like to try placing it on each of the three
tape lines and making sure the robot detects it. Assuming this does not
cause an excessive delay of game, is it legal?
A:
Yes, as long as the movement does not delay *Match*
start, interfere with any other *Team's* set up, or the activities of
any of the field personnel.
(
Asked by
12087
answered Jan 16th 24
)
Q278 Interacting with Controllers During Autonomous Init Before Randomization
Q:
We have a versatile Autonomous opMode, that does
different things based on robot starting position. Instead of building
multiple versions of the opMode, we would like to build one version and
allow our drivers to identify starting location. This would occur after
the init button is pressed but before randomization. For example:
opMode is selected
press init
select options with controller
put controller down
randomization
3-2-1 Press start
Would this be allowed?
A:
We believe !Q261 and !Q165 answers your question. If they do not, please rephrase your question and resubmit.
(
Asked by
21606
answered Jan 16th 24
)
Q279 Field and Landing Zone Definitions
Q:
A legal drone that passed inspection and was
launched in accordance with the rules flies over the perimeter wall and
hits landing zone 1 but bounces back towards the perimeter wall frame
(tournament was using VEX walls) and partially lands within the wall
itself and landing zone one. Does this drone get scored as landing zone
one or not scored because the drone is partially within the outside of
the outside edge of the extrusion that holds the playing field Wall
panels?
A:
Yes, the *Drone* in this scenario is eligible to
earn points for being *Parked In* a *Landing Zone* as an exception to
rule GS11.h.
(
Asked by
11206
answered Jan 16th 24
)
Q280 Team prop size and orientation
Q:
If a 4 inch cube is bisected along the plane
passing through opposite edges, and we take a resulting half of the cube
(so that two opposing faces are right triangles with adjacent edges of
length 4, two faces are 4 inch squares, and the 5th face is a 4 *
sqrt(2) by 4 rectangle, is this a legal team prop shape if (A) if the
prop is placed with the 4 inch square down, or (B) the prop is placed
with the rectangle with length 4 * sqrt(2) down?
A:
A1: Yes, in this orientation the Team Prop is legal.
A2: No, in this orientation the Team Prop is illegal.
(
Asked by
14343
answered Jan 18th 24
)
Q281 Hitting of long linear slide extensions by opposing alliance robot
Q:
Suppose Robot A has a long linear slide extension
(say, 4 feet). Suppose opposing alliance Robot B, in an attempt to get
to a different position, briefly hits this extension and unintentionally
causes it to break. Q1: Would this be a penalty under ? Q2: How
would the outcome change if, instead of a glancing hit, Robot B broke
the extension while attempting to push it out of the way so it could
travel forwards? Q3: How would the previous scenarios change if the
extension did not break?
A:
First, two guiding principals for these gameplay
scenarios:
1) Regardless of a *Robot's* size, *Drive Teams* have an obligation not
to: damage another *Robot* (G26), *Pin*, *Trap*, or *Block* another
*Robot* (G28), or exercise egregious behavior (G30).
2) *Robots* that extend significant distances do not gain gameplay
protections.
A1: It depends on how the gameplay action is viewed by the referee crew.
A light bump or a glancing blow are likely to be viewed as normal
gameplay. Repeated *Robot* impacts, contact with no clear gameplay
purpose, or high energy contact are examples of gameplay that are likely
to be viewed as violations of rules G26 or G30.
A2: The answer to Q1 applies.
A3: The answer to Q1 applies.
(
Asked by
14343
answered Jan 18th 24
)
Q282 Can I use control system signals to control a Blinkin LED Driver that is powered by a USB
Q:
Can I use control system signals to control a Blinkin LED Driver that is powered by a USB battery pack?
A:
Yes. In general most COTS LED controlling interface
modules, like the REV Blinkin LED Driver, internally isolate the power
and the control signals so that they can safely be powered and
controlled by different sources. When choosing how to power your LED
sources (per RE12.f) and optionally control them (per RE12.d and
RE12.e), keep in mind that if using external power sources those
external power sources must stay isolated from internal robot power
sources. If you're ever unsure, either
[ask](https://ftc-community.firstinspires.org/) or find another way.
(
Asked by
17257
answered Jan 18th 24
)
Q283 Team Prop - Team Number
Q:
Our team props are solid red and blue 3D printed
objects with the team number depressed in the object at .5 inches. Can
we color in our team number with a with black sharpie or could we color
in the team number with a different shade of red or blue on the
respective red and blue objects?
A:
Yes, the numbers may be colored in with a Sharpie. Black or any other color is acceptable.
(
Asked by
11848
answered Jan 18th 24
)
Q284 How will robot inspectors determine that the weight of paper for a drone is legal?
Q:
.a requires the paper weight to be no more
than 20lb (75 g/m2). Given the subtle differences between 20lb (5grams,
0.09mm thickness) and 24lb paper (6grams, 0.12mm thickness) what would a
team need to prove that their drone paper is legal?
A:
If there is concern that the paper exceeds the 20
lb. weight specification requirement, the inspector will ask the team if
they have the packaging or a photo of the packaging. Without team
provided documentation, inspectors will use their judgment with a
team-friendly approach to evaluate the Drone's paper weight
specification.
(
Asked by
2901
answered Jan 21st 24
)
Q285 Is there a limitation as to who can be the drive team coach?
Q:
Must it be a student or can a mentor/coach/parent be the drive team coach as well?
A:
The Drive Team Coach is a Student or an adult mentor from the same Team. In section 4.3 of the Game Manual Part 2, Coach is defined as "A Student Team member or adult mentor designated as the Drive Team advisor during the Match
and identified by wearing a Coach badge or identifying marker".
(
Asked by
23732
answered Jan 24th 24
)
Q286 Alliance Selection - Different Rules for a State
Q:
At our last competition, our region declared they
had new “Region Specific Alliance Selection Rules” which stated that
the first seed could not choose the second seed. Is it allowed for a
region to change the rules in only that region? We have our league
tournament coming up soon and want to have a clear answer in case they
use the region specific rules again.
A:
All Matches at a scrimmage and all Elimination Matches at a league meet are not considered official play and may follow different rules at the event host's discretion.
Elimination Matches at your league Tournament or other official Tournament should always follow all official FIRST Tech Challenge Rules--there are no sanctioned local Alliance
selection rules. Please work with your local program delivery partner
if you have questions or concerns about the specific enforcement of Tournament rules at your event.
(
Asked by
17036
answered Jan 24th 24
)
Q287 Robot interference in end game
Q:
During the end game a red alliance robot is
attempting a drone launch and suspending at the same time a blue
alliance robot bumps them.
Q1: Do they get the 30 points for the drone parking task?
Q2: Do they get points for suspending too?
A:
A1: This question describes the same gameplay
scenario as !Q151. Yes, if the referee believes that the *Robot* contact
affected the *Drone*, rule GS11.g.iii is violated and the *Drone* will
receive *Landing Zone 1* points (30 points). For example, contact
directly before the *Drone* is *Launched* should be considered as
affecting the flight of the *Drone*.
From !Q151: "The gameplay described in the question is not allowed per
rule GS11.g.iii. *Drive Teams* may not directly or indirectly affect the
flight of a *Drone*. The *Robot* in this scenario is under control of
the *Drive Team* during all valid *Drone* launching times, *Robot*
interactions that affect *Drone* flight are controlled by the *Drive
Teams* yielding indirect *Interference*."
A2: Yes, if the *Robot* satisfies the requirements for being
*Suspended*. Depending on the timing of the contact, the blue *Alliance
Robot* may receive rule GS06.d and/or GS06.e consequences.
(
Asked by
130
answered Jan 23rd 24
)
Q288 Which VEX parts are legal in FTC Centerstage?
Q:
I've wanted to know if we can use plates, beams, gears, chains, wheels, connectors from VEX robotics kit?
A:
VEX structural and electrical elements are treated
the same as any other COTS part (e.g. they must meet the
single-degree-of-freedom threshold of RM02, allowed materials
limitations of RM01, etc...). Note: with the exception of the Vex EDR
393 motor and paired Motor Controller 29, Vex electronics are not
allowed.
(
Asked by
24311
answered Jan 25th 24
)
Q289 Clarification on Q18
Q:
After reading Q18, I still experienced confusion
among coaches and referees about the need of match sequence. Q18 defines
the end of match buzzer as a ‘grace period’ in which robots can still
complete the suspension task, but I have had coaches say that a team
needs to have begun the suspension task before the match timer reads
0:00. Q1: Is this true? Q2: i.e. can a robot be not touching the rigging
at 0:00 but then score the suspension bonus if it is suspended by the
end of the buzzer?
A:
A1: No
A2: Yes
(
Asked by
13312
answered Jan 23rd 24
)
Q290 How Are "Best Matches" Defined For League Ranking
Q:
In Game Manual Part 1 Section 5.1, what is the
definition of "top ten matches"? For example, let's say that a team has
played 15 matches in their league. They have won 10 of them. They have
an RP of 2.0. Let's say they had 20 pts in auto for each of those
matches won, however, they scored 40 pts in auto in one match they lost
and 0 pts for the rest of the matches. Would TBP1 be 20 pts (consisting
of matches they won) or 22 pts (from best autonomous score matches,
regardless of win/loss)?
A:
The 10 best Matches are chosen such that they maximize the Team's Ranking. That is, each Match has:
1. Ranking Points
2. TieBreaker Points (TBP1, autonomous score)
3. TieBreaker Points (TBP2, end game score)
4. Match Score (including penalties)
The "best" 10 *Matches* are selected to maximize the *Team's* rank using
the criteria outlined in game manual part 1, as shown above.
For your example, the outcome is that any Match with a win will be ranked higher than a tie/loss, even if the TBP1 is better in a Match
that results in a loss (0 RP). It is always more beneficial to have the
higher RP than the higher TBP1.
Please see section 5.1.1 in the Game Manual Part 1 for a detailed
description of averages, and section 5.2 for League Meet and Tournament
Rankings.
(
Asked by
5155
answered Jan 25th 24
)
Q291 GS03 Interference Caused By Team Prop
Q:
During auto, Team 1234 has a Team Prop that is a
ball, and is within specifications of all TE rules. However, it rolls
into the opposing alliance's side consistently in most matches and often
collides and disrupts the other alliance's auto. Would this be in
violation of , even though it is not the robot itself from Team
1234? Specifically, I am asking if a team prop were to cross into Tiles
D, E, or F (and came from A, B, or C), would that be a penalty under , regardless of intent?
A:
We believe !Q173 answers your question. If it does not, please rephrase your question and resubmit.
**Note:** The *Robot's* intent does not affect the answers in !Q173.
(
Asked by
5155
answered Jan 23rd 24
)
Q292 Limelight Smart Camera FTC legal?
Q:
Is the Limelight camera FTC legal?
We purchased a Limelight for our FRC bot, but then we got to wondering if...
We checked the Legal and Illegal parts list and found no answer.
We checked Chief Delphi and there are many different and conflicting answers.
So FIRST, what's the official answer?
Thank you,
ROBOhana #16764
A:
No, the LimeLight Vision Camera is not legal for
use in 2023-2024 competition season. User-Programmable devices,
including Vision Cameras and Vision Sensors, are not allowed.
(
Asked by
16764
answered Feb 1st 24
)
Q293 Follow Up On Q289
Q:
Could there be a change in next year's manual to
fix the confusion between "end of period" defined as "start of the
sound" in the definitions & G20.b saying that it doesn't count if
not started before "end of period"?
A:
Addressing the issues in order:
1. Suggestions for future seasons should be emailed to
[firsttechchallenge@firstinspires.org]
(mailto:firsttechchallenge@firstinspires.org) per Appendix A in Game
Manual Part 2.
2. There is no conflict in the Game Manual Part 2 between the definition
of *End of Period* and rule G20b. The definition of *End of Period*
describes when a period ends. Rule G20.b addresses *Robot* actions that
occur at the defined *End of Period* event. Also, the statement in the
*Team's* post that rule G20.b states that "it doesn't count if not
started before "end of period" is the exact opposite of the rule's
description in the game manual. The referenced defined term and rule in
Game Manual Part 2 are shown below for reference.
The definition of *End of Period* is: "The moment when the *Match* timer
reaches 2:00 for the *Autonomous Period* or 0:00 for the
*Driver-Control Period* and which coincides with the start of the sound
that designates the *End of the Period*."
Rule G20.b states: "*Scoring* achievements that were started (unless
disallowed by Game-Specific rules) before the *End of the Period* are
eligible to be counted as *Scored*."
Rule G20.b states that *Scoring* achievements that were started before
the *End of the Period* **are eligible** to be counted as *Scored*.
(
Asked by
5155
answered Jan 25th 24
)
Q294 Follow Up On @291
Q:
I apologize I wasn't clear enough. Let me present
a situation: a team prop is displaced to the other alliance's side and
hits a robot on the other alliance. The penalty is a major (30 points).
However, an individual robot can score 50+ points during auto.
Regardless of intent, this can cause a huge disruption to the other team
and a team could potentially play this off as an accident. This event
occurred almost every match in our meet and the referee said it probably
is not their intent.
A:
We believe !Q173 and !Q291 answers your question.
Concerning the reference to "intent", please revisit !Q291, the
*Robot's* intent **does not affect** how the referee applies rule GS03.a
to gameplay.
**Note:** At the discretion of the Head Referee, strategic intentional
violation of a rule is addressed by applying the egregious behavior rule
(G30) consequences.
(
Asked by
5155
answered Feb 8th 24
)
Q295 Bump white pixels from the stack into opponent wing
Q:
Q1: Is it legal for a robot to push some white
pixels from a pixel stack into the opponent's wing? Q2: Will these
white pixels count towards the 6 total pixels allowed in the wing at any
time?
A:
A1: No, each *Pixel* moved into the opposing
*Alliance's Wing* will receive a *Major Penalty* per rule G29.
Application of GS05.a, GS09.b, and GS10 consequences will also apply for
certain gameplay scenarios.
A2: Yes, however the opposing *Alliance* has rule G03 protections. For
example, if a red *Alliance Robot* causes the blue *Alliance Wing* to
contain seven (7) *Pixels*, the blue *Alliance* does not receive rule
GS09.d *Penalty* points for the excess *Pixel*. The blue *Alliance
Robot* and/or *Human Player* may not add *Pixels* to their *Wing* until
the *Wing's Pixel* count is less than six (6).
(
Asked by
23226
answered Jan 25th 24
)
Q296 Is plowing through the pixel stacks considered propelling and legal?
Q:
A robot intentionally plows through the 6 pixel
stacks so it will be harder for certain types of robot, such as those
picking up two pixels from a stack. Is this considered legal?
A:
Intentionally *Plowing* is not a possible gameplay
scenario because the definition of *Plowing* in Game Manual Part 2
states: "*Inadvertent* contact with *Game Elements* while in the path of
the *Robot* moving about the *Playing Field* that provides no
additional advantages beyond field mobility." The scenario described in
the question is intentional, not *Inadvertent*, and the *Robot's*
actions provide advantages beyond field mobility.
Rephrasing the scenario to: A *Robot* intentionally knocks over *Pixel*
stacks in a manner that is allowed by rule GS05.c.i so it will be
harder for certain types of *Robots*, such as those picking up two
*Pixels* from a stack. Is this considered legal?
Yes, the *Robot's* actions in this scenario are allowed, provided that
no other rule is violated.
(
Asked by
23226
answered Jan 25th 24
)
Q297 Wing angle of drone configuration
Q:
What angle do the wings have to be from the fuselage of a drone to be eligible?
Here's a link to some examples of different angles.
https://drive.google.com/drive/folders/1-K_rHxm0dtCXJkdZDs6DopqzeChEMGrn
A:
There is no specific wing angle that a Drone must
meet to be legal. The intent is that the wing has an aerodynamic
influence on the flight path of the Drone and that it is visibly a
"paper airplane". Wings that are tight against the fuselage turn the
Drone into a dart, which is not allowed. If there is a question at
Inspection, the Inspector may ask the team to demonstrate the Drone in
flight.
(
Asked by
5199
answered Feb 8th 24
)
Q298 Oak-1 Lite USB C connection
Q:
The Legal and Illegal Parts list shows the Oak-1
Lite in the Vision Sensor category. I want to confirm that using the
Oak-1 Lite along with a Vision Camera such as the Logitech C270 is
allowed. Out of the box the Oak-1 Lite connects using a USB C
connection. Therefore, during inspection it would appear as if there are
two 'usb cameras' plugged in. If the Oak USB C connection is allowed, I
hope this question sets precedent for inspectors to know that not all
vision sensors connect via I2C.
A:
No, the Oak-1 Lite Camera is not legal for use in
2023-2024 competition season. User-Programmable devices, including
Vision Cameras and Vision Sensors, are not allowed.
(
Asked by
19367
answered Feb 1st 24
)
Q299 Mentor definition for Connect Award
Q:
Q1: What interactions qualify someone as a mentor
for the Connect Award?
Q2: More specifically, must interactions with professional mentors
follow the same standards of repeated communication as team to team
mentorship (GM1 appendix F)?
A:
For the Connect Award, a mentor may be someone who
assists a team with their robot function and/or design (software,
programming, machining parts, etc.), they may assist with project
management to help the team with organizational skills. These are just a
few quick examples. The specific requirement is that the adult coach or
mentor has provided guidance and support to a team over the course of a
season, and demonstrates to the team gracious professionalism in their
demeanor and behavior. There are no additional guidelines for this
award.
(
Asked by
12087
answered Feb 15th 24
)
Q300 Robot caused some white pixels to fall into opponent's wing during autonomous
Q:
If our robot, during autonomous, accidentally causes some white pixels to fall into the opponent's wing, will this be penalized?
A:
Yes, each *Pixel* moved into the opposing
*Alliance's Wing* will receive a *Major Penalty* per rule G29.
Application of GS03, GS05.a, GS09.b, and GS10 consequences will also
apply for certain gameplay scenarios.
(
Asked by
23226
answered Jan 29th 24
)
Q301 Is it allowed to have two different sets of team props?
Q:
Our team found that our object detection code
works differently under different lighting conditions. One set of props
work better for certain lighting conditions and another set of props
work better for another lighting conditions. Since we don't know what
lighting conditions it will be at the comp, can we bring two sets of
props for inspection?
A:
Yes, Teams may bring multiple Props or Drones to an Event for inspection.
(
Asked by
23226
answered Feb 1st 24
)
Q302 Autonomous selector switch
Q:
We have 6 different autonomous programs
currently. We need to account for Blue vs red side. We have different
ones based on our alliance partners capability. Is it legal to add a
selector switch, rotary or other on the robot so we can have one
Autonomous program but we select which program we want to run before the
match? We understand the switch must be set BEFORE match play and
cannot be touched after the randomized dice are chosen. We will already
know the program we want to run.
A:
Yes. Sensors (including switches) that are
compatible with RE11 are allowed to be used on a robot. We also believe
the answer to !Q278 is also related to your question from a
software-centric perspective.
(
Asked by
24488
answered Feb 1st 24
)
Q303 Robot placement on the playing field
Q:
Q1: Can I adjust the location of the robot when
it is placed on the field and before the match whistle starts or not?
Q2: The point is, Can I never move it after putting it on the field,
even minutes before the game and it's considered a penalty?'
A:
The answers that you seek are found by reading the
pre-*Match* set up description in section 4.4.1 and rules G12, G13, G14,
G15, and GS02 in Game Manual Part 2.
A1: Yes, with the following constraints. The *Drive Team* may adjust the
*Robot's* location on the *Playing Field* during pre-*Match* set up per
section 4.4.1 and rules G12, G13, G14, G15 in Game Manual Part 2
provided that their set up procedures do not delay the start of a
*Match*. *Drive Teams* are not allowed to touch their *Robots* nor their
*Driver Stations* after the referee announces that set up is complete
per rule GS02.
A2: See A1 for the answer.
(
Asked by
21417
answered Jan 29th 24
)
Q304 Team Prop Paper Cylinder
Q:
Can a team prop be a red or blue paper cylinder?
Specifically, the top and bottom of the cylinder are open, and not solid
(can see through from one side out the other).
A:
Yes, providing it meets the other parameters such
as color, size, and Team number. Be aware that a paper cylinder is very
fragile and it may get damaged during normal gameplay if a Robot runs
into it. Plan to bring plenty of spare to an event.
(
Asked by
12126
answered Feb 1st 24
)
Q305 One-Way Microphone for Video
Q:
If the audio is being used for entertainment
purposes only, is the use of one-way microphones allowed for drive team
members? For example, are we allowed to put wireless microphones on our
drive team that a camera is recording from the stands?
In section 3.5 C22 it goes over competition rules in relation to two-way
communication being not legal, however but it does not state whether or
not one-way communication is allowed for video/entertainment purposes.
A:
The short answer is no. Regardless of the intent of any recorded audio, C10, C12, and C22 still apply.
(
Asked by
10173
answered Feb 1st 24
)
Q306 Team Prop interference
Q:
Several teams were warned that if a team prop
came in contact with an opposing alliance's robot during autonomous they
would receive a major. I assume this is an interpretation of GS03. If
the prop is not designed to interfere with another robot would it not
fall under Inadvertent and Inconsequential – Robot actions that violate a rule may be ruled at the referee’s
discretion to be Inconsequential and Inadvertent and will not be Penalized?
A:
We believe !Q173 answers your question. If it does
not, please rephrase your question and resubmit.
A *Major Penalty* will be assessed if the *Robot* or the relocated *Team
Prop* In the opposing *Alliance’s* half of the *Playing Field* impacts
or impedes the opposing *Alliance’s Autonomous Period Scoring* actions
per rule GS03.a.
**Note:** The *Team Prop* design does not affect the application of rule
GS03.
(
Asked by
20182
answered Jan 30th 24
)
Q307 Bringing additional mechanisms or parts of robots for judging
Q:
Game manual 1 states that "Each registered
Team may enter only one Robot". Is it legal for teams to bring
additional parts, mechanisms, or robots to show judges their iteration
process, so long as they only enter one robot in the competition?
A:
If the team would like to show unique parts or
mechanisms of the robot, and those mechanisms are not being used at the
current competition, those may be brought to be used as a visual aide.
Otherwise, teams can use pictures, video, or animations to show past
iterations of their robot without needing to bring a secondary robot.
(
Asked by
21336
answered Feb 20th 24
)
Q308 Robot Inspection
Q:
1. In reference to the part W44609 TETRIX® MAX
Gripper Arm Kit from legal and illegal parts, the robot inspectors
referred to rule RM02 Commercial Off-The-Shelf Parts. Our claw uses one
gear, one bracket, and the 3 arm linkages from the kit on the website
https://www.idesignsol.ca/products/claw-kit-276-2212. However, our claw
has a custom 3-d printed second gear, second bracket, one custom arm
linkage, claw tips and servo mount. Our claw works through the two gears
powered by one servo.....
A:
In general, a 100% team manufactured
component/assembly is allowed, even if it is an exact copy of an illegal
COTS component. If any portion of the component/assembly is part of an
illegal COTS kit (i.e., not manufactured by the team), the entire
component/assembly is not allowed. Of course, using general purpose
fasteners (e.g., screws, nuts, bolts, etc.) from an illegal kit is
allowed.
(
Asked by
9990
answered Feb 8th 24
)
Q309 Robot Inspection continued from number 1
Q:
2. Our claw works such that it is connected to
one gear that spins another gear. As this is one input = one output.
Please respond if this is legal or if you need more information
regarding this or with a way we can send a photo showing how our
mechanism works.
Coach Ray Alford
Team: Robo Vikings #9990
A:
We believe Q308 answers your question. If not, please re-submit with additional detail.
(
Asked by
9990
answered Feb 8th 24
)
Q310 Bringing an additional robot to competition solely for judging demonstration purposes
Q:
According to , each registered team is only
allowed to bring one robot to a competition. However, our team would
like to bring an additional (completely different) robot solely for the
purpose of demonstrating during judging with zero intention of competing
with it. Q1: Are we allowed to do this? Under what conditions of the
robot would we be able to do this? Q2: If the answer to Q1 is no, is
there any way we'd still be able to bring parts of our robot to the
competition?
A:
A team cannot bring an entire second robot to a
competition. If the team would like to show unique parts or mechanisms
of the robot, and those mechanisms are not being used at the current
competition, those may be brought to be used as a visual aide.
Otherwise, teams can use pictures, video, or animations to show past
iterations of their robot without needing to bringing a secondary robot.
(
Asked by
11138
answered Feb 8th 24
)
Q312 Clarification PWM Signal wire may be relieved from Q85, RE14
Q:
The PWM wire (of the 3 wires) is a pulse width
(of ~800-2200 microsecond) carrying wire and not current carrying. Teams
can optimize and reduce the wire size to better innovate. Manufacturers
utilize the same gauge for PWM as Power for convenience and not
necessity, lower gauges will not create negative impact or safety
concern and increase innovation. Team design and reliability is the
proof.
Can FIRST exempt PWM signal wires and allow =>32awg.
A:
The short answer is No.
For reasons of safety, all wires in the PWM wiring bundle must be no
less than 22AWG as referenced in !Q85.
A simple inversion of the connector where it plugs into the
control/expansion hubs would result in the ground and signal lines being
swapped and the undersized signal line now needing to carry the full
current of the servo.
(
Asked by
3763
answered Feb 7th 24
)
Q313 Clarification of intaking from white pixel stacks in autonomous - shifted pixels
Q:
Alliance side only, no interference issues
suggested. Q1: If we intake two pixels but knock some off the line (see
https://1drv.ms/i/s!AloUaG8oc-6lkEW311AqU6HEMRgO?e=f5aV6U for result
after intaking two pixels), is there a penalty? Q112 states no penalty
“while picking them”. Q2: Would the strategy used in
https://youtu.be/Jqu6HLafB4k and/or https://youtu.be/4BejTIZXXf0 result
in penalties (only intake portion)? There is lots of discussion that
Q112 allows this strategy on (unofficial) forums.
A:
The answers that you seek are found by reading rule
GS05 in Game Manual Part 2. There are also several posts to this
Q&A forum that address related scenarios that are found by searching
for the word "stack."
Please note that watching gameplay video provides a limited view of the
*Robot's* actions and their outcomes. A referee watching gameplay may
notice a rule violation that is not visible in a video.
A1: No, per rule GS05.c.i.
A2: If the *Robots* in the videos *Possess* two or fewer *Pixels*, their
actions applied to a single *Pixel Stack* are allowed per rule
GS05.c.i. There are two other considerations if the *Robot* causes
movement of *Pixels* in an adjacent *Pixel Stack*:
Example 1: If as part of the *Robot's* actions, *Pixels* in an adjacent
*Pixel Stack* remain stacked and are moved completely off of their white
tape line, rule GS05.a is violated per rule GS05.c.ii.
Example 2: If as part of the *Robot's* actions, *Pixels* in an adjacent
*Pixel Stack* are knocked off and are no longer stacked, there is no
*Penalty* per rule GS05.c.i.
(
Asked by
10138
answered Feb 1st 24
)
Q314 Simple LED lights
Q:
Confirming that simple straw-hat LEDs are again
acceptable for use this year (they were last year) when used with a
passive current limiting resistor as recommended by the supplier. The
LED’s use would follow .
A:
Under current rules, this combination of a resistor with an LED would be considered as a custom circuit and not allowed per RE16
(
Asked by
10138
answered Feb 8th 24
)
Q315 Launching Drone when robot is suspended from the truss
Q:
Does the drone need to go over the truss if it is launched when the robot is suspended on the truss?
A:
We believe !Q8 answers your question. If it does not, please rephrase your question and resubmit.
(
Asked by
14212
answered Feb 5th 24
)
Q316 Can the drive team use LEDs to communicate to the Human Player
Q:
We were discussing using colored LEDs powered by a
microprocessor to communicate between a Drive Team Coach and the Human
Player. The Drive Team Coach would be in possession of both the controls
to change the color and the LEDs. The intent of rule G11 seems to be to
prevent wireless communication by members of the drive team. While this
is still "electronic communication", the result is essentially the same
as holding up colored pieces of paper to indicate pixel colors. Would
this be allowed?
A:
A *Drive Team* may not use LEDs powered by a
microprocessor during a *Match*. The intent of Rule G11 is to prohibit
the *Drive Team* from communicating with electrically powered devices
that are not specifically allowed by a rule. For example, the *Driver
Station* rules allow specific electronics.
(
Asked by
21495
answered Feb 7th 24
)
Q317 Vision Sensors Legality
Q:
Q298 asked about the legality of Oak Lite 1
vision sensor. What about the other sensors listed as legal on page 11
of the legal-illegal parts list under vision sensors? The HuskyLens and
PixyCam are also shown with the Oak Lite 1 as options. Additionally the
HuskyLens has supported documentation in the SDK, as referenced in Game
manual 1, section 7.2.1.
A:
You are correct, the image of the Oak-1 Lite was
included as a mistake. We apologize for this error. The HuskyLens and
PixyCam/Pixy2 meet all requirements for a Vision Sensor.
(
Asked by
20077
answered Feb 8th 24
)
Q318 Anti-Static Paint
Q:
Regarding Q269, it talks about the ability to use
staticide on robots. Is it allowed to be able to use Anti-Static Paint?
It is not clearly stated as to whether or not it is legal, and we want
to verify. It would be on our side plates and it would be dry by comp.
A:
RM03 states, "Allowed materials and legal COTS
parts may be modified (drilled, cut, painted, etc.), as long as no other
rules are violated." FIRST Tech Challenge does not restrict the kinds
of paints used, except those prohibited by RG01 (containing hazardous
materials like lead, cause a mess on the field, etc...). When painting
COTS parts/materials, DO NOT paint over any identifying markers (labels,
serial numbers, etc) that inspectors may need to use to identify the
components being painted. Teams should be aware that these paints may
have different handling precautions over generic paints and that the
manufacturer's recommendations and the MSD sheet should be consulted
before using.
(
Asked by
10355
answered Feb 8th 24
)
Q319 Robot alignment
Q:
Our team is considering using a tape measure or
something like that attached to our robot for the drive team to align
the robot on the field before the match start. Q1: Is this legal?
A:
We believe !Q276 answers your question. If it does
not, please rephrase your question and resubmit.
Rule G15 allows for alignment devices that are part of the *Robot*.
Therefore, a tape measure that is part of the *Robot*, fits into the 18"
starting volume, and is not powered is legal.
(
Asked by
21417
answered Feb 5th 24
)
Q320 Team Prop with multiple shades
Q:
According to , a team prop can include
multiple shades of the same color. So, to clarify, does this mean that a
red alliance prop can be pink with red dots on them, and it would be
legal, or would it need to be entirely one shade?
A:
Multiple shades are allowed but if the dots are intended to be used as fiducial marks they would be illegal per rule TE03.
(
Asked by
19411
answered Feb 8th 24
)
Q321 Blocking access to the wing further clarification
Q:
Is blue alliance robot intaking from the stacks
and located in tile B1 and B2 who's not actively and for an extended
period blocking all access paths to the wing considered to be blocking
as per GS09?
A:
No, provided that the path from the back half of
the *Playing Field* towards the audience through the *Tile* A3 *Truss*
segment and *Tiles* A1 and A2 is not obstructed.
**Note:** During the *End Game*, rule GS06.f will apply to certain
scenarios.
(
Asked by
19071
answered Feb 7th 24
)
Q322 Additional signage on audience wall distracting vision sensors?
Q:
At our recent event, competition fields had
8.5x11 signs on the transparent audience wall identifying "Field
1"/"Field 2". The backs of the signs create a large white area visible
through the wall that can confuse Robot Vision Sensors detecting white
game elements (pixels/white tape). Are the signs "allowed field
variance"?
We recognize that other white objects might be visible through the
alliance wall (and robots should allow for this); our question is
specific to directly-attached signs.
A:
Event Personnel, nor teams, should not place signs
on the field wall as it may be disruptive to robot sensors on the field.
Other ways to identify the field (Field 1, Field 2, etc.) should be
used.
(
Asked by
7172
answered Feb 8th 24
)
Q323 Drone Starting Position
Q:
Is the drone allowed to start a match (while on
the robot) with its tip on top of the playing field wall during set up
initialization (while it is loaded onto the launching mechanism)?
A:
Yes, provided that the *Drone* does not extend
*Outside* the *Playing Field Perimeter* per the orange box in rule S02.
**Note:** See the definitions of *Playing Field Perimeter* and *Outside*
for a full understanding of how to apply rule S02 to this *Robot* set
up scenario.
(
Asked by
18766
answered Feb 7th 24
)
Q324 Sister Team Robot at States
Q:
I know this violates the spirit of rule 7, but
I'm looking for definitive authority to appease those who disagree. Can a
team that advances to the State Championship use a Robot built by a
team that did not advance? Rule 7.1 states "A FIRST Tech Challenge Robot
is a remotely operated vehicle designed and built by a registered FIRST
Tech Challenge Team..." It does not specifically state that the
"registered FIRST Tech Challenge Team" needs to be the same team that
built the robot. Any guidance?
A:
This is not legal per rule C05 "One Robot Per Team", part d. - "It is against this rule to use a Robot built by another Team".
(
Asked by
9986
answered Feb 8th 24
)
Q325 Using Motor Port to Power Control/Expansion Hub
Q:
The male XT30 connector on my Control Hub is not
making a reliable connection any more. I read on an online forum a
recommendation to instead use an empty motor port - instead of plugging
into the XT30 to power my Control Hub, I could cut/splice a power and
motor cable together to instead provide power directly into a motor port
to power my Hub. Is this safe/legal?
A:
Absolutely not. Doing so can irreversibly damage
your Control Hub and can provide an overall unsafe 12V power system on
the robot. The only safe and legal way to power the Control Hub or
Expansion Hub is through the XT30 ports on the hubs. For recommendations
and a more thorough explanation, see [this ftc-community forum
post](https://ftc-community.firstinspires.org/t/using-motor-port-to-
power-control-expansion-hub/1026).
(
Asked by
12789
answered Feb 8th 24
)
Q326 Is it legal to shoot the pixel on the ground and pixel moves on ground by momentum?
Q:
If a robot has some way to shoot a pixel to move
on the ground by momentum (after pixel leaves the robot), to score in
the backstage, is that legal? Note that pixel moves on ground, not
through air nor above the playing field floor.
The definition of launch is "Propelling Game Elements through the air or
water above the Playing Field Floor."
A:
The answer that you seek is found by reading rule
GS10 in Game Manual Part 2.
No, rule GS10 states that *Pixels* may not be *Propelled*. The
definition of *Propelled* in section 4.3 of Game Manual Part 2 is:
"Giving *Game Elements* enough force such that they move independent of
contact with the *Robot* or *Human Player*. Movement solely due to
gravity is not *Propelling*. *Launching*, *Rolling*, and *Sliding* are
forms of *Propelling*."
(
Asked by
21229
answered Feb 12th 24
)
Q327 Follow up to Q314 - Permissibility of passive components
Q:
Following up to Q314: 1. Can the use of an LED
be considered a sensor since the use of added passives is permitted by
RE11.c (and some sensors can explicitly be used as light sources)? 2.
Can direct wired LEDs with integrated resistors be used (these seem
limited to 12V selection)? This puts us into a bind requiring adding
Spark-mini's for something that was permitted last year under similar
game manual wording. Hoping the intent is clear (simple indicators).
Happy to discuss in forum too.
A:
A1) No. Sensors can have integrated LEDs (e.g.
beam-break sensors discussed in !Q159), but LEDs cannot alone be
considered sensors.
A2) Yes, [such products](https://www.revrobotics.com/rev-31-2010/) are
[commonly used](https://www.adafruit.com/product/1757).
(
Asked by
10138
answered Feb 14th 24
)
Q328 Q320 followup - fiducial markers on team prop
Q:
In your response, you mentioned how banned
fiducial markers. My question is how you would define fiducial markers?
We detect the dots on our team prop by using Hough circle transforms,
and they don't look like any of the examples of fiducial markers given
(April Tags, QR codes, etc). Since it is just a line of 3 dots, would
detecting those as our prop be legal?
A:
Fiducial Markers are objects or patterns
intentionally placed in a scene to establish the identity of the scene
or objects within the scene. It you want to detect features of the Team
Prop, that is fine but if you want to detect something you put on a
Team Prop because you can't detect the Team Prop without it, then that's
a fiducial. As such, your dots are perfect examples of fiducials.
(
Asked by
19411
answered Feb 18th 24
)
Q329 Xbox Elite Series 2
Q:
Can you clarify if the Xbox Elite Series 2
controller is legal? It's not specifically listed in the legal parts
list, but could fall under the XBox 360 listed. This one is bluetooth
capable, but we would use it via a wire instead of bluetooth.
A:
No, the Xbox 360 Wired Controller is the only Xbox branded controller currently supported.
(
Asked by
21485
answered Feb 14th 24
)
Q330 Legal Grounding Straps
Q:
Is the Andymark Resistive Grounding Strap
(am-4648, https://www.andymark.com/products/resistive-grounding-strap) a
legal grounding strap for use on the robot as per RE14k? It has
identical connectors on both ends, the same resistor rating, length, and
wire gauge.
A:
No, the [AndyMark Resistive Grounding Strap
(am-4648)](https://www.andymark.com/products/resistive-grounding-strap)
is not a legal grounding strap for the 2023-2024 CENTERSTAGE presented
by RTX season. Only the [REV Resistive Grounding Strap
(REV-31-1269)](https://www.revrobotics.com/rev-31-1269/) is legal this
season.
(
Asked by
3507
answered Feb 13th 24
)
Q331 Can the teams and event organizers test the main playing field by using autonomous opmode?
Q:
Our auto Opmode relies on the accurate detection
of April tags on the backboards.
For the first few matches, the red/blue alliance backboards were
swapped, therefore altering the order of the April tags. This unforeseen
issue led to a failure of our autonomous routine, affecting our ranking
in the league. Our robot worked on the practice field, but we couldn't
test it on the main field due to current rules. Therefore, we are
suggesting a test during the field inspection.
A:
We apologize that this mix-up impacted your team,
as well as other teams at your event. FIRST Tech Challenge volunteers
strive to ensure that teams have the best experience possible.
Where field inspections take place is up to the tournament director.
There are multiple factors that play into where inspections take place
(either practice or competition fields) including timing of event setup,
logistics of the location of pits to the designated inspection
location, etc.
If a team notices an error in field setup, it is perfectly acceptable,
and encouraged, for the team to get the Head Referee or Field Technical
Advisor involved.
If the error on the field is not discovered until after match play has
begun, the Head Referee and/or FTA should be notified to fix the field.
It is up to the discretion of the Head Referee to determine if matches
should be replayed.
(
Asked by
14969
answered Feb 15th 24
)
Q332 Damage to field causes other alliance movement issues
Q:
Q1: If a robot damages the truss in a way that
distorts the stage door (without the robot touching the stage door) and
causes an opposing alliance robot to get stuck while traveling under the
stage door is rule GS07.b or GS07.c violated? Q2: If this happens is
this considered major field damage? Q3: What should the stuck robot do?
A:
A1: No, rules GS07.b and GS07.c are intended to
address a *Robot* that directly prevents the *Stage Door* from operating
normally or disrupting the transit of a opposing *Alliance Robot*.
A2: Rule S01 applies to this gameplay scenario. The magnitude of the
consequence applied to the offending *Robot* depends on the severity of
the *Playing Field* damage. For example, damage that requires
significant repair and/or delays subsequent *Match* play is likely to
escalate to a *Red Card*.
Q3: The *Drive Team* for the stuck *Robot* should attempt to free their
*Robot* from the *Stage Door*. If assistance is needed, ask the
*Alliance Partner* for help.
If the stuck *Robot* is not able to free itself from the *Stage Door*,
notify a *Referee* that the *Robot* is stuck and not able to continue
with gameplay.
**Note:** At the discretion of the head referee, the *Match* replay rule
(G09) may apply to this scenario if the *Playing Field* damage was
likely to have impacted which *Alliance* won the *Match*,
(
Asked by
7078
answered Feb 14th 24
)
Q333 Hanging on opposing alliance rigging
Q:
Q1: During the endgame if a robot suspends on an
opposing alliance rigging does this violate GS06.d? Q2: Even if the
correct alliance does not engage with the rigging (to prevent touching a
hanging robot)? Q3: How close must the correct robot be to show that
they are prevented from suspending by the opposing alliance?
A:
A1: The *Robot* in this scenario has violated rules
GS06.a and GS06.b. Rule GS06.d is not violated because the scenario
does not involve an opposing *Alliance Robot*.
A2: The referee watching gameplay will make the rule GS06.d
determination if the *Suspended Robot* on the incorrect *Rigging*
impedes or obstructs an opposing *Alliance Robot* from *Suspending*
during the *End Game*. The opposing *Alliance Robot* is not required to
engage with the *Rigging* nor touch the *Suspended Robot* to trigger a
rule GS06.d violation.
A3: A2 applies, plus there is no required minimum distance between
*Robots* that automatically triggers a rule GS06.d violation. The
opposing *Alliance Robot's* actions should be obvious and unambiguous to
signal that their intent to *Suspend* is affected by the *Robot* that
is *Suspended* on the incorrect *Rigging*.
(
Asked by
7078
answered Feb 14th 24
)
Q334 Blocking wing by stuck robot
Q:
During the driver-controlled period, if a robot
stops moving in front of (not in) the opposing alliances wing creating a
situation that the only way the opposing alliance can get in the wing
is to push the non moving robot into the wing, would this be a violation
of GS09.b. Q2: Would the pushing robot in this case violate G03? Q3: If
the non moving robot is disconnected and non functioning does this
change the answer?
A:
A1: If we understand the scenario correctly, a red
*Alliance Robot* does not move, it has not been declared *Disabled* by a
referee, and it is *Blocking* a blue *Alliance Robot* from accessing
the blue *Alliance Wing*. Rule GS09.b consequences apply to the red
*Alliance Robot* while it is *Outside* the *Wing*. See A2 below for how
to apply gameplay rules after the blue *Alliance Robot* pushes the red
*Alliance Robot In* the *Wing*.
A2: Rule G03 protections for the red *Alliance Robot* do not apply when
the blue *Alliance Robot* pushes the red *Alliance Robot* into the
*Wing* because rule GS09.b was already violated before the *Robot* was
pushed into the *Wing*; rule GS09.b is continuously violated in this
scenario. Rule GS09.b consequences should be applied to the red
*Alliance Robot* for the entire time.
A3: If we understand the new scenario correctly, the only change is that
the red *Alliance Robot* is declared *Disabled* by a referee for the
entire scenario.
While *Outside* the *Wing*, rule G07 protects the *Disabled* red
*Alliance Robot* from receiving *Penalties*.
The *Disabled* red *Alliance Robot* that was pushed by the blue
*Alliance Robot* into the *Wing* is protected by rule G03 and will not
receive rule GS09.b *Penalties*.
(
Asked by
7078
answered Feb 15th 24
)
Q335 OpMode Annotation Requirement?
Q:
We program in Blocks, and having a SINGLE OpMode
program that provides Autonomous and Driver Control "behaviors" is more
beneficial than multiple different OpModes (gamepad is used to select
behavior during INIT). If our OpMode is annotated as a Teleop OpMode, we
can still enable the 30-second autonomous timer using the timer
selector switch, but the timer is not enabled by default. At our
tournament, it was questioned if this is okay. Is an OpMode used in Auto
required to be annotated as such?
A:
There is no requirement that an autonomous opmode
be annotated in the code as autonomous.
There is a requirement that the 30-second timer be enabled for robots
that are going to run an autonomous opmode during the autonomous period.
Teams that do not annotate their autonomous opmodes should make sure to
enable the 30-second timer for each match they participate in.
(
Asked by
12789
answered Feb 29th 24
)
Q336 Acceptable Wire Gauge for Custom Servo Cables
Q:
We are looking to create a custom servo extension
cable for our slide. Following rule 14.i.iii, would we be we allowed to
use a 3-wire 18 AWG multi-conductor coiled cable to create a custom
servo extension? Is it acceptable to solder on 22AWG servo extension
cables to the bare ends with heat shrink and strain relief to create the
cable? The wire would have 22AWG -> 18AWG -> 22 AWG.
Additionally, could we use a 4-wire multi conductor and have two servos
share the +5V and GND wires?
A:
The use of 18AWG wire to make servo extensions fits
within the guidance for servo wire sizes and connections (i.e. 22AWG or
larger, remember that smaller numbers equate to larger wire diameters).
While it's legal to allow multiple servos to share servo power from the
same servo port (e.g. using a servo "Y" cable or equivalent) it is not
allowed to combine power across multiple servo ports - that could create
potential overcurrent conditions and safety issues. If you do use a "Y"
cable (or equivalent), be careful not to exceed the current rating of
22AWG wire; each servo will still attempt to pull its maximum rated
current at stall, regardless of the size wire being used, and that
current stacks for both servos.
(
Asked by
20681
answered Feb 29th 24
)
Q338 Shadowing robot blocking passing through truss or stage door G28 GS07
Q:
Q1: Can a robot in the audience side of the truss
shadow a robot in row 2 of tiles to prevent a robot from entering the
audience side? Scenario: Blue alliance robot is passing through truss at
Tile B3 and Red alliance robot moves to B2 to play defense. Blue then
moves to tile C3 then D3 to move under stage door to gain access to the
audience side. Red alliance bot then moves to tiles C2 and D2 shadowing
the Blue Bot. Is this defense strategy allowed? Q2: Does above scenario
violate G28 or GS07?
A:
The answers that you seek are found by reading the
definition of *Block/Blocking* and rules G28 and GS07 in Game Manual
Part 2.
A1: The red *Alliance Robot* in this scenario is violating rule G28.
Rule GS07.c will come into play if *Stage Door* transit is affected.
Keep in mind that violations of rule GS07.c are addressed per rule G28.
A2: See A1 for the answer.
(
Asked by
14374
answered Feb 26th 24
)
Q339 Is a robot disabled for losing an alliance marker?
Q:
If one of a robot's alliance marker's falls off
during a match from a collision with the field or another robot, we have
been told that the robot needs to be immediately disabled. Is this
correct, as I have been unable to find this in the rules?
A:
A *Robot* should not be declared *Disabled* by a *Referee* solely for its *Alliance* Marker falling off.
(
Asked by
18450
answered Feb 26th 24
)
Q340 Applying rule G10 during the Autonomous Period.
Q:
Q1: Are there any guidelines to what is
considered inconsequential by rule G10?
Q2: Should de-scoring opponents pixels ever be deemed inconsequential?
Q3: Should GS03 ever be over-ruled by G10 if the robot being interfered
with during autonomous is still moving and attempting to score
autonomous points?
A:
A1: Referees use the definition of
*Inconsequential* in section 4.3 of Game Manual Part when applying rule
G10. For the CENTERSTAGE game, an outcome that does not influence
*Scoring* or gameplay is *Inconsequential*.
A2: Per the definition of *Inconsequential* in section 4.3 of Game
Manual Part 2, de-scoring an opponent's *Pixel* is not
*Inconsequential*.
A3: We are not able to absolutely comment on this gameplay scenario. The
vast majority of *Interference* scenarios during the *Autonomous*
Period that we can imagine should not be eligible for a rule G10
override of rule GS03. However, we can think of a few examples where a
referee may consider applying rule G10. For example, open field *Robot*
contact away from any scoring or *Pixel* collection areas that occurs
very near the end of the *Autonomous* Period could be considered by the
referee as qualifying for a rule G10 override of rule GS03.
(
Asked by
18450
answered Feb 29th 24
)
Q341 Crossing a opposing Alliance's truss during Driver-Control period
Q:
Can the Red Alliance cross over to the Blue
Alliance side and go under their Blue Alliance truss during the
Driver-Control Period to get to the Red Alliance Wing?
A:
Yes, the *Robot's* path of travel described in the
question is allowed. Keep in mind that rules GS06.d, GS06.f, and G28 may
apply depending on the gameplay scenario.
(
Asked by
13714
answered Mar 4th 24
)
Q342 Collecting a purple pixel from a spike mark during the driver-controlled period.
Q:
Purple pixels on the spike mark are scored at the
end of the autonomous period. Is it allowed to collect them from the
field during the driver-controlled period and score them on the
backdrop? Is it allowed to take such pixels from the opposing alliance
spike marks, or would that be considered as descoring?
A:
We believe !Q47 Q2/A2 answers your question. If it
does not, please rephrase your question and resubmit.
Yes, a purple *Pixel Scored On* any *Alliance's Spike Mark* during the
*Autonomous Period* is not subject to a descoring *Penalty* when it is
moved *Off* of the *Spike Mark* by any *Robot* during the
*Driver-Controlled Period*.
(
Asked by
21656
answered Mar 4th 24
)
Q343 Is there a weight specification for the team prop?
Q:
Our team was doing a practice match with another
team and there was a team prop that weighed 25 pounds, and we are
wondering if this is allowed?
A:
No, there is no weight requirement for the Team
Prop. However, there is an expectation that Field Personnel can easily
and safely move Team Props during Randomization. If the weight of the
Prop causes an issue with the field reseters, the Team may not be
eligible for the Auto bonus. Also, if the Prop causes an imprint in the
Tile that Robots have to drive over, it will be considered field
damage. A Team Prop this heavy would also constitute an immovable
object on the field that will obstruct Robot travel and would be
penalized per rule G29.
(
Asked by
10544
answered Mar 7th 24
)
Q344 Can an OpMode save things in a static context during pre-match?
Q:
Can the drive team, before bringing the robot
into the playing field, run a teleop OpMode that saves some
configuration-info into a static context (f.e. boolean for red/blue
alliance), and then bringing the robot into the field (without switching
it off) and continuing the regular steps - choosing the required
autonomous Opmode and running the init and so on...?
(The intention for this is to create some setup parameters that the
autonomous opmode will use)
A:
Teams should not be transporting a powered robot.
It's not directly declared as illegal to do so, but it is a safety risk
and thus the safety rules demand the robot to be off.
If teams want to store setup parameters, they should consider
writing/reading files on the Control Hub filesystem. There's even an
example program that uses custom myBlocks written in Java that makes
reading and writing the filesystem accessible to blocks users here:
[https://ftc-docs.firstinspires.org/en/latest/programming_resources/
shared/myblocks/rw_example/rw-example.html](https://ftc-
docs.firstinspires.org/en/latest/programming_resources/shared/myblocks/
rw_example/rw-example.html)
(
Asked by
23422
answered Mar 7th 24
)
Q345 Is the camouflage green PS4 controller allowed?
Q:
On GM1-DS03 it says Sony DualShock 4 Wireless
Controller for PS4 (ASIN # B01LWVX2RG) is legal. This ASIN refer to the
jet black color. However, we have a Green Camouflage color with a
different ASIN number (ASIN # B01MTKXP31). Is it legal for using it for
competition?
https://drive.google.com/drive/mobile/folders/
1Z5pcrXVh2vci3vFKjhvJsF0q3CRVpCBg
A:
Yes. The Amazon Standard Identification Number
(ASIN) provided is merely a helpful breadcrumb to help you source a
legal gamepad, and is not specifically a required identifier. The last
line of DS03 provides the definitive answer to your question, "Different
color gamepads are allowed provided they are the same model as the
allowed gamepad."
(
Asked by
6436
answered Mar 7th 24
)
Q346 Placing pixels in the wing
Q:
A human player is working on placing pixels in
their wing. The pixels have broken the plane of the playing field wall,
but have not yet been placed. At this point the human player
recognizes that an alliance robot is coming to get pixels from the wing.
Can the human player remove the pixels that not yet been placed so the
robot can enter the wing without penalty or must they be placed before
the alliance robot enters the wing?
A:
Yes, the *Human Player* with the *Pixels* that have
not been placed may back out of the *Playing Field Perimeter* without
violating a rule.
(
Asked by
20515
answered Mar 5th 24
)
Q347 Penalties for autonomous collision descoring yellow pixels
Q:
An alliance scores two yellow pixels correctly
(per randomization) during autonomous. An opposing alliance robot then
crosses the midline, collides with a parked robot, causing it to bump
the backdrop, descoring the two yellow pixels.
What should the penalties be in this case?
A:
The *Alliance* that caused the descoring receives
two *Major Penalties* (one *Penalty* per descored *Pixel*) for
*Interfering* with the opposing *Alliance’s Randomization Task Scoring*
per rule GS03.b.
(
Asked by
6547
answered Mar 7th 24
)
Q348 Robot using yellow bars for bracing while suspending/clarification of Q94 & Q271
Q:
A referee's interpretation of GS06.a was that
although our robot was braced against the yellow bars for
"stabilization" and off of the ground, if the yellow bars were removed
the robot would touch the ground and our hang would therefore not be
legal. Our interpretation is that the robot is still using a hook to
suspend itself from the rigging and legally pivoting/stabilizing around
the yellow bars. Which interpretation is correct?
https://drive.google.com/file/d/1JeeHBy_jh2MSIgK0O8AYhlHWnKnrI0P5
A:
The *Robot* in the photo appears to receive
impactful vertical support from its contact with the yellow bar. The
*Robot* should not receive points for *Suspending* per rule GS06.a.
(
Asked by
5356
answered Mar 7th 24
)
Q349 Use fans to cool robot
Q:
We are trying to plan a robot base for next year
and are trying to figure out if we would be able to use off-the-shelf
fans for a cooling system for the motors.
Defines a servo as any motor with less than 6V, specifically allowing any servo that is compatible with the control hub
only explicitly disallows closed gas devices, and doesn't mention fans
Would an off-the-shelf fan be allowed by these rules?
A:
No. COTS fans are not servos, and RE10 merely
states that servos will only be provided 6V or less by the Control
System. A "fan" in and of itself is not illegal, but it must use a legal
actuator and follow all other rules (including safety rules).
(
Asked by
9853
answered Mar 12th 24
)
Q350 Cable Management for Viper Slider
Q:
We are using a viper slider. We are wondering if
the following cable would be legal to use for our servos that are part
of the sliding system?
https://www.coilcablespecialist.com/22-awg-6-conductors-electronic-
shielded-coil-cable-2206em0s.html
A:
In general it's not possible for us to blanket rule
on the legality of a generic cable (with no connectors) because it's
impossible for us to predict how you'll eventually be using that cable.
This is especially true for multi-conductor cable bundles where there
are even more considerations to make.
When considering the legality of a multi-conductor cable used for
powering/controlling servos, keep in mind these considerations:
- If each conductor of the 22AWG cable bundle is 1:1 replacing a single
conductor in an existing 22AWG servo cable bundle (6 conductors = 2
servo 3-wire bundles) then you will likely not run afoul of current
carrying limits; be careful to read the cable specs to ensure the cable
can handle the current load (2+ Amps for most servos).
- RE14.f and RE14.i will need to be carefully considered, especially if
you'll be crimping new 3-pin 0.1" servo connectors to the
multi-conductor bundle ([colored heat shrink](https://a.co/d/iYS8y4b)
does wonders).
- Be sure to have documentation about the wire bundle conductors at
inspection as highlighted by the orange box in RE14.i.iv.
(
Asked by
23554
answered Mar 12th 24
)
Q351 Pushing pixels in the other alliance's wing
Q:
Each alliance has a wing and a stack of pixels
next to the wing. Q1: If a robot pushes pixels from the top of the stack
to the floor by a claw/robot body, and some of the pixels fall to the
opposing alliance wing, is it a penalty? Q2: If by accident I try to
pick them up but they go in the opposing alliance wing. Q3: Will it be
possible to pick up pixels from the opposing alliance wing? Q4: Does the
opposing alliance receive a penalty because they have more than 6
pixels in their wing?
A:
A1: Yes, each *Pixel* moved into the opposing
*Alliance's Wing* will receive a *Major Penalty* per rule G29.
Application of GS05.a, GS09.b, and GS10 consequences will also apply for
certain gameplay scenarios.
A2: Same answer as A1.
A3: No, per rule GS09.b.
A4: No, the opposing *Alliance* is protected from *Penalties* per rule
G03. For example, if a red *Alliance Robot* causes the blue *Alliance
Wing* to contain seven (7) *Pixels*, the blue *Alliance* does not
receive rule GS09.d *Penalty* points for the excess *Pixel*. The blue
*Alliance Robot* and/or *Human Player* may not add *Pixels* to their
*Wing* until the *Wing's Pixel* count is less than six (6).
(
Asked by
22947
answered Mar 12th 24
)
Q352 Clarification on Penalties Related to Rule GS05 Regarding Scoring Element Control
Q:
Q1: If our robot accidentally pushes over our own
stack of Pixels during the Autonomous period, causing it to move
outside the white tape (at the boundary of the playing field), will this
action incur a penalty? Our concern is specific to unintentional
actions that do not provide a competitive advantage.
A:
We believe !Q5, !Q13, and !Q201 answers your question. If they do not, please rephrase your question and resubmit.
A1: No penalty, per rule GS05.c.i.
(
Asked by
16417
answered Mar 21st 24
)
Q353 Clarification on GS03 penalty quantity for Autonomous Interference
Q:
In a recent tournament, early autonomous
interference prevented cycling of white pixels and parking. One major
penalty was applied. In this case and many possible others, the 1x major
penalty was less than the potential lost autonomous points. Can the GDC
propose a solution to the point advantage of a single major penalty (30
pts) vs preventing a high-scoring autonomous (45+ pts)? Please consider
that showing intent (egregious behavior) vs an accidental mis-click or
SW bug is likely unprovable.
A:
First of all, the Game Design Committee understands
your concern. All things considered, we feel that rule GS03 and its
consequences provides a reasonable balance between the affect on
gameplay and reparations.
1) The single GS03 *Penalty* applied is correct based on the limited
description of the gameplay scenario.
2) Applying additional consequences based on what a *Robot* that was
*Interfered* with might have done otherwise during the remainder of the
*Autonomous period* is not possible.
3) You are correct, distinguishing between intent and an accidental
miscue during the *Autonomous Period* is likely to be unprovable.
4) The Game Design Committee feels that rule GS03 violation consequences
are fair to all parties in the vast majority of scenarios.
(
Asked by
19746
answered Mar 28th 24
)
Q354 GS05 - Moving pixel stack while collecting
Q:
Rule GS05 states in part that moving a pixel
stack completely off the white line is not allowed, but knocking it over
is allowed. May a robot knock over (scatter) a pixel stack while it is
collecting the bottom two pixels in the stack?
A:
Yes, per rule GS05.a and GS05.c.i.
(
Asked by
7393
answered Mar 28th 24
)